// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/events/event.h" #include #include #include #include "base/stl_util.h" #include "base/test/metrics/histogram_tester.h" #include "base/test/scoped_feature_list.h" #include "build/build_config.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/events/event_utils.h" #include "ui/events/keycodes/dom/dom_code.h" #include "ui/events/keycodes/dom/keycode_converter.h" #include "ui/events/keycodes/keyboard_code_conversion.h" #include "ui/events/test/events_test_utils.h" #include "ui/events/test/keyboard_layout.h" #include "ui/events/test/test_event_target.h" #include "ui/gfx/transform.h" #if defined(USE_X11) #include "ui/events/test/events_test_utils_x11.h" #include "ui/events/x/x11_event_translation.h" // nogncheck #include "ui/gfx/x/event.h" // nogncheck #include "ui/gfx/x/x11.h" // nogncheck #include "ui/gfx/x/x11_types.h" // nogncheck #endif namespace ui { TEST(EventTest, NoNativeEvent) { KeyEvent keyev(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE); EXPECT_FALSE(keyev.HasNativeEvent()); } TEST(EventTest, NativeEvent) { #if defined(OS_WIN) MSG native_event = {nullptr, WM_KEYUP, VKEY_A, 0}; KeyEvent keyev(native_event); EXPECT_TRUE(keyev.HasNativeEvent()); #elif defined(USE_X11) ScopedXI2Event event; event.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, EF_NONE); auto keyev = ui::BuildKeyEventFromXEvent(*event); EXPECT_FALSE(keyev->HasNativeEvent()); #endif } TEST(EventTest, GetCharacter) { ui::ScopedKeyboardLayout keyboard_layout(ui::KEYBOARD_LAYOUT_ENGLISH_US); // Check if Control+Enter returns 10. KeyEvent keyev1(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN); EXPECT_EQ(10, keyev1.GetCharacter()); // Check if Enter returns 13. KeyEvent keyev2(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE); EXPECT_EQ(13, keyev2.GetCharacter()); #if defined(USE_X11) // For X11, test the functions with native_event() as well. crbug.com/107837 ScopedXI2Event event; event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN); auto keyev3 = ui::BuildKeyEventFromXEvent(*event); EXPECT_EQ(10, keyev3->GetCharacter()); event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE); auto keyev4 = ui::BuildKeyEventFromXEvent(*event); EXPECT_EQ(13, keyev4->GetCharacter()); #endif // Check if expected Unicode character was returned for a key combination // contains Control. // e.g. Control+Shift+2 produces U+200C on "Persian" keyboard. // http://crbug.com/582453 KeyEvent keyev5(0x200C, VKEY_UNKNOWN, ui::DomCode::NONE, EF_CONTROL_DOWN | EF_SHIFT_DOWN); EXPECT_EQ(0x200C, keyev5.GetCharacter()); } TEST(EventTest, ClickCount) { const gfx::Point origin(0, 0); MouseEvent mouseev(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0, 0); for (int i = 1; i <= 3; ++i) { mouseev.SetClickCount(i); EXPECT_EQ(i, mouseev.GetClickCount()); } } TEST(EventTest, RepeatedClick) { const gfx::Point origin(0, 0); MouseEvent event1(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0, 0); MouseEvent event2(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0, 0); LocatedEventTestApi test_event1(&event1); LocatedEventTestApi test_event2(&event2); base::TimeTicks start = base::TimeTicks::Now(); base::TimeTicks soon = start + base::TimeDelta::FromMilliseconds(1); base::TimeTicks later = start + base::TimeDelta::FromMilliseconds(1000); // Same time stamp (likely the same native event). test_event1.set_location(gfx::Point(0, 0)); test_event2.set_location(gfx::Point(1, 0)); test_event1.set_time_stamp(start); test_event2.set_time_stamp(start); EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(event1, event2)); MouseEvent mouse_ev3(event1); EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(event1, mouse_ev3)); // Close point. test_event1.set_location(gfx::Point(0, 0)); test_event2.set_location(gfx::Point(1, 0)); test_event1.set_time_stamp(start); test_event2.set_time_stamp(soon); EXPECT_TRUE(MouseEvent::IsRepeatedClickEvent(event1, event2)); // Too far. test_event1.set_location(gfx::Point(0, 0)); test_event2.set_location(gfx::Point(10, 0)); test_event1.set_time_stamp(start); test_event2.set_time_stamp(soon); EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(event1, event2)); // Too long a time between clicks. test_event1.set_location(gfx::Point(0, 0)); test_event2.set_location(gfx::Point(0, 