/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ScriptPromiseResolver_h #define ScriptPromiseResolver_h #include "bindings/v8/DOMWrapperWorld.h" #include "bindings/v8/ScopedPersistent.h" #include "bindings/v8/ScriptObject.h" #include "bindings/v8/ScriptPromise.h" #include "bindings/v8/ScriptState.h" #include "bindings/v8/ScriptValue.h" #include "bindings/v8/V8Binding.h" #include "wtf/RefPtr.h" #include namespace WebCore { class ExecutionContext; // ScriptPromiseResolver is a class for performing operations on Promise // (resolve / reject) from C++ world. // ScriptPromiseResolver holds a PromiseResolver. // Here is a typical usage: // 1. Create a ScriptPromiseResolver from a ScriptPromise. // 2. Pass the promise object of the holder to a JavaScript program // (such as XMLHttpRequest return value). // 3. Call resolve or reject when the operation completes or // the operation fails respectively. // // Most methods including constructors must be called within a v8 context. // To use ScriptPromiseResolver out of a v8 context the caller must // enter a v8 context, for example by using ScriptScope and ScriptState. // // To prevent memory leaks, you should release the reference manually // by calling resolve or reject. // Destroying the object will also release the reference. // class ScriptPromiseResolver : public RefCounted { WTF_MAKE_NONCOPYABLE(ScriptPromiseResolver); public: static PassRefPtr create(ScriptPromise, ExecutionContext*); static PassRefPtr create(ScriptPromise); // A ScriptPromiseResolver should be resolved / rejected before // its destruction. // A ScriptPromiseResolver can be destructed safely without // entering a v8 context. ~ScriptPromiseResolver(); // Return true if the promise object is in pending state. bool isPending() const; ScriptPromise promise() { ASSERT(m_promise.isolate()->InContext()); return m_promise; } // To use following template methods, T must be a DOM class. // This method will be implemented by the code generator. template void resolve(T* value, v8::Handle creationContext) { resolve(toV8NoInline(value, creationContext, m_isolate)); } template void reject(T* value, v8::Handle creationContext) { reject(toV8NoInline(value, creationContext, m_isolate)); } template void resolve(PassRefPtr value, v8::Handle creationContext) { resolve(value.get(), creationContext); } template void reject(PassRefPtr value, v8::Handle creationContext) { reject(value.get(), creationContext); } template inline void resolve(T* value, ExecutionContext*); template inline void reject(T* value, ExecutionContext*); template void resolve(PassRefPtr value, ExecutionContext* context) { resolve(value.get(), context); } template void reject(PassRefPtr value, ExecutionContext* context) { reject(value.get(), context); } template inline void resolve(T* value); template inline void reject(T* value); template void resolve(PassRefPtr value) { resolve(value.get()); } template void reject(PassRefPtr value) { reject(value.get()); } void resolve(ScriptValue); void reject(ScriptValue); private: ScriptPromiseResolver(ScriptPromise); void resolve(v8::Handle); void reject(v8::Handle); v8::Isolate* m_isolate; ScriptPromise m_promise; }; template void ScriptPromiseResolver::resolve(T* value, ExecutionContext* context) { ASSERT(m_isolate->InContext()); v8::Handle v8Context = toV8Context(context, DOMWrapperWorld::current()); resolve(value, v8Context->Global()); } template void ScriptPromiseResolver::reject(T* value, ExecutionContext* context) { ASSERT(m_isolate->InContext()); v8::Handle v8Context = toV8Context(context, DOMWrapperWorld::current()); reject(value, v8Context->Global()); } template void ScriptPromiseResolver::resolve(T* value) { ASSERT(m_isolate->InContext()); resolve(value, v8::Object::New(m_isolate)); } template void ScriptPromiseResolver::reject(T* value) { ASSERT(m_isolate->InContext()); reject(value, v8::Object::New(m_isolate)); } } // namespace WebCore #endif // ScriptPromiseResolver_h