// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/events/event.h" #include #include #include #include "base/macros.h" #include "base/test/metrics/histogram_tester.h" #include "base/test/scoped_feature_list.h" #include "build/build_config.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/events/event_utils.h" #include "ui/events/keycodes/dom/dom_code.h" #include "ui/events/keycodes/dom/keycode_converter.h" #include "ui/events/keycodes/keyboard_code_conversion.h" #include "ui/events/test/events_test_utils.h" #include "ui/events/test/keyboard_layout.h" #include "ui/events/test/test_event_target.h" #include "ui/gfx/transform.h" #if defined(USE_X11) #include "ui/events/test/events_test_utils_x11.h" #include "ui/events/x/events_x_utils.h" // nogncheck #include "ui/gfx/x/x11.h" // nogncheck #include "ui/gfx/x/x11_types.h" // nogncheck #endif namespace ui { TEST(EventTest, NoNativeEvent) { KeyEvent keyev(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE); EXPECT_FALSE(keyev.HasNativeEvent()); } TEST(EventTest, NativeEvent) { #if defined(OS_WIN) MSG native_event = { NULL, WM_KEYUP, VKEY_A, 0 }; KeyEvent keyev(native_event); EXPECT_TRUE(keyev.HasNativeEvent()); #elif defined(USE_X11) ScopedXI2Event event; event.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, EF_NONE); KeyEvent keyev(event); EXPECT_TRUE(keyev.HasNativeEvent()); #endif } TEST(EventTest, GetCharacter) { // Check if Control+Enter returns 10. KeyEvent keyev1(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN); EXPECT_EQ(10, keyev1.GetCharacter()); // Check if Enter returns 13. KeyEvent keyev2(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE); EXPECT_EQ(13, keyev2.GetCharacter()); #if defined(USE_X11) // For X11, test the functions with native_event() as well. crbug.com/107837 ScopedXI2Event event; event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN); KeyEvent keyev3(event); EXPECT_EQ(10, keyev3.GetCharacter()); event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE); KeyEvent keyev4(event); EXPECT_EQ(13, keyev4.GetCharacter()); #endif // Check if expected Unicode character was returned for a key combination // contains Control. // e.g. Control+Shift+2 produces U+200C on "Persian" keyboard. // http://crbug.com/582453 KeyEvent keyev5(0x200C, VKEY_UNKNOWN, ui::DomCode::NONE, EF_CONTROL_DOWN | EF_SHIFT_DOWN); EXPECT_EQ(0x200C, keyev5.GetCharacter()); } TEST(EventTest, ClickCount) { const gfx::Point origin(0, 0); MouseEvent mouseev(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0, 0); for (int i = 1; i <=3 ; ++i) { mouseev.SetClickCount(i); EXPECT_EQ(i, mouseev.GetClickCount()); } } TEST(EventTest, RepeatedClick) { const gfx::Point origin(0, 0); MouseEvent event1(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0, 0); MouseEvent event2(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0, 0); LocatedEventTestApi test_event1(&event1); LocatedEventTestApi test_event2(&event2); base::TimeTicks start = base::TimeTicks(); base::TimeTicks soon = start + base::TimeDelta::FromMilliseconds(1); base::TimeTicks later = start + base::TimeDelta::FromMilliseconds(1000); // Same time stamp (likely the same native event). test_event1.set_location(gfx::Point(0, 0)); test_event2.set_location(gfx::Point(1, 0)); test_event1.set_time_stamp(start); test_event2.set_time_stamp(start); EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(event1, event2)); MouseEvent mouse_ev3(event1); EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(event1, mouse_ev3)); // Close point. test_event1.set_location(gfx::Point(0, 0)); test_event2.set_location(gfx::Point(1, 0)); test_event1.set_time_stamp(start); test_event2.set_time_stamp(soon); EXPECT_TRUE(MouseEvent::IsRepeatedClickEvent(event1, event2)); // Too far. test_event1.set_location(gfx::Point(0, 0)); test_event2.set_location(gfx::Point(10, 0)); test_event1.set_time_stamp(start); test_event2.set_time_stamp(soon); EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(event1, event2)); // Too long a time between clicks. test_event1.set_location(gfx::Point(0, 0)); test_event2.set_location(gfx::Point(0, 