0)); test_event1.set_time_stamp(start); test_event2.set_time_stamp(later); EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(event1, event2)); } // Tests that re-processing the same mouse press event (detected by timestamp) // does not yield a double click event: http://crbug.com/389162 TEST(EventTest, DoubleClickRequiresUniqueTimestamp) { const gfx::Point point(0, 0); base::TimeTicks time1 = base::TimeTicks::Now(); base::TimeTicks time2 = time1 + base::TimeDelta::FromMilliseconds(1); // Re-processing the same press doesn't yield a double-click. MouseEvent event(ET_MOUSE_PRESSED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); // Processing a press with the same timestamp doesn't yield a double-click. event = MouseEvent(ET_MOUSE_PRESSED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); // Processing a press with a later timestamp does yield a double-click. event = MouseEvent(ET_MOUSE_PRESSED, point, point, time2, 0, 0); EXPECT_EQ(2, MouseEvent::GetRepeatCount(event)); MouseEvent::ResetLastClickForTest(); // Test processing a double press and release sequence with one timestamp. event = MouseEvent(ET_MOUSE_PRESSED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_RELEASED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_PRESSED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_RELEASED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); MouseEvent::ResetLastClickForTest(); // Test processing a double press and release sequence with two timestamps. event = MouseEvent(ET_MOUSE_PRESSED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_RELEASED, point, point, time1, 0, 0); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_PRESSED, point, point, time2, 0, 0); EXPECT_EQ(2, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_RELEASED, point, point, time2, 0, 0); EXPECT_EQ(2, MouseEvent::GetRepeatCount(event)); MouseEvent::ResetLastClickForTest(); } // Tests that right clicking, then left clicking does not yield double clicks. TEST(EventTest, SingleClickRightLeft) { const gfx::Point point(0, 0); base::TimeTicks time1 = base::TimeTicks::Now(); base::TimeTicks time2 = time1 + base::TimeDelta::FromMilliseconds(1); base::TimeTicks time3 = time1 + base::TimeDelta::FromMilliseconds(2); MouseEvent event(ET_MOUSE_PRESSED, point, point, time1, ui::EF_RIGHT_MOUSE_BUTTON, ui::EF_RIGHT_MOUSE_BUTTON); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_PRESSED, point, point, time2, ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_RELEASED, point, point, time2, ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON); EXPECT_EQ(1, MouseEvent::GetRepeatCount(event)); event = MouseEvent(ET_MOUSE_PRESSED, point, point, time3, ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON); EXPECT_EQ(2, MouseEvent::GetRepeatCount(event)); MouseEvent::ResetLastClickForTest(); } TEST(EventTest, KeyEvent) { ui::ScopedKeyboardLayout keyboard_layout(ui::KEYBOARD_LAYOUT_ENGLISH_US); static const struct { KeyboardCode key_code; int flags; uint16_t character; } kTestData[] = { {VKEY_A, 0, 'a'}, {VKEY_A, EF_SHIFT_DOWN, 'A'}, {VKEY_A, EF_CAPS_LOCK_ON, 'A'}, {VKEY_A, EF_SHIFT_DOWN | EF_CAPS_LOCK_ON, 'a'}, {VKEY_A, EF_CONTROL_DOWN, 0x01}, {VKEY_A, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x01'}, {VKEY_Z, 0, 'z'}, {VKEY_Z, EF_SHIFT_DOWN, 'Z'}, {VKEY_Z, EF_CAPS_LOCK_ON, 'Z'}, {VKEY_Z, EF_SHIFT_DOWN | EF_CAPS_LOCK_ON, 'z'}, {VKEY_Z, EF_CONTROL_DOWN, '\x1A'}, {VKEY_Z, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1A'}, {VKEY_2, EF_CONTROL_DOWN, '\x12'}, {VKEY_2, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0'}, {VKEY_6, EF_CONTROL_DOWN, '\x16'}, {VKEY_6, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1E'}, {VKEY_OEM_MINUS, EF_CONTROL_DOWN, '\x0D'}, {VKEY_OEM_MINUS, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1F'}, {VKEY_OEM_4, EF_CONTROL_DOWN, '\x1B'}, {VKEY_OEM_4, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1B'}, {VKEY_OEM_5, EF_CONTROL_DOWN, '\x1C'}, {VKEY_OEM_5, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1C'}, {VKEY_OEM_6, EF_CONTROL_DOWN, '\x1D'}, {VKEY_OEM_6, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1D'}, {VKEY_RETURN, EF_CONTROL_DOWN, '\x0A'}, {VKEY_0, 0, '0'}, {VKEY_0, EF_SHIFT_DOWN, ')'}, {VKEY_0, EF_SHIFT_DOWN | EF_CAPS_LOCK_ON, ')'}, {VKEY_0, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x09'}, {VKEY_9, 