// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/compositor/compositor.h" #include #include #include #include #include "base/bind.h" #include "base/command_line.h" #include "base/metrics/histogram_macros.h" #include "base/stl_util.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_split.h" #include "base/strings/string_util.h" #include "base/system/sys_info.h" #include "base/trace_event/trace_event.h" #include "build/build_config.h" #include "cc/animation/animation_host.h" #include "cc/animation/animation_id_provider.h" #include "cc/animation/animation_timeline.h" #include "cc/base/features.h" #include "cc/base/switches.h" #include "cc/input/input_handler.h" #include "cc/layers/layer.h" #include "cc/metrics/begin_main_frame_metrics.h" #include "cc/metrics/frame_sequence_tracker.h" #include "cc/trees/layer_tree_host.h" #include "cc/trees/layer_tree_settings.h" #include "components/viz/common/features.h" #include "components/viz/common/frame_sinks/begin_frame_args.h" #include "components/viz/common/frame_sinks/begin_frame_source.h" #include "components/viz/common/gpu/context_provider.h" #include "components/viz/common/resources/resource_format.h" #include "components/viz/common/resources/resource_settings.h" #include "components/viz/common/switches.h" #include "components/viz/host/host_frame_sink_manager.h" #include "components/viz/host/renderer_settings_creation.h" #include "services/viz/privileged/mojom/compositing/display_private.mojom.h" #include "services/viz/privileged/mojom/compositing/external_begin_frame_controller.mojom.h" #include "services/viz/privileged/mojom/compositing/vsync_parameter_observer.mojom.h" #include "third_party/skia/include/core/SkBitmap.h" #include "ui/base/ui_base_features.h" #include "ui/base/ui_base_switches.h" #include "ui/compositor/compositor_observer.h" #include "ui/compositor/compositor_switches.h" #include "ui/compositor/layer.h" #include "ui/compositor/layer_animator_collection.h" #include "ui/compositor/overscroll/scroll_input_handler.h" #include "ui/compositor/scoped_animation_duration_scale_mode.h" #include "ui/display/display_switches.h" #include "ui/gfx/icc_profile.h" #include "ui/gfx/switches.h" #include "ui/gl/gl_switches.h" #if defined(OS_WIN) #include "mojo/public/cpp/bindings/sync_call_restrictions.h" #endif namespace ui { // Used to hold on to IssueExternalBeginFrame arguments if // |external_begin_frame_controller_| isn't ready yet. struct PendingBeginFrameArgs { PendingBeginFrameArgs( const viz::BeginFrameArgs& args, bool force, base::OnceCallback callback) : args(args), force(force), callback(std::move(callback)) {} viz::BeginFrameArgs args; bool force; base::OnceCallback callback; }; Compositor::Compositor(const viz::FrameSinkId& frame_sink_id, ui::ContextFactory* context_factory, scoped_refptr task_runner, bool enable_pixel_canvas, bool use_external_begin_frame_control, bool force_software_compositor) : context_factory_(context_factory), frame_sink_id_(frame_sink_id), task_runner_(task_runner), use_external_begin_frame_control_(use_external_begin_frame_control), force_software_compositor_(force_software_compositor), layer_animator_collection_(this), is_pixel_canvas_(enable_pixel_canvas), lock_manager_(task_runner) { DCHECK(context_factory_); auto* host_frame_sink_manager = context_factory_->GetHostFrameSinkManager(); host_frame_sink_manager->RegisterFrameSinkId( frame_sink_id_, this, viz::ReportFirstSurfaceActivation::kNo); host_frame_sink_manager->SetFrameSinkDebugLabel(frame_sink_id_, "Compositor"); root_web_layer_ = cc::Layer::Create(); base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); cc::LayerTreeSettings settings; // This will ensure PictureLayers always can have LCD text, to match the // previous behaviour with ContentLayers, where LCD-not-allowed notifications // were ignored. settings.layers_always_allowed_lcd_text = true; // Use occlusion to allow more overlapping windows to take less memory. settings.use_occlusion_for_tile_prioritization = true; settings.main_frame_before_activation_enabled = false; // Disable edge anti-aliasing in order to increase support for HW overlays. settings.enable_edge_anti_aliasing = false; // GPU rasterization in the UI compositor is controlled by a feature. settings.gpu_rasterization_disabled = !features::IsUiGpuRasterizationEnabled(); if (command_line->HasSwitch(cc::switches::kUIShowCompositedLayerBorders)) { std::string layer_borders_string = command_line->GetSwitchValueASCII( cc::switches::kUIShowCompositedLayerBorders); std::vector entries = base::SplitStringPiece( layer_borders_string, ",", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL); if (entries.empty()) { settings.initial_debug_state.show_debug_borders.set(); } else { for (const auto& entry : entries) { const struct { const char* name; cc::DebugBorderType type; } kBorders[] = {{cc::switches::kCompositedRenderPassBorders, cc::DebugBorderType::RENDERPASS}, {cc::switches::kCompositedSurfaceBorders, cc::DebugBorderType::SURFACE}, {cc::switches::kCompositedLayerBorders, cc::DebugBorderType::LAYER}}; for (const auto& border : kBorders) { if (border.name == entry) { settings.initial_debug_state.show_debug_borders.set(border.type); break; } } } } } settings.initial_debug_state.show_fps_counter = command_line->HasSwitch(cc::switches::kUIShowFPSCounter); settings.initial_debug_state.show_layer_animation_bounds_rects = command_line->HasSwitch(cc::switches::kUIShowLayerAnimationBounds); settings.initial_debug_state.show_paint_rects = command_line->HasSwitch(switches::kUIShowPaintRects); settings.initial_debug_state.show_property_changed_rects = command_line->HasSwitch(cc::switches::kUIShowPropertyChangedRects); settings.initial_debug_state.show_surface_damage_rects = command_line->HasSwitch(cc::switches::kUIShowSurfaceDamageRects); settings.initial_debug_state.show_screen_space_rects = command_line->HasSwitch(cc::switches::kUIShowScreenSpaceRects); settings.initial_debug_state.SetRecordRenderingStats( command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking)); settings.use_zero_copy = IsUIZeroCopyEnabled(); settings.use_layer_lists = command_line->HasSwitch(cc::switches::kUIEnableLayerLists); // UI compositor always uses partial raster if not using zero-copy. Zero copy // doesn't currently support partial raster. settings.use_partial_raster = !settings.use_zero_copy; settings.use_rgba_4444 = command_line->HasSwitch(switches::kUIEnableRGBA4444Textures); #if defined(OS_APPLE) // Using CoreAnimation to composite requires using GpuMemoryBuffers, which // require zero copy. settings.resource_settings.use_gpu_memory_buffer_resources = settings.use_zero_copy; settings.enable_elastic_overscroll = true; #endif settings.memory_policy.bytes_limit_when_visible = 512 * 1024 * 1024; // Used to configure ui compositor memory limit for chromeos devices. // See crbug.com/923141. if (command_line->HasSwitch( switches::kUiCompositorMemoryLimitWhenVisibleMB)) { std::string value_str = command_line->GetSwitchValueASCII( switches::kUiCompositorMemoryLimitWhenVisibleMB); unsigned value_in_mb; if (base::StringToUint(value_str, &value_in_mb)) { settings.memory_policy.bytes_limit_when_visible = 1024 * 1024 * value_in_mb; } } settings.memory_policy.priority_cutoff_when_visible = gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE; settings.disallow_non_exact_resource_reuse = command_line->HasSwitch(switches::kDisallowNonExactResourceReuse); settings.enable_impl_latency_recovery = features::IsImplLatencyRecoveryEnabled(); settings.enable_main_latency_recovery = features::IsMainLatencyRecoveryEnabled(); if (command_line->HasSwitch(switches::kRunAllCompositorStagesBeforeDraw)) { settings.wait_for_all_pipeline_stages_before_draw = true; settings.enable_impl_latency_recovery = false; settings.enable_main_latency_recovery = false; } if (base::FeatureList::IsEnabled( features::kCompositorThreadedScrollbarScrolling)) { settings.compositor_threaded_scrollbar_scrolling = true; } if (base::FeatureList::IsEnabled(features::kPercentBasedScrolling)) { settings.percent_based_scrolling = true; } #if DCHECK_IS_ON() if (command_line->HasSwitch(cc::switches::kLogOnUIDoubleBackgroundBlur)) settings.log_on_ui_double_background_blur = true; #endif animation_host_ = cc::AnimationHost::CreateMainInstance(); cc::LayerTreeHost::InitParams params; params.client = this; params.task_graph_runner = context_factory_->GetTaskGraphRunner(); params.settings = &settings; params.main_task_runner = task_runner_; params.mutator_host = animation_host_.get(); host_ = cc::LayerTreeHost::CreateSingleThreaded(this, std::move(params)); const base::WeakPtr& compositor_delegate = host_->GetDelegateForInput(); if (base::FeatureList::IsEnabled(features::kUiCompositorScrollWithLayers) && compositor_delegate) { input_handler_weak_ = cc::InputHandler::Create(*compositor_delegate); scroll_input_handler_.reset(new ScrollInputHandler(input_handler_weak_)); } animation_timeline_ = cc::AnimationTimeline::Create(cc::AnimationIdProvider::NextTimelineId()); animation_host_->AddAnimationTimeline(animation_timeline_.get()); host_->SetRootLayer(root_web_layer_); // This shouldn't be done in the constructor in order to match Widget. // See: http://crbug.com/956264. host_->SetVisible(true); if (command_line->HasSwitch(switches::kUISlowAnimations)) { slow_animations_ = std::make_unique( ScopedAnimationDurationScaleMode::SLOW_DURATION); } } Compositor::~Compositor() { TRACE_EVENT0("shutdown,viz", "Compositor::destructor"); for (auto& observer : observer_list_) observer.OnCompositingShuttingDown(this); for (auto& observer : animation_observer_list_) observer.OnCompositingShuttingDown(this); if (root_layer_) root_layer_->ResetCompositor(); if (animation_timeline_) animation_host_->RemoveAnimationTimeline(animation_timeline_.get()); // Stop all outstanding draws before telling the ContextFactory to tear // down any contexts that the |host_| may rely upon. host_.reset(); context_factory_->RemoveCompositor(this); auto* host_frame_sink_manager = context_factory_->GetHostFrameSinkManager(); for (auto& client : child_frame_sinks_) { DCHECK(client.is_valid()); host_frame_sink_manager->UnregisterFrameSinkHierarchy(frame_sink_id_, client); } host_frame_sink_manager->InvalidateFrameSinkId(frame_sink_id_); } void Compositor::AddChildFrameSink(const viz::FrameSinkId& frame_sink_id) { context_factory_->GetHostFrameSinkManager()->RegisterFrameSinkHierarchy( frame_sink_id_, frame_sink_id); child_frame_sinks_.insert(frame_sink_id); } void Compositor::RemoveChildFrameSink(const viz::FrameSinkId& frame_sink_id) { auto it = child_frame_sinks_.find(frame_sink_id); DCHECK(it != child_frame_sinks_.end()); DCHECK(it->is_valid()); context_factory_->GetHostFrameSinkManager()->UnregisterFrameSinkHierarchy( frame_sink_id_, *it); child_frame_sinks_.erase(it); } void