/* * Copyright © 2018, Niklas Haas * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2018, Two Orioles, LLC * Copyright © 2021, Martin Storsjo * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "src/cpu.h" #include "src/filmgrain.h" #include "asm-offsets.h" CHECK_OFFSET(Dav1dFilmGrainData, seed, FGD_SEED); CHECK_OFFSET(Dav1dFilmGrainData, ar_coeff_lag, FGD_AR_COEFF_LAG); CHECK_OFFSET(Dav1dFilmGrainData, ar_coeffs_y, FGD_AR_COEFFS_Y); CHECK_OFFSET(Dav1dFilmGrainData, ar_coeffs_uv, FGD_AR_COEFFS_UV); CHECK_OFFSET(Dav1dFilmGrainData, ar_coeff_shift, FGD_AR_COEFF_SHIFT); CHECK_OFFSET(Dav1dFilmGrainData, grain_scale_shift, FGD_GRAIN_SCALE_SHIFT); CHECK_OFFSET(Dav1dFilmGrainData, scaling_shift, FGD_SCALING_SHIFT); CHECK_OFFSET(Dav1dFilmGrainData, uv_mult, FGD_UV_MULT); CHECK_OFFSET(Dav1dFilmGrainData, uv_luma_mult, FGD_UV_LUMA_MULT); CHECK_OFFSET(Dav1dFilmGrainData, uv_offset, FGD_UV_OFFSET); CHECK_OFFSET(Dav1dFilmGrainData, clip_to_restricted_range, FGD_CLIP_TO_RESTRICTED_RANGE); void BF(dav1d_generate_grain_y, neon)(entry buf[][GRAIN_WIDTH], const Dav1dFilmGrainData *const data HIGHBD_DECL_SUFFIX); #define GEN_GRAIN_UV(suff) \ void BF(dav1d_generate_grain_uv_ ## suff, neon)(entry buf[][GRAIN_WIDTH], \ const entry buf_y[][GRAIN_WIDTH], \ const Dav1dFilmGrainData *const data, \ const intptr_t uv \ HIGHBD_DECL_SUFFIX) GEN_GRAIN_UV(420); GEN_GRAIN_UV(422); GEN_GRAIN_UV(444); // Use ptrdiff_t instead of int for the last few parameters, to get the // same layout of parameters on the stack across platforms. void BF(dav1d_fgy_32x32, neon)(pixel *const dst, const pixel *const src, const ptrdiff_t stride, const uint8_t scaling[SCALING_SIZE], const int scaling_shift, const entry grain_lut[][GRAIN_WIDTH], const int offsets[][2], const int h, const ptrdiff_t clip, const ptrdiff_t type HIGHBD_DECL_SUFFIX); static void fgy_32x32xn_neon(pixel *const dst_row, const pixel *const src_row, const ptrdiff_t stride, const Dav1dFilmGrainData *const data, const size_t pw, const uint8_t scaling[SCALING_SIZE], const entry grain_lut[][GRAIN_WIDTH], const int bh, const int row_num HIGHBD_DECL_SUFFIX) { const int rows = 1 + (data->overlap_flag && row_num > 0); // seed[0] contains the current row, seed[1] contains the previous unsigned seed[2]; for (int i = 0; i < rows; i++) { seed[i] = data->seed; seed[i] ^= (((row_num - i) * 37 + 178) & 0xFF) << 8; seed[i] ^= (((row_num - i) * 173 + 105) & 0xFF); } int offsets[2 /* col offset */][2 /* row offset */]; // process this row in BLOCK_SIZE^2 blocks for (unsigned bx = 0; bx < pw; bx += BLOCK_SIZE) { if (data->overlap_flag && bx) { // shift previous offsets left for (int i = 0; i < rows; i++) offsets[1][i] = offsets[0][i]; } // update current offsets for (int i = 0; i < rows; i++) offsets[0][i] = get_random_number(8, &seed[i]); int type = 0; if (data->overlap_flag && row_num) type |= 1; /* overlap y */ if (data->overlap_flag && bx) type |= 2; /* overlap x */ BF(dav1d_fgy_32x32, neon)(dst_row + bx, src_row + bx, stride, scaling, data->scaling_shift, grain_lut, offsets, bh, data->clip_to_restricted_range, type