// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/animation/multi_animation.h" #include #include "base/check_op.h" #include "base/notreached.h" #include "ui/gfx/animation/animation_delegate.h" namespace gfx { static base::TimeDelta TotalTime(const MultiAnimation::Parts& parts) { return std::accumulate(parts.cbegin(), parts.cend(), base::TimeDelta(), [](base::TimeDelta total, const auto& part) { return total + part.part_length; }); } // static constexpr base::TimeDelta MultiAnimation::kDefaultTimerInterval; MultiAnimation::MultiAnimation(const Parts& parts, base::TimeDelta timer_interval) : Animation(timer_interval), parts_(parts), cycle_time_(TotalTime(parts)), current_value_(0), current_part_index_(0), continuous_(true) { DCHECK(!parts_.empty()); for (const auto& part : parts) DCHECK_GE(part.total_length - part.part_start, part.part_length); } MultiAnimation::~MultiAnimation() = default; double MultiAnimation::GetCurrentValue() const { return current_value_; } void MultiAnimation::Step(base::TimeTicks time_now) { double last_value = current_value_; size_t last_index = current_part_index_; base::TimeDelta delta = time_now - start_time(); bool should_stop = delta >= cycle_time_ && !continuous_; if (should_stop) { current_part_index_ = parts_.size() - 1; current_value_ = Tween::CalculateValue(parts_[current_part_index_].type, 1); } else { delta %= cycle_time_; const Part& part = GetPart(&delta, ¤t_part_index_); const double percent = (delta + part.part_start) / part.total_length; DCHECK_LE(percent, 1); current_value_ = Tween::CalculateValue(part.type, percent); } if ((current_value_ != last_value || current_part_index_ != last_index) && delegate()) { // Run AnimationProgressed() even if the animation will be stopped, so that // the animation runs its final frame. delegate()->AnimationProgressed(this); } if (should_stop) Stop(); } void MultiAnimation::SetStartTime(base::TimeTicks start_time) { Animation::SetStartTime(start_time); current_value_ = 0; current_part_index_ = 0; } const MultiAnimation::Part& MultiAnimation::GetPart(base::TimeDelta* time, size_t* part_index) { DCHECK_LT(*time, cycle_time_); for (size_t i = 0; i < parts_.size(); ++i) { if (*time < parts_[i].part_length) { *part_index = i; return parts_[i]; } *time -= parts_[i].part_length; } NOTREACHED(); return parts_[0]; } } // namespace gfx