Compositor::SetLayerTreeFrameSink( std::unique_ptr layer_tree_frame_sink, viz::mojom::DisplayPrivate* display_private) { layer_tree_frame_sink_requested_ = false; display_private_ = display_private; host_->SetLayerTreeFrameSink(std::move(layer_tree_frame_sink)); // Display properties are reset when the output surface is lost, so update it // to match the Compositor's. if (display_private_) { disabled_swap_until_resize_ = false; display_private_->Resize(size()); display_private_->SetDisplayVisible(host_->IsVisible()); display_private_->SetDisplayColorSpaces(display_color_spaces_); display_private_->SetDisplayColorMatrix( gfx::Transform(display_color_matrix_)); display_private_->SetOutputIsSecure(output_is_secure_); if (has_vsync_params_) display_private_->SetDisplayVSyncParameters(vsync_timebase_, vsync_interval_); } } void Compositor::SetExternalBeginFrameController( viz::mojom::ExternalBeginFrameController* external_begin_frame_controller) { DCHECK(use_external_begin_frame_control()); external_begin_frame_controller_ = external_begin_frame_controller; if (pending_begin_frame_args_) { external_begin_frame_controller_->IssueExternalBeginFrame( pending_begin_frame_args_->args, pending_begin_frame_args_->force, std::move(pending_begin_frame_args_->callback)); pending_begin_frame_args_.reset(); } } void Compositor::OnChildResizing() { for (auto& observer : observer_list_) observer.OnCompositingChildResizing(this); } void Compositor::ScheduleDraw() { host_->SetNeedsCommit(); } void Compositor::SetRootLayer(Layer* root_layer) { if (root_layer_ == root_layer) return; if (root_layer_) root_layer_->ResetCompositor(); root_layer_ = root_layer; root_web_layer_->RemoveAllChildren(); if (root_layer_) root_layer_->SetCompositor(this, root_web_layer_); } cc::AnimationTimeline* Compositor::GetAnimationTimeline() const { return animation_timeline_.get(); } void Compositor::SetDisplayColorMatrix(const SkMatrix44& matrix) { display_color_matrix_ = matrix; if (display_private_) display_private_->SetDisplayColorMatrix(gfx::Transform(matrix)); } void Compositor::ScheduleFullRedraw() { // TODO(enne): Some callers (mac) call this function expecting that it // will also commit. This should probably just redraw the screen // from damage and not commit. ScheduleDraw/ScheduleRedraw need // better names. host_->SetNeedsRedrawRect(host_->device_viewport_rect()); host_->SetNeedsCommit(); } void Compositor::ScheduleRedrawRect(const gfx::Rect& damage_rect) { // TODO(enne): Make this not commit. See ScheduleFullRedraw. host_->SetNeedsRedrawRect(damage_rect); host_->SetNeedsCommit(); } #if defined(OS_WIN) void Compositor::SetShouldDisableSwapUntilResize(bool should) { should_disable_swap_until_resize_ = should; } void Compositor::DisableSwapUntilResize() { if (should_disable_swap_until_resize_ && display_private_) { // Browser needs to block for Viz to receive and process this message. // Otherwise when we return from WM_WINDOWPOSCHANGING message handler and // receive a WM_WINDOWPOSCHANGED the resize is finalized and any swaps of // wrong size by Viz can cause the swapped content to get scaled. // TODO(crbug.com/859168): Investigate nonblocking ways for solving. TRACE_EVENT0("viz", "Blocked UI for DisableSwapUntilResize"); mojo::SyncCallRestrictions::ScopedAllowSyncCall scoped_allow_sync_call; display_private_->DisableSwapUntilResize(); disabled_swap_until_resize_ = true; } } void Compositor::ReenableSwap() { if (should_disable_swap_until_resize_ && display_private_) display_private_->Resize(size_); } #endif void