/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "V8CustomEvent.h" #include "RuntimeEnabledFeatures.h" #include "V8Event.h" #include "bindings/v8/Dictionary.h" #include "bindings/v8/ScriptState.h" #include "bindings/v8/SerializedScriptValue.h" #include "bindings/v8/V8Binding.h" #include "bindings/v8/V8DOMWrapper.h" #include "bindings/v8/V8HiddenPropertyName.h" #include "core/dom/ContextFeatures.h" namespace WebCore { static v8::Handle cacheState(v8::Handle customEvent, v8::Handle detail, v8::Isolate* isolate) { customEvent->SetHiddenValue(V8HiddenPropertyName::detail(isolate), detail); return detail; } void V8CustomEvent::detailAttributeGetterCustom(const v8::PropertyCallbackInfo& info) { CustomEvent* event = V8CustomEvent::toNative(info.Holder()); v8::Handle result = info.Holder()->GetHiddenValue(V8HiddenPropertyName::detail(info.GetIsolate())); if (!result.IsEmpty()) { v8SetReturnValue(info, result); return; } if (!event->serializedDetail()) { // If we're in an isolated world and the event was created in the main world, // we need to find the 'detail' property on the main world wrapper and clone it. v8::Local mainWorldDetail = getHiddenValueFromMainWorldWrapper(info.GetIsolate(), event, V8HiddenPropertyName::detail(info.GetIsolate())); if (!mainWorldDetail.IsEmpty()) event->setSerializedDetail(SerializedScriptValue::createAndSwallowExceptions(mainWorldDetail, info.GetIsolate())); } if (event->serializedDetail()) { result = event->serializedDetail()->deserialize(); v8SetReturnValue(info, cacheState(info.Holder(), result, info.GetIsolate())); return; } v8SetReturnValue(info, cacheState(info.Holder(), v8::Null(info.GetIsolate()), info.GetIsolate())); } void V8CustomEvent::initCustomEventMethodCustom(const v8::FunctionCallbackInfo& info) { CustomEvent* event = V8CustomEvent::toNative(info.Holder()); ASSERT(!event->serializedDetail()); V8TRYCATCH_FOR_V8STRINGRESOURCE_VOID(V8StringResource<>, typeArg, info[0]); V8TRYCATCH_VOID(bool, canBubbleArg, info[1]->BooleanValue()); V8TRYCATCH_VOID(bool, cancelableArg, info[2]->BooleanValue()); v8::Handle detailsArg = info[3]; event->initEvent(typeArg, canBubbleArg, cancelableArg); if (!detailsArg.IsEmpty()) { info.Holder()->SetHiddenValue(V8HiddenPropertyName::detail(info.GetIsolate()), detailsArg); if (isolatedWorldForIsolate(info.GetIsolate())) event->setSerializedDetail(SerializedScriptValue::createAndSwallowExceptions(detailsArg, info.GetIsolate())); } } } // namespace WebCore