// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/animation/animation_container.h" #include "ui/gfx/animation/animation_container_element.h" #include "ui/gfx/animation/animation_container_observer.h" using base::TimeDelta; using base::TimeTicks; namespace gfx { AnimationContainer::AnimationContainer() : last_tick_time_(base::TimeTicks::Now()), min_timer_interval_count_(0), observer_(NULL) {} AnimationContainer::~AnimationContainer() { // The animations own us and stop themselves before being deleted. If // elements_ is not empty, something is wrong. DCHECK(elements_.empty()); } void AnimationContainer::Start(AnimationContainerElement* element) { DCHECK(elements_.count(element) == 0); // Start should only be invoked if the // element isn't running. if (elements_.empty()) { last_tick_time_ = base::TimeTicks::Now(); SetMinTimerInterval(element->GetTimerInterval()); min_timer_interval_count_ = 1; } else if (element->GetTimerInterval() < min_timer_interval_) { SetMinTimerInterval(element->GetTimerInterval()); min_timer_interval_count_ = 1; } else if (element->GetTimerInterval() == min_timer_interval_) { min_timer_interval_count_++; } element->SetStartTime(last_tick_time_); elements_.insert(element); } void AnimationContainer::Stop(AnimationContainerElement* element) { DCHECK(elements_.count(element) > 0); // The element must be running. base::TimeDelta interval = element->GetTimerInterval(); elements_.erase(element); if (elements_.empty()) { timer_.Stop(); min_timer_interval_count_ = 0; if (observer_) observer_->AnimationContainerEmpty(this); } else if (interval == min_timer_interval_) { min_timer_interval_count_--; // If the last element at the current (minimum) timer interval has been // removed then go find the new minimum and the number of elements at that // same minimum. if (min_timer_interval_count_ == 0) { std::pair interval_count = GetMinIntervalAndCount(); DCHECK(interval_count.first > min_timer_interval_); SetMinTimerInterval(interval_count.first); min_timer_interval_count_ = interval_count.second; } } } void AnimationContainer::Run() { // We notify the observer after updating all the elements. If all the elements // are deleted as a result of updating then our ref count would go to zero and // we would be deleted before we notify our observer. We add a reference to // ourself here to make sure we're still valid after running all the elements. scoped_refptr this_ref(this); TimeTicks current_time = base::TimeTicks::Now(); last_tick_time_ = current_time; // Make a copy of the elements to iterate over so that if any elements are // removed as part of invoking Step there aren't any problems. Elements elements = elements_; for (Elements::const_iterator i = elements.begin(); i != elements.end(); ++i) { // Make sure the element is still valid. if (elements_.find(*i) != elements_.end()) (*i)->Step(current_time); } if (observer_) observer_->AnimationContainerProgressed(this); } void AnimationContainer::SetMinTimerInterval(base::TimeDelta delta) { // This doesn't take into account how far along the current element is, but // that shouldn't be a problem for uses of Animation/AnimationContainer. timer_.Stop(); min_timer_interval_ = delta; timer_.Start(FROM_HERE, min_timer_interval_, this, &AnimationContainer::Run); } std::pair AnimationContainer::GetMinIntervalAndCount() const { DCHECK(!elements_.empty()); // Find the minimum interval and the number of elements sharing that same // interval. It is tempting to create a map of intervals -> counts in order to // make this O(log n) instead of O(n). However, profiling shows that this // offers no practical performance gain (the most common case is that all // elements in the set share the same interval). TimeDelta min; size_t count = 1; Elements::const_iterator i = elements_.begin(); min = (*i)->GetTimerInterval(); for (++i; i != elements_.end(); ++i) { auto interval = (*i)->GetTimerInterval(); if (interval < min) { min = interval; count = 1; } else if (interval == min) { count++; } } return std::make_pair(min, count); } } // namespace gfx