Compositor::SetScaleAndSize(float scale, const gfx::Size& size_in_pixel, const viz::LocalSurfaceId& local_surface_id) { DCHECK_GT(scale, 0); bool device_scale_factor_changed = device_scale_factor_ != scale; device_scale_factor_ = scale; #if DCHECK_IS_ON() if (size_ != size_in_pixel && local_surface_id.is_valid()) { // A new LocalSurfaceId must be set when the compositor size changes. DCHECK_NE(local_surface_id, host_->local_surface_id_from_parent()); DCHECK_NE(local_surface_id, host_->local_surface_id_from_parent()); } #endif // DECHECK_IS_ON() if (!size_in_pixel.IsEmpty()) { bool size_changed = size_ != size_in_pixel; size_ = size_in_pixel; host_->SetViewportRectAndScale(gfx::Rect(size_in_pixel), scale, local_surface_id); root_web_layer_->SetBounds(size_in_pixel); if (display_private_ && (size_changed || disabled_swap_until_resize_)) { display_private_->Resize(size_in_pixel); disabled_swap_until_resize_ = false; } } if (device_scale_factor_changed) { if (is_pixel_canvas()) host_->SetRecordingScaleFactor(scale); if (root_layer_) root_layer_->OnDeviceScaleFactorChanged(scale); } } void Compositor::SetDisplayColorSpaces( const gfx::DisplayColorSpaces& display_color_spaces) { if (display_color_spaces_ == display_color_spaces) return; display_color_spaces_ = display_color_spaces; host_->SetDisplayColorSpaces(display_color_spaces_); // Always force the ui::Compositor to re-draw all layers, because damage // tracking bugs result in black flashes. // https://crbug.com/804430 // TODO(ccameron): Remove this when the above bug is fixed. host_->SetNeedsDisplayOnAllLayers(); // Color space is reset when the output surface is lost, so this must also be // updated then. if (display_private_) display_private_->SetDisplayColorSpaces(display_color_spaces_); } void Compositor::SetDisplayTransformHint(gfx::OverlayTransform hint) { host_->set_display_transform_hint(hint); } void Compositor::SetBackgroundColor(SkColor color) { host_->set_background_color(color); ScheduleDraw(); } void Compositor::SetVisible(bool visible) { host_->SetVisible(visible); // Visibility is reset when the output surface is lost, so this must also be // updated then. if (display_private_) display_private_->SetDisplayVisible(visible); } bool Compositor::IsVisible() { return host_->IsVisible(); } // TODO(bokan): These calls should be delegated through the // scroll_input_handler_ so that we don't have to keep a pointer to the // cc::InputHandler in this class. bool Compositor::ScrollLayerTo(cc::ElementId element_id, const gfx::ScrollOffset& offset) { return input_handler_weak_ && input_handler_weak_->ScrollLayerTo(element_id, offset); } bool Compositor::GetScrollOffsetForLayer(cc::ElementId element_id, gfx::ScrollOffset* offset) const { return input_handler_weak_ && input_handler_weak_->GetScrollOffsetForLayer(element_id, offset); } void Compositor::SetDisplayVSyncParameters(base::TimeTicks timebase, base::TimeDelta interval) { static bool is_frame_rate_limit_disabled = base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kDisableFrameRateLimit); if (is_frame_rate_limit_disabled) return; if (interval.is_zero()) { // TODO(brianderson): We should not be receiving 0 intervals. interval = viz::BeginFrameArgs::DefaultInterval(); } DCHECK_GT(interval.InMillisecondsF(), 0); // This is called at high frequenty on macOS, so early-out of redundant // updates here. if (vsync_timebase_ == timebase && vsync_interval_ == interval) return; if (interval != vsync_interval_) has_vsync_params_ = true; vsync_timebase_ = timebase; vsync_interval_ = interval; if (display_private_) display_private_->SetDisplayVSyncParameters(timebase, interval); } void Compositor::AddVSyncParameterObserver( mojo::PendingRemote observer) { if (display_private_) display_private_->AddVSyncParameterObserver(std::move(observer)); } void Compositor::SetAcceleratedWidget(gfx::AcceleratedWidget widget) { // This function should only get called once. DCHECK(!widget_valid_); widget_ = widget; widget_valid_ = true; if (layer_tree_frame_sink_requested_) { context_factory_->CreateLayerTreeFrameSink( context_creation_weak_ptr_factory_.GetWeakPtr()); } } gfx::AcceleratedWidget Compositor::ReleaseAcceleratedWidget() { DCHECK(!IsVisible()); host_->ReleaseLayerTreeFrameSink(); display_private_ = nullptr; external_begin_frame_controller_ = nullptr; context_factory_->RemoveCompositor(this); context_creation_weak_ptr_factory_.InvalidateWeakPtrs(); widget_valid_ = false; gfx::AcceleratedWidget widget = widget_; widget_ = gfx::kNullAcceleratedWidget; return widget; } gfx::AcceleratedWidget Compositor::widget() const { DCHECK(widget_valid_); return widget_; } void Compositor::AddObserver(CompositorObserver* observer) { observer_list_.AddObserver(observer); } void Compositor::RemoveObserver(CompositorObserver* observer) { observer_list_.RemoveObserver(observer); } bool Compositor::HasObserver(const CompositorObserver* observer) const { return observer_list_.HasObserver(observer); } void Compositor::AddAnimationObserver(CompositorAnimationObserver* observer) { animation_observer_list_.AddObserver(observer); host_->SetNeedsAnimate(); } void Compositor::RemoveAnimationObserver( CompositorAnimationObserver* observer) { animation_observer_list_.RemoveObserver(observer); } bool Compositor::HasAnimationObserver( const CompositorAnimationObserver* observer) const { return animation_observer_list_.HasObserver(observer); } void Compositor::IssueExternalBeginFrame( const viz::BeginFrameArgs& args, bool force, base::OnceCallback callback) { if (!external_begin_frame_controller_) { // IssueExternalBeginFrame() shouldn't be called again before the previous // begin frame is acknowledged. DCHECK(!pending_begin_frame_args_); pending_begin_frame_args_ = std::make_unique( args, force, std::move(callback)); return; } external_begin_frame_controller_->IssueExternalBeginFrame( args, force, std::move(callback)); } ThroughputTracker Compositor::RequestNewThroughputTracker() { return ThroughputTracker(next_throughput_tracker_id_++, weak_ptr_factory_.GetWeakPtr()); } void Compositor::DidUpdateLayers() { // Dump property trees and layers if run with: // --vmodule=*ui/compositor*=3 VLOG(3) << "After updating layers:\n" << "property trees:\n" << host_->property_trees()->ToString() << "\n" << "cc::Layers:\n" << host_->LayersAsString(); } void Compositor::BeginMainFrame(const viz::BeginFrameArgs& args) { DCHECK(!IsLocked()); for (auto& observer : animation_observer_list_) observer.OnAnimationStep(args.frame_time); if (animation_observer_list_.might_have_observers()) host_->SetNeedsAnimate(); } void Compositor::BeginMainFrameNotExpectedSoon() { } void Compositor::BeginMainFrameNotExpectedUntil(base::TimeTicks time) {} static void SendDamagedRectsRecursive(ui::Layer* layer) { layer->SendDamagedRects(); for (auto* child : layer->children()) SendDamagedRectsRecursive(child); } void Compositor::UpdateLayerTreeHost() { if (!root_layer()) return; SendDamagedRectsRecursive(root_layer()); } void Compositor::RequestNewLayerTreeFrameSink() { DCHECK(!layer_tree_frame_sink_requested_); layer_tree_frame_sink_requested_ = true; if (widget_valid_) { context_factory_->CreateLayerTreeFrameSink( context_creation_weak_ptr_factory_.GetWeakPtr()); } } void