0)); test_event1.set_time_stamp(start); test_event2.set_time_stamp(later); EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(event1, event2)); } // Tests that re-processing the same mouse press event (detected by timestamp) // does not yield a double click event: http://crbug.com/389162 TEST(EventTest, DoubleClickRequiresUniqueTimestamp) { const gfx::Point point(0, 0); base::TimeTicks time1 = base::TimeTicks(); base::TimeTicks time2 = time1 + base::TimeDelta::FromMilliseconds(1); // Re-processing the same press doesn't yield a double-click. MouseEvent event(ET_MOUSE_PRESSED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); // Processing a press with the same timestamp doesn't yield a double-click. event = MouseEvent(ET_MOUSE_PRESSED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); // Processing a press with a later timestamp does yield a double-click. event = MouseEvent(ET_MOUSE_PRESSED, point, point, time2, 0, 0); EXPECT_EQ(2, MouseEvent::GetRepeatCount(event)); MouseEvent::ResetLastClickForTest(); // Test processing a double press and release sequence with one timestamp. event = MouseEvent(ET_MOUSE_PRESSED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_RELEASED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_PRESSED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_RELEASED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); MouseEvent::ResetLastClickForTest(); // Test processing a double press and release sequence with two timestamps. event = MouseEvent(ET_MOUSE_PRESSED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_RELEASED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_PRESSED, point, point, time2, 0, 0); EXPECT_EQ(2, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_RELEASED, point, point, time2, 0, 0); EXPECT_EQ(2, MouseEvent::GetRepeatCount(event)); MouseEvent::ResetLastClickForTest(); } // Tests that right clicking, then left clicking does not yield double clicks. TEST(EventTest, SingleClickRightLeft) { const gfx::Point point(0, 0); base::TimeTicks time1 = base::TimeTicks(); base::TimeTicks time2 = time1 + base::TimeDelta::FromMilliseconds(1); base::TimeTicks time3 = time1 + base::TimeDelta::FromMilliseconds(2); MouseEvent event(ET_MOUSE_PRESSED, point, point, time1, ui::EF_RIGHT_MOUSE_BUTTON, ui::EF_RIGHT_MOUSE_BUTTON); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_PRESSED, point, point, time2, ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_RELEASED, point, point, time2, ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_PRESSED, point, point, time3, ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON); EXPECT_EQ(2, MouseEvent::GetRepeatCount(event)); MouseEvent::ResetLastClickForTest(); } TEST(EventTest, KeyEvent) { static const struct { KeyboardCode key_code; int flags; uint16_t character; } kTestData[] = { { VKEY_A, 0, 'a' }, { VKEY_A, EF_SHIFT_DOWN, 'A' }, { VKEY_A, EF_CAPS_LOCK_ON, 'A' }, { VKEY_A, EF_SHIFT_DOWN | EF_CAPS_LOCK_ON, 'a' }, { VKEY_A, EF_CONTROL_DOWN, 0x01 }, { VKEY_A, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x01' }, { VKEY_Z, 0, 'z' }, { VKEY_Z, EF_SHIFT_DOWN, 'Z' }, { VKEY_Z, EF_CAPS_LOCK_ON, 'Z' }, { VKEY_Z, EF_SHIFT_DOWN | EF_CAPS_LOCK_ON, 'z' }, { VKEY_Z, EF_CONTROL_DOWN, '\x1A' }, { VKEY_Z, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1A' }, { VKEY_2, EF_CONTROL_DOWN, '\x12' }, { VKEY_2, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' }, { VKEY_6, EF_CONTROL_DOWN, '\x16' }, { VKEY_6, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1E' }, { VKEY_OEM_MINUS, EF_CONTROL_DOWN, '\x0D' }, { VKEY_OEM_MINUS, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1F' }, { VKEY_OEM_4, EF_CONTROL_DOWN, '\x1B' }, { VKEY_OEM_4, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1B' }, { VKEY_OEM_5, EF_CONTROL_DOWN, '\x1C' }, { VKEY_OEM_5, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1C' }, { VKEY_OEM_6, EF_CONTROL_DOWN, '\x1D' }, { VKEY_OEM_6, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1D' }, { VKEY_RETURN, EF_CONTROL_DOWN, '\x0A' }, { VKEY_0, 0, '0' }, { VKEY_0, EF_SHIFT_DOWN, ')' }, { VKEY_0, EF_SHIFT_DOWN | EF_CAPS_LOCK_ON, ')' }, { VKEY_0, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x09' }, { VKEY_9, 