0, '9'}, {VKEY_9, EF_SHIFT_DOWN, '('}, {VKEY_9, EF_SHIFT_DOWN | EF_CAPS_LOCK_ON, '('}, {VKEY_9, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x08'}, {VKEY_NUMPAD0, EF_CONTROL_DOWN, '\x10'}, {VKEY_NUMPAD0, EF_SHIFT_DOWN, '0'}, {VKEY_NUMPAD9, EF_CONTROL_DOWN, '\x19'}, {VKEY_NUMPAD9, EF_SHIFT_DOWN, '9'}, {VKEY_TAB, EF_NONE, '\t'}, {VKEY_TAB, EF_CONTROL_DOWN, '\t'}, {VKEY_TAB, EF_SHIFT_DOWN, '\t'}, {VKEY_MULTIPLY, EF_CONTROL_DOWN, '\x0A'}, {VKEY_MULTIPLY, EF_SHIFT_DOWN, '*'}, {VKEY_ADD, EF_CONTROL_DOWN, '\x0B'}, {VKEY_ADD, EF_SHIFT_DOWN, '+'}, {VKEY_SUBTRACT, EF_CONTROL_DOWN, '\x0D'}, {VKEY_SUBTRACT, EF_SHIFT_DOWN, '-'}, {VKEY_DECIMAL, EF_CONTROL_DOWN, '\x0E'}, {VKEY_DECIMAL, EF_SHIFT_DOWN, '.'}, {VKEY_DIVIDE, EF_CONTROL_DOWN, '\x0F'}, {VKEY_DIVIDE, EF_SHIFT_DOWN, '/'}, {VKEY_OEM_1, EF_CONTROL_DOWN, '\x1B'}, {VKEY_OEM_1, EF_SHIFT_DOWN, ':'}, {VKEY_OEM_PLUS, EF_CONTROL_DOWN, '\x1D'}, {VKEY_OEM_PLUS, EF_SHIFT_DOWN, '+'}, {VKEY_OEM_COMMA, EF_CONTROL_DOWN, '\x0C'}, {VKEY_OEM_COMMA, EF_SHIFT_DOWN, '<'}, {VKEY_OEM_PERIOD, EF_CONTROL_DOWN, '\x0E'}, {VKEY_OEM_PERIOD, EF_SHIFT_DOWN, '>'}, {VKEY_OEM_3, EF_CONTROL_DOWN, '\x0'}, {VKEY_OEM_3, EF_SHIFT_DOWN, '~'}, }; for (size_t i = 0; i < base::size(kTestData); ++i) { KeyEvent key(ET_KEY_PRESSED, kTestData[i].key_code, kTestData[i].flags); EXPECT_EQ(kTestData[i].character, key.GetCharacter()) << " Index:" << i << " key_code:" << kTestData[i].key_code; } } TEST(EventTest, KeyEventDirectUnicode) { KeyEvent key(0x1234U, ui::VKEY_UNKNOWN, ui::DomCode::NONE, ui::EF_NONE); EXPECT_EQ(0x1234U, key.GetCharacter()); EXPECT_EQ(ET_KEY_PRESSED, key.type()); EXPECT_TRUE(key.is_char()); } TEST(EventTest, NormalizeKeyEventFlags) { #if defined(USE_X11) // Normalize flags when KeyEvent is created from XEvent. ScopedXI2Event event; { event.InitKeyEvent(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN); auto keyev = ui::BuildKeyEventFromXEvent(*event); EXPECT_EQ(EF_SHIFT_DOWN, keyev->flags()); } { event.InitKeyEvent(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN); auto keyev = ui::BuildKeyEventFromXEvent(*event); EXPECT_EQ(EF_NONE, keyev->flags()); } { event.InitKeyEvent(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN); auto keyev = ui::BuildKeyEventFromXEvent(*event); EXPECT_EQ(EF_CONTROL_DOWN, keyev->flags()); } { event.InitKeyEvent(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN); auto keyev = ui::BuildKeyEventFromXEvent(*event); EXPECT_EQ(EF_NONE, keyev->flags()); } { event.InitKeyEvent(ET_KEY_PRESSED, VKEY_MENU, EF_ALT_DOWN); auto keyev = ui::BuildKeyEventFromXEvent(*event); EXPECT_EQ(EF_ALT_DOWN, keyev->flags()); } { event.InitKeyEvent(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN); auto keyev = ui::BuildKeyEventFromXEvent(*event); EXPECT_EQ(EF_NONE, keyev->flags()); } #endif // Do not normalize flags for synthesized events without // KeyEvent::NormalizeFlags called explicitly. { KeyEvent keyev(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN); EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags()); } { KeyEvent keyev(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN); EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags()); keyev.NormalizeFlags(); EXPECT_EQ(EF_NONE, keyev.flags()); } { KeyEvent keyev(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN); EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags()); } { KeyEvent keyev(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN); EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags()); keyev.NormalizeFlags(); EXPECT_EQ(EF_NONE, keyev.flags()); } { KeyEvent keyev(ET_KEY_PRESSED, VKEY_MENU, EF_ALT_DOWN); EXPECT_EQ(EF_ALT_DOWN, keyev.flags()); } { KeyEvent keyev(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN); EXPECT_EQ(EF_ALT_DOWN, keyev.flags()); keyev.NormalizeFlags(); EXPECT_EQ(EF_NONE, keyev.flags()); } } TEST(EventTest, KeyEventCopy) { KeyEvent key(ET_KEY_PRESSED, VKEY_A, EF_NONE); std::unique_ptr copied_key(new KeyEvent(key)); EXPECT_EQ(copied_key->type(), key.type()); EXPECT_EQ(copied_key->key_code(), key.key_code()); } TEST(EventTest, KeyEventCode) { const DomCode kDomCodeForSpace = DomCode::SPACE; const char kCodeForSpace[] = "Space"; ASSERT_EQ(kDomCodeForSpace, ui::KeycodeConverter::CodeStringToDomCode(kCodeForSpace)); const uint16_t kNativeCodeSpace = ui::KeycodeConverter::DomCodeToNativeKeycode(kDomCodeForSpace); ASSERT_NE(ui::KeycodeConverter::InvalidNativeKeycode(), kNativeCodeSpace); ASSERT_EQ(kNativeCodeSpace, ui::KeycodeConverter::DomCodeToNativeKeycode(kDomCodeForSpace)); { KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, kDomCodeForSpace, EF_NONE); EXPECT_EQ(kCodeForSpace, key.GetCodeString()); } { // Regardless the KeyEvent.key_code (VKEY_RETURN), code should be // the specified value. KeyEvent key(ET_KEY_PRESSED, VKEY_RETURN, kDomCodeForSpace, EF_NONE); EXPECT_EQ(kCodeForSpace, key.GetCodeString()); } { // If the synthetic event is initialized without code, the code is // determined from the KeyboardCode assuming a US keyboard layout. KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE); EXPECT_EQ(kCodeForSpace, key.GetCodeString()); } #if defined(USE_X11) { // KeyEvent converts from the native keycode (XKB) to the code. ScopedXI2Event xevent; xevent.InitKeyEvent(ET_KEY_PRESSED, VKEY_SPACE, kNativeCodeSpace); auto keyev = ui::BuildKeyEventFromXEvent(*xevent); EXPECT_EQ(kCodeForSpace, keyev->GetCodeString()); } #endif // USE_X11 #if defined(OS_WIN) { // Test a non extended key. ASSERT_EQ((kNativeCodeSpace & 0xFF), kNativeCodeSpace); const LPARAM lParam = GetLParamFromScanCode(kNativeCodeSpace); MSG native_event = {nullptr, WM_KEYUP, VKEY_SPACE, lParam}; KeyEvent key(native_event); // KeyEvent converts from the native keycode (scan code) to the code. EXPECT_EQ(kCodeForSpace, key.GetCodeString()); } { const char kCodeForHome[] = "Home"; const uint16_t kNativeCodeHome = 0xe047; // 'Home' is an extended key with 0xe000 bits. ASSERT_NE((kNativeCodeHome & 0xFF), kNativeCodeHome); const LPARAM lParam = GetLParamFromScanCode(kNativeCodeHome); MSG native_event = {nullptr, WM_KEYUP, VKEY_HOME, lParam}; KeyEvent key(native_event); // KeyEvent converts from the native keycode (scan code) to the code. EXPECT_EQ(kCodeForHome, key.GetCodeString()); } #endif // OS_WIN } #if defined(USE_X11) namespace { void SetKeyEventTimestamp(x11::Event* event, int64_t time64) { uint32_t time = time64 & UINT32_MAX; event->xlib_event().xkey.time = time; event->As()->time = static_cast(time); } void AdvanceKeyEventTimestamp(x11::Event* event) { uint32_t time = event->xlib_event().xkey.time + 1; event->xlib_event().xkey.time = time; event->As()->time = static_cast(time); } } // namespace TEST(EventTest, AutoRepeat) { const uint16_t kNativeCodeA = ui::KeycodeConverter::DomCodeToNativeKeycode(DomCode::US_A); const uint16_t kNativeCodeB = ui::KeycodeConverter::DomCodeToNativeKeycode(DomCode::US_B); ScopedXI2Event native_event_a_pressed; native_event_a_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_A, kNativeCodeA); ScopedXI2Event native_event_a_pressed_1500; native_event_a_pressed_1500.InitKeyEvent(ET_KEY_PRESSED, VKEY_A, kNativeCodeA); ScopedXI2Event native_event_a_pressed_3000; native_event_a_pressed_3000.InitKeyEvent(ET_KEY_PRESSED, VKEY_A, kNativeCodeA); ScopedXI2Event native_event_a_released; native_event_a_released.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, kNativeCodeA); ScopedXI2Event native_event_b_pressed; native_event_b_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_B, kNativeCodeB); ScopedXI2Event native_event_a_pressed_nonstandard_state; native_event_a_pressed_nonstandard_state.InitKeyEvent(ET_KEY_PRESSED, VKEY_A, kNativeCodeA); // IBUS-GTK uses the mask (1 << 25) to detect reposted event. { x11::Event& event = *native_event_a_pressed_nonstandard_state; int mask = event.xlib_event().xkey.state | 1 << 25; event.xlib_event().xkey.state = mask; event.As()->state = static_cast(mask); } int64_t ticks_base = (base::TimeTicks::Now() - base::TimeTicks()).InMilliseconds() - 5000; SetKeyEventTimestamp(native_event_a_pressed, ticks_base); SetKeyEventTimestamp(native_event_a_pressed_1500, ticks_base + 1500); SetKeyEventTimestamp(native_event_a_pressed_3000, ticks_base + 3000); { auto key_a1 = BuildKeyEventFromXEvent(*native_event_a_pressed); EXPECT_FALSE(key_a1->is_repeat()); auto key_a1_released = BuildKeyEventFromXEvent(*native_event_a_released); EXPECT_FALSE(key_a1_released->is_repeat()); auto key_a2 = BuildKeyEventFromXEvent(*native_event_a_pressed); EXPECT_FALSE(key_a2->is_repeat()); AdvanceKeyEventTimestamp(native_event_a_pressed); auto key_a2_repeated = BuildKeyEventFromXEvent(*native_event_a_pressed); EXPECT_TRUE(key_a2_repeated->is_repeat()); auto