// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_DISPLAY_MANAGER_DISPLAY_MANAGER_H_ #define UI_DISPLAY_MANAGER_DISPLAY_MANAGER_H_ #include #include #include #include #include #include #include "base/compiler_specific.h" #include "base/gtest_prod_util.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #include "base/observer_list.h" #include "ui/display/display.h" #include "ui/display/display_layout.h" #include "ui/display/display_observer.h" #include "ui/display/manager/display_manager_export.h" #include "ui/display/manager/managed_display_info.h" #include "ui/display/types/display_constants.h" #if defined(OS_CHROMEOS) #include "ui/display/manager/chromeos/display_configurator.h" #endif namespace gfx { class Insets; class Rect; } namespace display { using DisplayInfoList = std::vector; class DisplayLayoutStore; class DisplayObserver; class Screen; namespace test { class DisplayManagerTestApi; } // DisplayManager maintains the current display configurations, // and notifies observers when configuration changes. class DISPLAY_MANAGER_EXPORT DisplayManager #if defined(OS_CHROMEOS) : public DisplayConfigurator::SoftwareMirroringController #endif { public: class DISPLAY_MANAGER_EXPORT Delegate { public: virtual ~Delegate() {} // Create or updates the mirroring window with |display_info_list|. virtual void CreateOrUpdateMirroringDisplay( const DisplayInfoList& display_info_list) = 0; // Closes the mirror window if not necessary. virtual void CloseMirroringDisplayIfNotNecessary() = 0; // Called before and after the display configuration changes. When // |clear_focus| is true, the implementation should deactivate the active // window and set the focus window to NULL. virtual void PreDisplayConfigurationChange(bool clear_focus) = 0; virtual void PostDisplayConfigurationChange(bool must_clear_window) = 0; #if defined(OS_CHROMEOS) // Get the DisplayConfigurator. virtual DisplayConfigurator* display_configurator() = 0; #endif }; // How the second display will be used. // 1) EXTENDED mode extends the desktop to the second dislpay. // 2) MIRRORING mode copies the content of the primary display to // the 2nd display. (Software Mirroring). // 3) UNIFIED mode creates single desktop across multiple displays. enum MultiDisplayMode { EXTENDED = 0, MIRRORING, UNIFIED, }; // The display ID for a virtual display assigned to a unified desktop. static int64_t kUnifiedDisplayId; explicit DisplayManager(std::unique_ptr screen); #if defined(OS_CHROMEOS) ~DisplayManager() override; #else virtual ~DisplayManager(); #endif DisplayLayoutStore* layout_store() { return layout_store_.get(); } void set_delegate(Delegate* delegate) { delegate_ = delegate; } // When set to true, the DisplayManager calls OnDisplayMetricsChanged even if // the display's bounds didn't change. Used to swap primary display. void set_force_bounds_changed(bool force_bounds_changed) { force_bounds_changed_ = force_bounds_changed; } void set_configure_displays(bool configure_displays) { configure_displays_ = configure_displays; } // Returns the display id of the first display in the outupt list. int64_t first_display_id() const { return first_display_id_; } // Initializes displays using command line flag. Returns false if no command // line flag was provided. bool InitFromCommandLine(); // Initialize default display. void InitDefaultDisplay(); // Initializes font related params that depends on display configuration. void RefreshFontParams(); // Returns the display layout used for current displays. const DisplayLayout& GetCurrentDisplayLayout() const; // Returns the actual display layout after it has been resolved and applied. const DisplayLayout& GetCurrentResolvedDisplayLayout() const; // Returns the current display list. DisplayIdList GetCurrentDisplayIdList() const; // Sets the layout for the current display pair. The |layout| specifies the // locaion of the displays relative to their parents. void SetLayoutForCurrentDisplays(std::unique_ptr layout); // Returns display for given |display_id|. const Display& GetDisplayForId(int64_t display_id) const; // Checks the validity of given |display_id|. bool IsDisplayIdValid(int64_t display_id) const; // Finds the display that contains |point| in screeen coordinates. Returns // invalid display if there is no display that can satisfy the