HIGHBD_TAIL_SUFFIX); } } // Use ptrdiff_t instead of int for the last few parameters, to get the // parameters on the stack with the same layout across platforms. #define FGUV(nm, sx, sy) \ void BF(dav1d_fguv_32x32_##nm, neon)(pixel *const dst, \ const pixel *const src, \ const ptrdiff_t stride, \ const uint8_t scaling[SCALING_SIZE], \ const Dav1dFilmGrainData *const data, \ const entry grain_lut[][GRAIN_WIDTH], \ const pixel *const luma_row, \ const ptrdiff_t luma_stride, \ const int offsets[][2], \ const ptrdiff_t h, const ptrdiff_t uv, \ const ptrdiff_t is_id, \ const ptrdiff_t type \ HIGHBD_DECL_SUFFIX); \ static void \ fguv_32x32xn_##nm##_neon(pixel *const dst_row, const pixel *const src_row, \ const ptrdiff_t stride, const Dav1dFilmGrainData *const data, \ const size_t pw, const uint8_t scaling[SCALING_SIZE], \ const entry grain_lut[][GRAIN_WIDTH], const int bh, \ const int row_num, const pixel *const luma_row, \ const ptrdiff_t luma_stride, const int uv, const int is_id \ HIGHBD_DECL_SUFFIX) \ { \ const int rows = 1 + (data->overlap_flag && row_num > 0); \ \ /* seed[0] contains the current row, seed[1] contains the previous */ \ unsigned seed[2]; \ for (int i = 0; i < rows; i++) { \ seed[i] = data->seed; \ seed[i] ^= (((row_num - i) * 37 + 178) & 0xFF) << 8; \ seed[i] ^= (((row_num - i) * 173 + 105) & 0xFF); \ } \ \ int offsets[2 /* col offset */][2 /* row offset */]; \ \ /* process this row in BLOCK_SIZE^2 blocks (subsampled) */ \ for (unsigned bx = 0; bx < pw; bx += BLOCK_SIZE >> sx) { \ if (data->overlap_flag && bx) { \ /* shift previous offsets left */ \ for (int i = 0; i < rows; i++) \ offsets[1][i] = offsets[0][i]; \ } \ \ /* update current offsets */ \ for (int i = 0; i < rows; i++) \ offsets[0][i] = get_random_number(8, &seed[i]); \ \ int type = 0; \ if (data->overlap_flag && row_num) \ type |= 1; /* overlap y */ \ if (data->overlap_flag && bx) \ type |= 2; /* overlap x */ \ if (data->chroma_scaling_from_luma) \ type |= 4; \ \ BF(dav1d_fguv_32x32_##nm, neon)(dst_row + bx, src_row + bx, stride, \ scaling, data, grain_lut, \ luma_row + (bx << sx), luma_stride, \ offsets, bh, uv, is_id, type \ HIGHBD_TAIL_SUFFIX); \ } \ } FGUV(420, 1, 1); FGUV(422, 1, 0); FGUV(444, 0, 0); static ALWAYS_INLINE void film_grain_dsp_init_arm(Dav1dFilmGrainDSPContext *const c) { const unsigned flags = dav1d_get_cpu_flags(); if (!(flags & DAV1D_ARM_CPU_FLAG_NEON)) return; c->generate_grain_y = BF(dav1d_generate_grain_y, neon); c->generate_grain_uv[DAV1D_PIXEL_LAYOUT_I420 - 1] = BF(dav1d_generate_grain_uv_420, neon); c->generate_grain_uv[DAV1D_PIXEL_LAYOUT_I422 - 1] = BF(dav1d_generate_grain_uv_422, neon); c->generate_grain_uv[DAV1D_PIXEL_LAYOUT_I444 - 1] = BF(dav1d_generate_grain_uv_444, neon); c->fgy_32x32xn = fgy_32x32xn_neon; c->fguv_32x32xn[DAV1D_PIXEL_LAYOUT_I420 - 1] = fguv_32x32xn_420_neon; c->fguv_32x32xn[DAV1D_PIXEL_LAYOUT_I422 - 1] = fguv_32x32xn_422_neon; c->fguv_32x32xn[DAV1D_PIXEL_LAYOUT_I444 - 1] = fguv_32x32xn_444_neon; }