key_a2_released = BuildKeyEventFromXEvent(*native_event_a_released); EXPECT_FALSE(key_a2_released->is_repeat()); } // Interleaved with different key press. { auto key_a3 = BuildKeyEventFromXEvent(*native_event_a_pressed); EXPECT_FALSE(key_a3->is_repeat()); auto key_b = BuildKeyEventFromXEvent(*native_event_b_pressed); EXPECT_FALSE(key_b->is_repeat()); AdvanceKeyEventTimestamp(native_event_a_pressed); auto key_a3_again = BuildKeyEventFromXEvent(*native_event_a_pressed); EXPECT_FALSE(key_a3_again->is_repeat()); AdvanceKeyEventTimestamp(native_event_a_pressed); auto key_a3_repeated = BuildKeyEventFromXEvent(*native_event_a_pressed); EXPECT_TRUE(key_a3_repeated->is_repeat()); AdvanceKeyEventTimestamp(native_event_a_pressed); auto key_a3_repeated2 = BuildKeyEventFromXEvent(*native_event_a_pressed); EXPECT_TRUE(key_a3_repeated2->is_repeat()); auto key_a3_released = BuildKeyEventFromXEvent(*native_event_a_released); EXPECT_FALSE(key_a3_released->is_repeat()); } // Hold the key longer than max auto repeat timeout. { auto key_a4_0 = BuildKeyEventFromXEvent(*native_event_a_pressed); EXPECT_FALSE(key_a4_0->is_repeat()); auto key_a4_1500 = BuildKeyEventFromXEvent(*native_event_a_pressed_1500); EXPECT_TRUE(key_a4_1500->is_repeat()); auto key_a4_3000 = BuildKeyEventFromXEvent(*native_event_a_pressed_3000); EXPECT_TRUE(key_a4_3000->is_repeat()); auto key_a4_released = BuildKeyEventFromXEvent(*native_event_a_released); EXPECT_FALSE(key_a4_released->is_repeat()); } { auto key_a4_pressed = BuildKeyEventFromXEvent(*native_event_a_pressed); EXPECT_FALSE(key_a4_pressed->is_repeat()); auto key_a4_pressed_nonstandard_state = BuildKeyEventFromXEvent(*native_event_a_pressed_nonstandard_state); EXPECT_FALSE(key_a4_pressed_nonstandard_state->is_repeat()); } { auto key_a1 = BuildKeyEventFromXEvent(*native_event_a_pressed); EXPECT_FALSE(key_a1->is_repeat()); auto key_a1_with_same_event = BuildKeyEventFromXEvent(*native_event_a_pressed); EXPECT_FALSE(key_a1_with_same_event->is_repeat()); } } #endif // USE_X11 TEST(EventTest, TouchEventRadiusDefaultsToOtherAxis) { const base::TimeTicks time = base::TimeTicks::Now(); const float non_zero_length1 = 30; const float non_zero_length2 = 46; TouchEvent event1(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time, PointerDetails(ui::EventPointerType::kTouch, /* pointer_id*/ 0, /* radius_x */ non_zero_length1, /* radius_y */ 0.0f, /* force */ 0)); EXPECT_EQ(non_zero_length1, event1.pointer_details().radius_x); EXPECT_EQ(non_zero_length1, event1.pointer_details().radius_y); TouchEvent event2(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time, PointerDetails(ui::EventPointerType::kTouch, /* pointer_id*/ 0, /* radius_x */ 0.0f, /* radius_y */ non_zero_length2, /* force */ 0)); EXPECT_EQ(non_zero_length2, event2.pointer_details().radius_x); EXPECT_EQ(non_zero_length2, event2.pointer_details().radius_y); } TEST(EventTest, TouchEventRotationAngleFixing) { const base::TimeTicks time = base::TimeTicks::Now(); const float radius_x = 20; const float radius_y = 10; { const float angle_in_range = 0; TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time, PointerDetails(ui::EventPointerType::kTouch, /* pointer_id*/ 0, radius_x, radius_y, /* force */ 0, angle_in_range), 0); EXPECT_FLOAT_EQ(angle_in_range, event.ComputeRotationAngle()); } { const float angle_in_range = 179.9f; TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time, PointerDetails(ui::EventPointerType::kTouch, /* pointer_id*/ 0, radius_x, radius_y, /* force */ 0, angle_in_range), 0); EXPECT_FLOAT_EQ(angle_in_range, event.ComputeRotationAngle()); } { const float angle_negative = -0.1f; TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time, PointerDetails(ui::EventPointerType::kTouch, /* pointer_id*/ 0, radius_x, radius_y, /* force */ 0, angle_negative), 0); EXPECT_FLOAT_EQ(180 - 0.1f, event.ComputeRotationAngle()); } { const float angle_negative = -200; TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time, PointerDetails(ui::EventPointerType::kTouch, /* pointer_id*/ 0, radius_x, radius_y, /* force */ 0, angle_negative), 0); EXPECT_FLOAT_EQ(360 - 200, event.ComputeRotationAngle()); } { const float angle_too_big = 180; TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time, PointerDetails(ui::EventPointerType::kTouch, /* pointer_id*/ 0, radius_x, radius_y, /* force */ 0, angle_too_big), 