condition. const Display& FindDisplayContainingPoint( const gfx::Point& point_in_screen) const; // Sets the work area's |insets| to the display given by |display_id|. bool UpdateWorkAreaOfDisplay(int64_t display_id, const gfx::Insets& insets); // Registers the overscan insets for the display of the specified ID. Note // that the insets size should be specified in DIP size. It also triggers the // display's bounds change. void SetOverscanInsets(int64_t display_id, const gfx::Insets& insets_in_dip); // Sets the display's rotation for the given |source|. The new |rotation| will // also become active. void SetDisplayRotation(int64_t display_id, Display::Rotation rotation, Display::RotationSource source); // Resets the UI scale of the display with |display_id| to the one defined in // the default mode. bool ResetDisplayToDefaultMode(int64_t display_id); // Sets the external display's configuration, including resolution change, // ui-scale change, and device scale factor change. Returns true if it changes // the display resolution so that the caller needs to show a notification in // case the new resolution actually doesn't work. bool SetDisplayMode(int64_t display_id, const scoped_refptr& display_mode); // Register per display properties. // |overscan_insets| is null if the display has no custom overscan insets. // |touch_calibration_data| is null if the display has no touch calibration // associated data. void RegisterDisplayProperty( int64_t display_id, Display::Rotation rotation, float ui_scale, const gfx::Insets* overscan_insets, const gfx::Size& resolution_in_pixels, float device_scale_factor, ColorCalibrationProfile color_profile, const TouchCalibrationData* touch_calibration_data); // Register stored rotation properties for the internal display. void RegisterDisplayRotationProperties(bool rotation_lock, Display::Rotation rotation); // Returns the stored rotation lock preference if it has been loaded, // otherwise false. bool registered_internal_display_rotation_lock() const { return registered_internal_display_rotation_lock_; } // Returns the stored rotation preference for the internal display if it has // been loaded, otherwise |Display::Rotate_0|. Display::Rotation registered_internal_display_rotation() const { return registered_internal_display_rotation_; } // Returns the display mode of |display_id| which is currently used. scoped_refptr GetActiveModeForDisplayId( int64_t display_id) const; // Returns the display's selected mode. scoped_refptr GetSelectedModeForDisplayId( int64_t display_id) const; // Sets the selected mode of |display_id| to |display_mode| if it's a // supported mode. This doesn't trigger reconfiguration or observers // notifications. This is suitable to be used from within an observer // notification to prevent reentrance to UpdateDisplaysWith(). void SetSelectedModeForDisplayId( int64_t display_id, const scoped_refptr& display_mode); // Tells if the virtual resolution feature is enabled. bool IsDisplayUIScalingEnabled() const; // Returns the current overscan insets for the specified |display_id|. // Returns an empty insets (0, 0, 0, 0) if no insets are specified for the // display. gfx::Insets GetOverscanInsets(int64_t display_id) const; // Sets the color calibration of the display to |profile|. void SetColorCalibrationProfile(int64_t display_id, ColorCalibrationProfile profile); // Called when display configuration has changed. The new display // configurations is passed as a vector of Display object, which contains each // display's new infomration. void OnNativeDisplaysChanged( const std::vector& display_info_list); // Updates the internal display data and notifies observers about the changes. void UpdateDisplaysWith( const std::vector& display_info_list); // Updates current displays using current |display_info_|. void UpdateDisplays(); // Returns the display at |index|. The display at 0 is no longer considered // "primary". const Display& GetDisplayAt(size_t index) const; const Display& GetPrimaryDisplayCandidate() const; // Returns the logical number of displays. This returns 1 when displays are // mirrored. size_t GetNumDisplays() const; // Returns only the currently active displays. This list does not include the // displays that will be removed if |UpdateDisplaysWith| is currently // executing. // See