0, '9' }, { VKEY_9, EF_SHIFT_DOWN, '(' }, { VKEY_9, EF_SHIFT_DOWN | EF_CAPS_LOCK_ON, '(' }, { VKEY_9, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x08' }, { VKEY_NUMPAD0, EF_CONTROL_DOWN, '\x10' }, { VKEY_NUMPAD0, EF_SHIFT_DOWN, '0' }, { VKEY_NUMPAD9, EF_CONTROL_DOWN, '\x19' }, { VKEY_NUMPAD9, EF_SHIFT_DOWN, '9' }, { VKEY_TAB, EF_NONE, '\t' }, { VKEY_TAB, EF_CONTROL_DOWN, '\t' }, { VKEY_TAB, EF_SHIFT_DOWN, '\t' }, { VKEY_MULTIPLY, EF_CONTROL_DOWN, '\x0A' }, { VKEY_MULTIPLY, EF_SHIFT_DOWN, '*' }, { VKEY_ADD, EF_CONTROL_DOWN, '\x0B' }, { VKEY_ADD, EF_SHIFT_DOWN, '+' }, { VKEY_SUBTRACT, EF_CONTROL_DOWN, '\x0D' }, { VKEY_SUBTRACT, EF_SHIFT_DOWN, '-' }, { VKEY_DECIMAL, EF_CONTROL_DOWN, '\x0E' }, { VKEY_DECIMAL, EF_SHIFT_DOWN, '.' }, { VKEY_DIVIDE, EF_CONTROL_DOWN, '\x0F' }, { VKEY_DIVIDE, EF_SHIFT_DOWN, '/' }, { VKEY_OEM_1, EF_CONTROL_DOWN, '\x1B' }, { VKEY_OEM_1, EF_SHIFT_DOWN, ':' }, { VKEY_OEM_PLUS, EF_CONTROL_DOWN, '\x1D' }, { VKEY_OEM_PLUS, EF_SHIFT_DOWN, '+' }, { VKEY_OEM_COMMA, EF_CONTROL_DOWN, '\x0C' }, { VKEY_OEM_COMMA, EF_SHIFT_DOWN, '<' }, { VKEY_OEM_PERIOD, EF_CONTROL_DOWN, '\x0E' }, { VKEY_OEM_PERIOD, EF_SHIFT_DOWN, '>' }, { VKEY_OEM_3, EF_CONTROL_DOWN, '\x0' }, { VKEY_OEM_3, EF_SHIFT_DOWN, '~' }, }; for (size_t i = 0; i < arraysize(kTestData); ++i) { KeyEvent key(ET_KEY_PRESSED, kTestData[i].key_code, kTestData[i].flags); EXPECT_EQ(kTestData[i].character, key.GetCharacter()) << " Index:" << i << " key_code:" << kTestData[i].key_code; } } TEST(EventTest, KeyEventDirectUnicode) { KeyEvent key(0x1234U, ui::VKEY_UNKNOWN, ui::DomCode::NONE, ui::EF_NONE); EXPECT_EQ(0x1234U, key.GetCharacter()); EXPECT_EQ(ET_KEY_PRESSED, key.type()); EXPECT_TRUE(key.is_char()); } TEST(EventTest, NormalizeKeyEventFlags) { #if defined(USE_X11) // Normalize flags when KeyEvent is created from XEvent. ScopedXI2Event event; { event.InitKeyEvent(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN); KeyEvent keyev(event); EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags()); } { event.InitKeyEvent(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN); KeyEvent keyev(event); EXPECT_EQ(EF_NONE, keyev.flags()); } { event.InitKeyEvent(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN); KeyEvent keyev(event); EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags()); } { event.InitKeyEvent(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN); KeyEvent keyev(event); EXPECT_EQ(EF_NONE, keyev.flags()); } { event.InitKeyEvent(ET_KEY_PRESSED, VKEY_MENU, EF_ALT_DOWN); KeyEvent keyev(event); EXPECT_EQ(EF_ALT_DOWN, keyev.flags()); } { event.InitKeyEvent(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN); KeyEvent keyev(event); EXPECT_EQ(EF_NONE, keyev.flags()); } #endif // Do not normalize flags for synthesized events without // KeyEvent::NormalizeFlags called explicitly. { KeyEvent keyev(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN); EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags()); } { KeyEvent keyev(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN); EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags()); keyev.NormalizeFlags(); EXPECT_EQ(EF_NONE, keyev.flags()); } { KeyEvent keyev(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN); EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags()); } { KeyEvent keyev(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN); EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags()); keyev.NormalizeFlags(); EXPECT_EQ(EF_NONE, keyev.flags()); } { KeyEvent keyev(ET_KEY_PRESSED, VKEY_MENU, EF_ALT_DOWN); EXPECT_EQ(EF_ALT_DOWN, keyev.flags()); } { KeyEvent keyev(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN); EXPECT_EQ(EF_ALT_DOWN, keyev.flags()); keyev.NormalizeFlags(); EXPECT_EQ(EF_NONE, keyev.flags()); } } TEST(EventTest, KeyEventCopy) { KeyEvent key(ET_KEY_PRESSED, VKEY_A, EF_NONE); std::unique_ptr copied_key(new KeyEvent(key)); EXPECT_EQ(copied_key->type(), key.type()); EXPECT_EQ(copied_key->key_code(), key.key_code()); } TEST(EventTest, KeyEventCode) { const DomCode kDomCodeForSpace = DomCode::SPACE; const char