// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_ANDROID_VIEW_ANDROID_H_ #define UI_ANDROID_VIEW_ANDROID_H_ #include #include "base/android/jni_weak_ref.h" #include "base/memory/ref_counted.h" #include "ui/android/ui_android_export.h" #include "ui/gfx/geometry/rect_f.h" class GURL; namespace cc { class Layer; } namespace ui { class WindowAndroid; // A simple container for a UI layer. // At the root of the hierarchy is a WindowAndroid, when attached. class UI_ANDROID_EXPORT ViewAndroid { public: // Stores an anchored view to delete itself at the end of its lifetime // automatically. This helps manage the lifecyle without the dependency // on |ViewAndroid|. class ScopedAnchorView { public: ScopedAnchorView(JNIEnv* env, const base::android::JavaRef& jview, const base::android::JavaRef& jdelegate); ScopedAnchorView(); ScopedAnchorView(ScopedAnchorView&& other); ScopedAnchorView& operator=(ScopedAnchorView&& other); // Calls JNI removeView() on the delegate for cleanup. ~ScopedAnchorView(); void Reset(); const base::android::ScopedJavaLocalRef view() const; private: // TODO(jinsukkim): Following weak refs can be cast to strong refs which // cannot be garbage-collected and leak memory. Rewrite not to use them. // see comments in crrev.com/2103243002. JavaObjectWeakGlobalRef view_; JavaObjectWeakGlobalRef delegate_; // Default copy/assign disabled by move constructor. }; // A ViewAndroid may have its own delegate or otherwise will // use the next available parent's delegate. ViewAndroid(const base::android::JavaRef& delegate); ViewAndroid(); virtual ~ViewAndroid(); // The content offset is in CSS pixels, and is used to translate // snapshots to the correct part of the view. void set_content_offset(const gfx::Vector2dF& content_offset) { content_offset_ = content_offset; } gfx::Vector2dF content_offset() const { return content_offset_; } // Returns the window at the root of this hierarchy, or |null| // if disconnected. virtual WindowAndroid* GetWindowAndroid() const; // Used to return and set the layer for this view. May be |null|. cc::Layer* GetLayer() const; void SetLayer(scoped_refptr layer); void SetDelegate(const base::android::JavaRef& delegate); // Adds this view as a child of another view. void AddChild(ViewAndroid* child); // Detaches this view from its parent. void RemoveFromParent(); bool StartDragAndDrop(const base::android::JavaRef& jtext, const base::android::JavaRef& jimage); void OnBackgroundColorChanged(unsigned int color); void OnTopControlsChanged(float top_controls_offset, float top_content_offset); void OnBottomControlsChanged(float bottom_controls_offset, float bottom_content_offset); void StartContentIntent(const GURL& content_url, bool is_main_frame); ScopedAnchorView AcquireAnchorView(); void SetAnchorRect(const base::android::JavaRef& anchor, const gfx::RectF& bounds); // This may return null. base::android::ScopedJavaLocalRef GetContainerView(); protected: ViewAndroid* parent_; private: void RemoveChild(ViewAndroid* child); // Returns the Java delegate for this view. This is used to delegate work // up to the embedding view (or the embedder that can deal with the // implementation details). const base::android::ScopedJavaLocalRef GetViewAndroidDelegate() const; std::list children_; scoped_refptr layer_; JavaObjectWeakGlobalRef delegate_; gfx::Vector2dF content_offset_; // in CSS pixel DISALLOW_COPY_AND_ASSIGN(ViewAndroid); }; } // namespace ui #endif // UI_ANDROID_VIEW_ANDROID_H_