0); EXPECT_FLOAT_EQ(0, event.ComputeRotationAngle()); } { const float angle_too_big = 400; TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time, PointerDetails(ui::EventPointerType::kTouch, /* pointer_id*/ 0, radius_x, radius_y, /* force */ 0, angle_too_big), 0); EXPECT_FLOAT_EQ(400 - 360, event.ComputeRotationAngle()); } } TEST(EventTest, PointerDetailsTouch) { ui::TouchEvent touch_event_plain( ET_TOUCH_PRESSED, gfx::Point(0, 0), ui::EventTimeForNow(), PointerDetails(ui::EventPointerType::kTouch, 0)); EXPECT_EQ(EventPointerType::kTouch, touch_event_plain.pointer_details().pointer_type); EXPECT_EQ(0.0f, touch_event_plain.pointer_details().radius_x); EXPECT_EQ(0.0f, touch_event_plain.pointer_details().radius_y); EXPECT_TRUE(std::isnan(touch_event_plain.pointer_details().force)); EXPECT_EQ(0.0f, touch_event_plain.pointer_details().tilt_x); EXPECT_EQ(0.0f, touch_event_plain.pointer_details().tilt_y); ui::TouchEvent touch_event_with_details( ET_TOUCH_PRESSED, gfx::Point(0, 0), ui::EventTimeForNow(), PointerDetails(ui::EventPointerType::kTouch, /* pointer_id*/ 0, /* radius_x */ 10.0f, /* radius_y */ 5.0f, /* force */ 15.0f)); EXPECT_EQ(EventPointerType::kTouch, touch_event_with_details.pointer_details().pointer_type); EXPECT_EQ(10.0f, touch_event_with_details.pointer_details().radius_x); EXPECT_EQ(5.0f, touch_event_with_details.pointer_details().radius_y); EXPECT_EQ(15.0f, touch_event_with_details.pointer_details().force); EXPECT_EQ(0.0f, touch_event_with_details.pointer_details().tilt_x); EXPECT_EQ(0.0f, touch_event_with_details.pointer_details().tilt_y); ui::TouchEvent touch_event_copy(touch_event_with_details); EXPECT_EQ(touch_event_with_details.pointer_details(), touch_event_copy.pointer_details()); } TEST(EventTest, PointerDetailsMouse) { ui::MouseEvent mouse_event(ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0), ui::EventTimeForNow(), 0, 0); EXPECT_EQ(EventPointerType::kMouse, mouse_event.pointer_details().pointer_type); EXPECT_EQ(0.0f, mouse_event.pointer_details().radius_x); EXPECT_EQ(0.0f, mouse_event.pointer_details().radius_y); EXPECT_TRUE(std::isnan(mouse_event.pointer_details().force)); EXPECT_EQ(0.0f, mouse_event.pointer_details().tilt_x); EXPECT_EQ(0.0f, mouse_event.pointer_details().tilt_y); ui::MouseEvent mouse_event_copy(mouse_event); EXPECT_EQ(mouse_event.pointer_details(), mouse_event_copy.pointer_details()); } TEST(EventTest, PointerDetailsStylus) { ui::PointerDetails pointer_details(EventPointerType::kPen, /* pointer_id*/ 0, /* radius_x */ 0.0f, /* radius_y */ 0.0f, /* force */ 21.0f, /* twist */ 196, /* tilt_x */ 45.0f, /* tilt_y */ -45.0f, /* tangential_pressure */ 0.7f); ui::MouseEvent stylus_event(ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0), ui::EventTimeForNow(), 0, 0, pointer_details); EXPECT_EQ(EventPointerType::kPen, stylus_event.pointer_details().pointer_type); EXPECT_EQ(21.0f, stylus_event.pointer_details().force); EXPECT_EQ(45.0f, stylus_event.pointer_details().tilt_x); EXPECT_EQ(-45.0f, stylus_event.pointer_details().tilt_y); EXPECT_EQ(0.0f, stylus_event.pointer_details().radius_x); EXPECT_EQ(0.0f, stylus_event.pointer_details().radius_y); EXPECT_EQ(0.7f, stylus_event.pointer_details().tangential_pressure); EXPECT_EQ(196, stylus_event.pointer_details().twist); ui::MouseEvent stylus_event_copy(stylus_event); EXPECT_EQ(stylus_event.pointer_details(), stylus_event_copy.pointer_details()); } TEST(EventTest, PointerDetailsCustomTouch) { ui::TouchEvent touch_event(ET_TOUCH_PRESSED, gfx::Point(0, 0), ui::EventTimeForNow(), PointerDetails(ui::EventPointerType::kTouch, 0)); EXPECT_EQ(EventPointerType::kTouch, touch_event.pointer_details().pointer_type); EXPECT_EQ(0.0f, touch_event.pointer_details().radius_x); EXPECT_EQ(0.0f, touch_event.pointer_details().radius_y); EXPECT_TRUE(std::isnan(touch_event.pointer_details().force)); EXPECT_EQ(0.0f, touch_event.pointer_details().tilt_x); EXPECT_EQ(0.0f, touch_event.pointer_details().tilt_y); ui::PointerDetails pointer_details(EventPointerType::kPen, /* pointer_id*/ 0, /* radius_x */ 5.0f, /* radius_y */ 6.0f, /* force */ 21.0f, /* twist */ 196, /* tilt_x */ 45.0f, /* tilt_y */ -45.0f, /* tangential_pressure */ 