// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/test/gtest_util.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/android/event_forwarder.h" #include "ui/android/view_android.h" #include "ui/android/view_client.h" #include "ui/events/android/motion_event_android.h" namespace ui { using base::android::JavaParamRef; class TestViewClient : public ViewClient { public: TestViewClient() : handle_event_(true), called_(false) {} void SetHandleEvent(bool handle_event) { handle_event_ = handle_event; } bool OnTouchEvent(const MotionEventAndroid& event, bool for_touch_handle) override { called_ = true; return handle_event_; } bool EventHandled() { return called_ && handle_event_; } bool EventCalled() { return called_; } void Reset() { called_ = false; } private: bool handle_event_; // Marks as event was consumed. True by default. bool called_; }; class ViewAndroidBoundsTest : public testing::Test { public: ViewAndroidBoundsTest() : root_(nullptr), view1_(&client1_), view2_(&client2_), view3_(&client3_) { root_.GetEventForwarder(); root_.SetLayout(ViewAndroid::LayoutParams::MatchParent()); } void Reset() { client1_.Reset(); client2_.Reset(); client3_.Reset(); } void GenerateTouchEventAt(float x, float y) { ui::MotionEventAndroid::Pointer pointer0(0, x, y, 0, 0, 0, 0, 0); ui::MotionEventAndroid::Pointer pointer1(0, 0, 0, 0, 0, 0, 0, 0); ui::MotionEventAndroid event(nullptr, JavaParamRef(nullptr), 1.f, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, &pointer0, &pointer1); root_.OnTouchEvent(event, false); } void ExpectHit(const TestViewClient& hitClient) { TestViewClient* clients[3] = {&client1_, &client2_, &client3_}; for (auto* client : clients) { if (&hitClient == client) EXPECT_TRUE(client->EventHandled()); else EXPECT_FALSE(client->EventHandled()); } Reset(); } ViewAndroid root_; ViewAndroid view1_; ViewAndroid view2_; ViewAndroid view3_; TestViewClient client1_; TestViewClient client2_; TestViewClient client3_; }; TEST_F(ViewAndroidBoundsTest, MatchesViewInFront) { view1_.SetLayout(ViewAndroid::LayoutParams::Normal(50, 50, 400, 600)); view2_.SetLayout(ViewAndroid::LayoutParams::Normal(50, 50, 400, 600)); root_.AddChild(&view2_); root_.AddChild(&view1_); GenerateTouchEventAt(100.f, 100.f); ExpectHit(client1_); // View 2 moves up to the top, and events should hit it from now. root_.MoveToFront(&view2_); GenerateTouchEventAt(100.f, 100.f); ExpectHit(client2_); } TEST_F(ViewAndroidBoundsTest, MatchesViewArea) { view1_.SetLayout(ViewAndroid::LayoutParams::Normal(50, 50, 200, 200)); view2_.SetLayout(ViewAndroid::LayoutParams::Normal(20, 20, 400, 600)); root_.AddChild(&view2_); root_.AddChild(&view1_); // Falls within |view1_|'s bounds GenerateTouchEventAt(100.f, 100.f); ExpectHit(client1_); // Falls within |view2_|'s bounds GenerateTouchEventAt(300.f, 400.f); ExpectHit(client2_); } TEST_F(ViewAndroidBoundsTest, MatchesViewAfterMove) { view1_.SetLayout(ViewAndroid::LayoutParams::Normal(50, 50, 200, 200)); view2_.SetLayout(ViewAndroid::LayoutParams::Normal(20, 20, 400, 600)); root_.AddChild(&view2_); root_.AddChild(&view1_); GenerateTouchEventAt(100.f, 100.f); ExpectHit(client1_); view1_.SetLayout(ViewAndroid::LayoutParams::Normal(150, 150, 200, 200)); GenerateTouchEventAt(100.f, 100.f); ExpectHit(client2_); } TEST_F(ViewAndroidBoundsTest, MatchesViewSizeOfkMatchParent) { view1_.SetLayout(ViewAndroid::LayoutParams::Normal(20, 20, 400, 600)); view3_.SetLayout(ViewAndroid::LayoutParams::MatchParent()); view2_.SetLayout(ViewAndroid::LayoutParams::Normal(50, 50, 200, 200)); root_.AddChild(&view1_); root_.AddChild(&view2_); view1_.AddChild(&view3_); GenerateTouchEventAt(100.f, 100.f); ExpectHit(client2_); GenerateTouchEventAt(300.f, 400.f); ExpectHit(client1_); client1_.SetHandleEvent(false); GenerateTouchEventAt(300.f, 400.f); EXPECT_TRUE(client1_.EventCalled()); ExpectHit(client3_); } TEST_F(ViewAndroidBoundsTest, MatchesViewsWithOffset) { view1_.SetLayout(ViewAndroid::LayoutParams::Normal(10, 20, 150, 100)); view2_.SetLayout(ViewAndroid::LayoutParams::Normal(20, 30, 40, 30)); view3_.SetLayout(ViewAndroid::LayoutParams::Normal(70, 30, 40, 30)); root_.AddChild(&view1_); view1_.AddChild(&view2_); view1_.AddChild(&view3_); GenerateTouchEventAt(70, 30); ExpectHit(client1_); client1_.SetHandleEvent(false); GenerateTouchEventAt(40, 60); EXPECT_TRUE(client1_.EventCalled()); ExpectHit(client2_); GenerateTouchEventAt(100, 70); EXPECT_TRUE(client1_.EventCalled()); ExpectHit(client3_); } TEST(ViewAndroidTest, ChecksMultipleEventForwarders) { ViewAndroid parent; ViewAndroid child; parent.GetEventForwarder(); child.GetEventForwarder(); EXPECT_DCHECK_DEATH(parent.AddChild(&child)); ViewAndroid parent2; ViewAndroid child2; parent2.GetEventForwarder(); parent2.AddChild(&child2); EXPECT_DCHECK_DEATH(child2.GetEventForwarder()); ViewAndroid window; ViewAndroid wcv1, wcv2; ViewAndroid rwhv1a, rwhv1b, rwhv2; wcv1.GetEventForwarder(); wcv2.GetEventForwarder(); window.AddChild(&wcv1); wcv1.AddChild(&rwhv1a); wcv1.AddChild(&rwhv1b); wcv2.AddChild(&rwhv2); // window should be able to add wcv2 since there's only one event forwarder // in the path window - wcv2* - rwvh2 window.AddChild(&wcv2); // Additional event forwarder will cause failure. EXPECT_DCHECK_DEATH(rwhv2.GetEventForwarder()); } } // namespace ui