Compositor::DidFailToInitializeLayerTreeFrameSink() { task_runner_->PostTask( FROM_HERE, base::BindOnce(&Compositor::RequestNewLayerTreeFrameSink, context_creation_weak_ptr_factory_.GetWeakPtr())); } void Compositor::DidCommit(base::TimeTicks) { DCHECK(!IsLocked()); for (auto& observer : observer_list_) observer.OnCompositingDidCommit(this); } std::unique_ptr Compositor::GetBeginMainFrameMetrics() { return nullptr; } void Compositor::NotifyThroughputTrackerResults( cc::CustomTrackerResults results) { for (auto& pair : results) ReportMetricsForTracker(pair.first, std::move(pair.second)); } void Compositor::DidReceiveCompositorFrameAck() { ++activated_frame_count_; for (auto& observer : observer_list_) observer.OnCompositingEnded(this); } void Compositor::DidPresentCompositorFrame( uint32_t frame_token, const gfx::PresentationFeedback& feedback) { TRACE_EVENT_MARK_WITH_TIMESTAMP1("cc,benchmark", "FramePresented", feedback.timestamp, "environment", "browser"); for (auto& observer : observer_list_) observer.OnDidPresentCompositorFrame(frame_token, feedback); } void Compositor::DidSubmitCompositorFrame() { base::TimeTicks start_time = base::TimeTicks::Now(); for (auto& observer : observer_list_) observer.OnCompositingStarted(this, start_time); } void Compositor::FrameIntervalUpdated(base::TimeDelta interval) { refresh_rate_ = interval.ToHz(); } void Compositor::OnFirstSurfaceActivation( const viz::SurfaceInfo& surface_info) { NOTREACHED(); } void Compositor::OnFrameTokenChanged(uint32_t frame_token) { // TODO(yiyix, fsamuel): Implement frame token propagation for Compositor. NOTREACHED(); } void Compositor::StartThroughputTracker( TrackerId tracker_id, ThroughputTrackerHost::ReportCallback callback) { DCHECK(!base::Contains(throughput_tracker_map_, tracker_id)); throughput_tracker_map_[tracker_id] = std::move(callback); animation_host_->StartThroughputTracking(tracker_id); } void Compositor::StopThroughtputTracker(TrackerId tracker_id) { DCHECK(base::Contains(throughput_tracker_map_, tracker_id)); animation_host_->StopThroughputTracking(tracker_id); } void Compositor::CancelThroughtputTracker(TrackerId tracker_id) { DCHECK(base::Contains(throughput_tracker_map_, tracker_id)); StopThroughtputTracker(tracker_id); throughput_tracker_map_.erase(tracker_id); } #if defined(OS_LINUX) && !defined(OS_CHROMEOS) void Compositor::OnCompleteSwapWithNewSize(const gfx::Size& size) { for (auto& observer : observer_list_) observer.OnCompositingCompleteSwapWithNewSize(this, size); } #endif void Compositor::SetOutputIsSecure(bool output_is_secure) { output_is_secure_ = output_is_secure; if (display_private_) display_private_->SetOutputIsSecure(output_is_secure); } const cc::LayerTreeDebugState& Compositor::GetLayerTreeDebugState() const { return host_->GetDebugState(); } void Compositor::SetLayerTreeDebugState( const cc::LayerTreeDebugState& debug_state) { host_->SetDebugState(debug_state); } void Compositor::RequestPresentationTimeForNextFrame( PresentationTimeCallback callback) { host_->RequestPresentationTimeForNextFrame(std::move(callback)); } void Compositor::ReportMetricsForTracker( int tracker_id, const cc::FrameSequenceMetrics::CustomReportData& data) { auto it = throughput_tracker_map_.find(tracker_id); if (it == throughput_tracker_map_.end()) return; std::move(it->second).Run(data); throughput_tracker_map_.erase(it); } void Compositor::SetDelegatedInkPointRenderer( mojo::PendingReceiver receiver) { if (display_private_) display_private_->SetDelegatedInkPointRenderer(std::move(receiver)); } } // namespace ui