0.7f); touch_event.SetPointerDetailsForTest(pointer_details); EXPECT_EQ(EventPointerType::kPen, touch_event.pointer_details().pointer_type); EXPECT_EQ(21.0f, touch_event.pointer_details().force); EXPECT_EQ(45.0f, touch_event.pointer_details().tilt_x); EXPECT_EQ(-45.0f, touch_event.pointer_details().tilt_y); EXPECT_EQ(5.0f, touch_event.pointer_details().radius_x); EXPECT_EQ(6.0f, touch_event.pointer_details().radius_y); EXPECT_EQ(0.7f, touch_event.pointer_details().tangential_pressure); EXPECT_EQ(196, touch_event.pointer_details().twist); ui::TouchEvent touch_event_copy(touch_event); EXPECT_EQ(touch_event.pointer_details(), touch_event_copy.pointer_details()); } TEST(EventTest, MouseEventLatencyUIComponentExists) { const gfx::Point origin(0, 0); MouseEvent mouseev(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0, 0); EXPECT_TRUE(mouseev.latency()->FindLatency( ui::INPUT_EVENT_LATENCY_UI_COMPONENT, nullptr)); } TEST(EventTest, MouseWheelEventLatencyUIComponentExists) { const gfx::Point origin(0, 0); MouseWheelEvent mouseWheelev(gfx::Vector2d(), origin, origin, EventTimeForNow(), 0, 0); EXPECT_TRUE(mouseWheelev.latency()->FindLatency( ui::INPUT_EVENT_LATENCY_UI_COMPONENT, nullptr)); } // Checks that Event.Latency.OS.TOUCH_PRESSED, TOUCH_MOVED, // and TOUCH_RELEASED histograms are computed properly. #if defined(USE_X11) TEST(EventTest, EventLatencyOSTouchHistograms) { base::HistogramTester histogram_tester; ScopedXI2Event scoped_xevent; // SetUp for test DeviceDataManagerX11::CreateInstance(); std::vector devices; devices.push_back(0); ui::SetUpTouchDevicesForTest(devices); // Init touch begin, update, and end events with tracking id 5, touch id 0. scoped_xevent.InitTouchEvent(0, XI_TouchBegin, 5, gfx::Point(10, 10), {}); auto touch_begin = ui::BuildTouchEventFromXEvent(*scoped_xevent); histogram_tester.ExpectTotalCount("Event.Latency.OS.TOUCH_PRESSED", 1); scoped_xevent.InitTouchEvent(0, XI_TouchUpdate, 5, gfx::Point(20, 20), {}); auto touch_update = ui::BuildTouchEventFromXEvent(*scoped_xevent); histogram_tester.ExpectTotalCount("Event.Latency.OS.TOUCH_MOVED", 1); scoped_xevent.InitTouchEvent(0, XI_TouchEnd, 5, gfx::Point(30, 30), {}); auto touch_end = ui::BuildTouchEventFromXEvent(*scoped_xevent); histogram_tester.ExpectTotalCount("Event.Latency.OS.TOUCH_RELEASED", 1); } #endif // Checks that Event.Latency.OS.MOUSE_WHEEL histogram is computed properly. TEST(EventTest, EventLatencyOSMouseWheelHistogram) { #if defined(OS_WIN) base::HistogramTester histogram_tester; MSG event = {nullptr, WM_MOUSEWHEEL, 0, 0}; MouseWheelEvent mouseWheelEvent(event); histogram_tester.ExpectTotalCount("Event.Latency.OS.MOUSE_WHEEL", 1); #elif defined(USE_X11) base::HistogramTester histogram_tester; DeviceDataManagerX11::CreateInstance(); // Initializes a native event and uses it to generate a MouseWheel event. xcb_generic_event_t ge; memset(&ge, 0, sizeof(ge)); auto* button = reinterpret_cast(&ge); button->response_type = x11::ButtonEvent::Press; button->detail = 4; // A valid wheel button number between min and max. x11::Event native_event(&ge, x11::Connection::Get()); auto mouse_ev = ui::BuildMouseWheelEventFromXEvent(native_event); histogram_tester.ExpectTotalCount("Event.Latency.OS.MOUSE_WHEEL", 1); #endif } TEST(EventTest, UpdateForRootTransformation) { gfx::Transform identity_transform; const gfx::Point location(10, 10); const gfx::Point root_location(20, 20); // A mouse event that is untargeted should reset the root location when // transformed. Though the events start out with different locations and // root_locations, they should be equal afterwards. ui::MouseEvent untargeted(ET_MOUSE_PRESSED, location, root_location, EventTimeForNow(), 0, 0); untargeted.UpdateForRootTransform(identity_transform, identity_transform); EXPECT_EQ(location, untargeted.location()); EXPECT_EQ(location, untargeted.root_location()); ui::test::TestEventTarget target; // A mouse event that is targeted should not set the root location to the // local location. They start with different locations and should stay // unequal after a transform is applied. { ui::MouseEvent targeted(ET_MOUSE_PRESSED, location, root_location, EventTimeForNow(), 0, 0); Event::DispatcherApi(&targeted).set_target(&target); targeted.UpdateForRootTransform(identity_transform, identity_transform); EXPECT_EQ(location, targeted.location()); EXPECT_EQ(root_location, targeted.root_location()); } { // Targeted event with 2x and 3x scales. gfx::Transform transform2x; transform2x.Scale(2, 