kCodeForSpace[] = "Space"; ASSERT_EQ(kDomCodeForSpace, ui::KeycodeConverter::CodeStringToDomCode(kCodeForSpace)); const uint16_t kNativeCodeSpace = ui::KeycodeConverter::DomCodeToNativeKeycode(kDomCodeForSpace); ASSERT_NE(ui::KeycodeConverter::InvalidNativeKeycode(), kNativeCodeSpace); ASSERT_EQ(kNativeCodeSpace, ui::KeycodeConverter::DomCodeToNativeKeycode(kDomCodeForSpace)); { KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, kDomCodeForSpace, EF_NONE); EXPECT_EQ(kCodeForSpace, key.GetCodeString()); } { // Regardless the KeyEvent.key_code (VKEY_RETURN), code should be // the specified value. KeyEvent key(ET_KEY_PRESSED, VKEY_RETURN, kDomCodeForSpace, EF_NONE); EXPECT_EQ(kCodeForSpace, key.GetCodeString()); } { // If the synthetic event is initialized without code, the code is // determined from the KeyboardCode assuming a US keyboard layout. KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE); EXPECT_EQ(kCodeForSpace, key.GetCodeString()); } #if defined(USE_X11) { // KeyEvent converts from the native keycode (XKB) to the code. ScopedXI2Event xevent; xevent.InitKeyEvent(ET_KEY_PRESSED, VKEY_SPACE, kNativeCodeSpace); KeyEvent key(xevent); EXPECT_EQ(kCodeForSpace, key.GetCodeString()); } #endif // USE_X11 #if defined(OS_WIN) { // Test a non extended key. ASSERT_EQ((kNativeCodeSpace & 0xFF), kNativeCodeSpace); const LPARAM lParam = GetLParamFromScanCode(kNativeCodeSpace); MSG native_event = { NULL, WM_KEYUP, VKEY_SPACE, lParam }; KeyEvent key(native_event); // KeyEvent converts from the native keycode (scan code) to the code. EXPECT_EQ(kCodeForSpace, key.GetCodeString()); } { const char kCodeForHome[] = "Home"; const uint16_t kNativeCodeHome = 0xe047; // 'Home' is an extended key with 0xe000 bits. ASSERT_NE((kNativeCodeHome & 0xFF), kNativeCodeHome); const LPARAM lParam = GetLParamFromScanCode(kNativeCodeHome); MSG native_event = { NULL, WM_KEYUP, VKEY_HOME, lParam }; KeyEvent key(native_event); // KeyEvent converts from the native keycode (scan code) to the code. EXPECT_EQ(kCodeForHome, key.GetCodeString()); } #endif // OS_WIN } #if defined(USE_X11) namespace { class MockTimestampServer : public ui::TimestampServer { public: Time GetCurrentServerTime() override { return base_time_; } void SetBaseTime(Time time) { base_time_ = time; } private: Time base_time_ = 0; }; void SetKeyEventTimestamp(XEvent* event, int64_t time) { event->xkey.time = time & UINT32_MAX; } void AdvanceKeyEventTimestamp(XEvent* event) { event->xkey.time++; } } // namespace class X11EventTest : public testing::Test { public: X11EventTest() {} ~X11EventTest() override {} void SetUp() override { SetTimestampServer(&server_); SetUseFixedTimeForXEventTesting(true); } void TearDown() override { SetTimestampServer(nullptr); SetUseFixedTimeForXEventTesting(false); } protected: MockTimestampServer server_; private: DISALLOW_COPY_AND_ASSIGN(X11EventTest); }; TEST_F(X11EventTest, AutoRepeat) { const uint16_t kNativeCodeA = ui::KeycodeConverter::DomCodeToNativeKeycode(DomCode::US_A); const uint16_t kNativeCodeB = ui::KeycodeConverter::DomCodeToNativeKeycode(DomCode::US_B); ScopedXI2Event native_event_a_pressed; native_event_a_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_A, kNativeCodeA); ScopedXI2Event native_event_a_pressed_1500; native_event_a_pressed_1500.InitKeyEvent( ET_KEY_PRESSED, VKEY_A, kNativeCodeA); ScopedXI2Event native_event_a_pressed_3000; native_event_a_pressed_3000.InitKeyEvent( ET_KEY_PRESSED, VKEY_A, kNativeCodeA); ScopedXI2Event native_event_a_released; native_event_a_released.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, kNativeCodeA); ScopedXI2Event native_event_b_pressed; native_event_b_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_B, kNativeCodeB); ScopedXI2Event native_event_a_pressed_nonstandard_state; native_event_a_pressed_nonstandard_state.InitKeyEvent( ET_KEY_PRESSED, VKEY_A, kNativeCodeA); // IBUS-GTK uses the mask (1 << 25) to detect reposted event. static_cast(native_event_a_pressed_nonstandard_state)->xkey.state |= 1 << 25; int64_t ticks_base = (base::TimeTicks::Now() - base::TimeTicks()).InMilliseconds() - 5000; server_.SetBaseTime(static_cast