https://crbug.com/632755 const Displays& active_only_display_list() const { return is_updating_display_list_ ? active_only_display_list_ : active_display_list(); } const Displays& active_display_list() const { return active_display_list_; } // Returns true if the display specified by |display_id| is currently // connected and active. (mirroring display isn't active, for example). bool IsActiveDisplayId(int64_t display_id) const; // Returns the number of connected displays. This returns 2 when displays are // mirrored. size_t num_connected_displays() const { return num_connected_displays_; } // Returns the mirroring status. bool IsInMirrorMode() const; int64_t mirroring_display_id() const { return mirroring_display_id_; } const Displays& software_mirroring_display_list() const { return software_mirroring_display_list_; } // Sets/gets if the unified desktop feature is enabled. void SetUnifiedDesktopEnabled(bool enabled); bool unified_desktop_enabled() const { return unified_desktop_enabled_; } // Returns true if it's in unified desktop mode. bool IsInUnifiedMode() const; // Returns the display used for software mirrroring. Returns invalid display // if not found. const Display GetMirroringDisplayById(int64_t id) const; // Retuns the display info associated with |display_id|. const ManagedDisplayInfo& GetDisplayInfo(int64_t display_id) const; // Returns the human-readable name for the display |id|. std::string GetDisplayNameForId(int64_t id); // Returns the display id that is capable of UI scaling. On device, this // returns internal display's ID if its device scale factor is 2, or invalid // ID if such internal display doesn't exist. On linux desktop, this returns // the first display ID. int64_t GetDisplayIdForUIScaling() const; // Change the mirror mode. void SetMirrorMode(bool mirrored); // Used to emulate display change when run in a desktop environment instead // of on a device. void AddRemoveDisplay(); void ToggleDisplayScaleFactor(); // SoftwareMirroringController override: #if defined(OS_CHROMEOS) void SetSoftwareMirroring(bool enabled) override; bool SoftwareMirroringEnabled() const override; void SetTouchCalibrationData( int64_t display_id, const TouchCalibrationData::CalibrationPointPairQuad& point_pair_quad, const gfx::Size& display_bounds); void ClearTouchCalibrationData(int64_t display_id); #endif // Sets/gets default multi display mode. void SetDefaultMultiDisplayModeForCurrentDisplays(MultiDisplayMode mode); MultiDisplayMode current_default_multi_display_mode() const { return current_default_multi_display_mode_; } // Sets multi display mode. void SetMultiDisplayMode(MultiDisplayMode mode); // Reconfigure display configuration using the same physical display. // TODO(oshima): Refactor and move this impl to |SetDefaultMultiDisplayMode|. void ReconfigureDisplays(); // Update the bounds of the display given by |display_id|. bool UpdateDisplayBounds(int64_t display_id, const gfx::Rect& new_bounds); // Creates mirror window asynchronously if the software mirror mode is // enabled. void CreateMirrorWindowAsyncIfAny(); // A unit test may change the internal display id (which never happens on a // real device). This will update the mode list for internal display for this // test scenario. void UpdateInternalManagedDisplayModeListForTest(); // Zoom the internal display. bool ZoomInternalDisplay(bool up); // Reset the internal display zoom. void ResetInternalDisplayZoom(); // Notifies observers of display configuration changes. void NotifyMetricsChanged(const Display& display, uint32_t metrics); void NotifyDisplayAdded(const Display& display); void NotifyDisplayRemoved(const Display& display); // Delegated from the Screen implementation. void AddObserver(DisplayObserver* observer); void RemoveObserver(DisplayObserver* observer); // Returns a Display object for a secondary display if it exists or returns // invalid display if there is no secondary display. TODO(rjkroege): Display // swapping is an obsolete feature pre-dating multi-display support so remove // it. const Display& GetSecondaryDisplay() const; private: friend class test::DisplayManagerTestApi; bool software_mirroring_enabled() const { return multi_display_mode_ == MIRRORING; } void set_change_display_upon_host_resize(bool value) { change_display_upon_host_resize_ = value; } // Creates software mirroring display related information. The display used to // mirror the content is removed from the |display_info_list|. void CreateSoftwareMirroringDisplayInfo(DisplayInfoList* display_info_list); Display* FindDisplayForId(int64_t id); // Add the mirror display's display info if the software based mirroring is in // use. void AddMirrorDisplayInfoIfAny(DisplayInfoList* display_info_list); // Inserts and update the ManagedDisplayInfo according to the overscan state. // Note that The ManagedDisplayInfo stored in the |internal_display_info_| can // be different from |new_info| (due to overscan state), so you must use // |GetDisplayInfo| to get the correct ManagedDisplayInfo for a display. void InsertAndUpdateDisplayInfo(const ManagedDisplayInfo& new_info); // Called when the display info is updated through InsertAndUpdateDisplayInfo. void OnDisplayInfoUpdated(const ManagedDisplayInfo& display_info); // Creates a display object from the ManagedDisplayInfo for // |display_id|. Display CreateDisplayFromDisplayInfoById(int64_t display_id); // Creates a display object from the ManagedDisplayInfo for |display_id| for // mirroring. The size of the display will be scaled using |scale| with the // offset using |origin|. Display CreateMirroringDisplayFromDisplayInfoById(int64_t display_id, const gfx::Point& origin, float scale); // Updates the bounds of all non-primary displays in |display_list| and append // the indices of displays updated to |updated_indices|. When the size of // |display_list| equals 2, the bounds are updated using the layout registered // for the display pair. For more than 2 displays, the bounds are updated // using horizontal layout. void UpdateNonPrimaryDisplayBoundsForLayout( Displays* display_list, std::vector* updated_indices); void CreateMirrorWindowIfAny(); void RunPendingTasksForTest(); // Applies the |layout| and updates the bounds of displays in |display_list|. // |updated_ids| contains the ids for displays whose bounds have changed. void ApplyDisplayLayout(DisplayLayout* layout, Displays* display_list, std::vector* updated_ids); Delegate* delegate_ = nullptr; // not owned. // When set to true, DisplayManager will use DisplayConfigurator to configure // displays. By default, this is set to true when running on device and false // when running off device. bool configure_displays_ = false; std::unique_ptr screen_; std::unique_ptr layout_store_; std::unique_ptr current_resolved_layout_; int64_t first_display_id_ = kInvalidDisplayId; // List of current active displays. Displays active_display_list_; // This list does not include the displays that will be removed if // |UpdateDisplaysWith| is under execution. // See https://crbug.com/632755 Displays active_only_display_list_; // True if active_display_list is being modified and has displays that are not // presently active. // See https://crbug.com/632755 bool is_updating_display_list_ = false; size_t num_connected_displays_ = 0; bool force_bounds_changed_ = false; // The mapping from the display ID to its internal data. std::map display_info_; // Selected display modes for displays. Key is the displays' ID. std::map> display_modes_; // When set to true, the host window's resize event updates the display's // size. This is set to true when running on desktop environment (for // debugging) so that resizing the host window will update the display // properly. This is set to false on device as well as during the unit tests. bool change_display_upon_host_resize_ = false; MultiDisplayMode multi_display_mode_ = EXTENDED; MultiDisplayMode current_default_multi_display_mode_ = EXTENDED; int64_t mirroring_display_id_ = kInvalidDisplayId; Displays software_mirroring_display_list_; // Cached mirror mode for metrics changed notification. bool mirror_mode_for_metrics_ = false; // User preference for rotation lock of the internal display. bool registered_internal_display_rotation_lock_ = false; // User preference for the rotation of the internal display. Display::Rotation registered_internal_display_rotation_ = Display::ROTATE_0; bool unified_desktop_enabled_ = false; base::ObserverList observers_; base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(DisplayManager); }; } // namespace display #endif // UI_DISPLAY_MANAGER_DISPLAY_MANAGER_H_