2); gfx::Transform transform3x; transform3x.Scale(3, 3); ui::MouseEvent targeted(ET_MOUSE_PRESSED, location, root_location, EventTimeForNow(), 0, 0); Event::DispatcherApi(&targeted).set_target(&target); targeted.UpdateForRootTransform(transform2x, transform3x); EXPECT_EQ(gfx::Point(30, 30), targeted.location()); EXPECT_EQ(gfx::Point(40, 40), targeted.root_location()); } } TEST(EventTest, OperatorEqual) { MouseEvent m1(ET_MOUSE_PRESSED, gfx::Point(1, 2), gfx::Point(2, 3), EventTimeForNow(), EF_LEFT_MOUSE_BUTTON, EF_RIGHT_MOUSE_BUTTON); base::flat_map> properties; properties["a"] = {1u}; m1.SetProperties(properties); EXPECT_EQ(properties, *(m1.properties())); MouseEvent m2(ET_MOUSE_RELEASED, gfx::Point(11, 21), gfx::Point(2, 2), EventTimeForNow(), EF_RIGHT_MOUSE_BUTTON, EF_LEFT_MOUSE_BUTTON); m2 = m1; ASSERT_TRUE(m2.properties()); EXPECT_EQ(properties, *(m2.properties())); } // Verifies that ToString() generates something and doesn't crash. The specific // format isn't important. TEST(EventTest, ToStringNotEmpty) { MouseEvent mouse_event(ET_MOUSE_PRESSED, gfx::Point(1, 2), gfx::Point(2, 3), EventTimeForNow(), EF_LEFT_MOUSE_BUTTON, EF_RIGHT_MOUSE_BUTTON); EXPECT_FALSE(mouse_event.ToString().empty()); ScrollEvent scroll_event(ET_SCROLL, gfx::Point(1, 2), EventTimeForNow(), EF_NONE, 1.f, 2.f, 3.f, 4.f, 1); EXPECT_FALSE(scroll_event.ToString().empty()); } #if defined(OS_WIN) namespace { const struct AltGraphEventTestCase { KeyboardCode key_code; KeyboardLayout layout; std::vector modifier_key_codes; int expected_flags; } kAltGraphEventTestCases[] = { // US English -> AltRight never behaves as AltGraph. {VKEY_C, KEYBOARD_LAYOUT_ENGLISH_US, {VKEY_RMENU, VKEY_LCONTROL, VKEY_MENU, VKEY_CONTROL}, EF_ALT_DOWN | EF_CONTROL_DOWN}, {VKEY_E, KEYBOARD_LAYOUT_ENGLISH_US, {VKEY_RMENU, VKEY_LCONTROL, VKEY_MENU, VKEY_CONTROL}, EF_ALT_DOWN | EF_CONTROL_DOWN}, // French -> Always expect AltGraph if VKEY_RMENU is pressed. {VKEY_C, KEYBOARD_LAYOUT_FRENCH, {VKEY_RMENU, VKEY_LCONTROL, VKEY_MENU, VKEY_CONTROL}, EF_ALTGR_DOWN}, {VKEY_E, KEYBOARD_LAYOUT_FRENCH, {VKEY_RMENU, VKEY_LCONTROL, VKEY_MENU, VKEY_CONTROL}, EF_ALTGR_DOWN}, // French -> Expect Control+Alt is AltGraph on AltGraph-shifted keys. {VKEY_C, KEYBOARD_LAYOUT_FRENCH, {VKEY_LMENU, VKEY_LCONTROL, VKEY_MENU, VKEY_CONTROL}, EF_ALT_DOWN | EF_CONTROL_DOWN}, {VKEY_E, KEYBOARD_LAYOUT_FRENCH, {VKEY_LMENU, VKEY_LCONTROL, VKEY_MENU, VKEY_CONTROL}, EF_ALTGR_DOWN}, }; class AltGraphEventTest : public testing::TestWithParam> { public: AltGraphEventTest() : msg_({nullptr, message_type(), static_cast(test_case().key_code)}) { // Save the current keyboard layout and state, to restore later. CHECK(GetKeyboardState(original_keyboard_state_)); original_keyboard_layout_ = GetKeyboardLayout(0); // Configure specified layout, and update keyboard state for specified // modifier keys. CHECK(ActivateKeyboardLayout(GetPlatformKeyboardLayout(test_case().layout), 0)); BYTE test_keyboard_state[256] = {}; for (const auto& key_code : test_case().modifier_key_codes) test_keyboard_state[key_code] = 0x80; CHECK(SetKeyboardState(test_keyboard_state)); } ~AltGraphEventTest() { // Restore the original keyboard layout & key states. CHECK(ActivateKeyboardLayout(original_keyboard_layout_, 0)); CHECK(SetKeyboardState(original_keyboard_state_)); } protected: UINT message_type() const { return std::get<0>(GetParam()); } const AltGraphEventTestCase& test_case() const { return std::get<1>(GetParam()); } const MSG msg_; BYTE original_keyboard_state_[256] = {}; HKL original_keyboard_layout_ = nullptr; }; } // namespace TEST_P(AltGraphEventTest, KeyEventAltGraphModifer) { KeyEvent event(msg_); if (message_type() == WM_CHAR) { // By definition, if we receive a WM_CHAR message when Control and Alt are // pressed, it indicates AltGraph. EXPECT_EQ(event.flags() & (EF_CONTROL_DOWN | EF_ALT_DOWN | EF_ALTGR_DOWN), EF_ALTGR_DOWN); } else { EXPECT_EQ(event.flags() & (EF_CONTROL_DOWN | EF_ALT_DOWN | EF_ALTGR_DOWN), test_case().expected_flags); } } INSTANTIATE_TEST_SUITE_P( WM_KEY, AltGraphEventTest, ::testing::Combine(::testing::Values(WM_KEYDOWN, WM_KEYUP), ::testing::ValuesIn(kAltGraphEventTestCases))); INSTANTIATE_TEST_SUITE_P( WM_CHAR, AltGraphEventTest, ::testing::Combine(::testing::Values(WM_CHAR), ::testing::ValuesIn(kAltGraphEventTestCases))); #endif // defined(OS_WIN) } // namespace ui