// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_NATIVE_PIXMAP_HANDLE_H_ #define UI_GFX_NATIVE_PIXMAP_HANDLE_H_ #include #include #include #include "build/build_config.h" #include "ui/gfx/gfx_export.h" #if defined(OS_LINUX) #include "base/file_descriptor_posix.h" #endif namespace gfx { // NativePixmapPlane is used to carry the plane related information for GBM // buffer. More fields can be added if they are plane specific. struct GFX_EXPORT NativePixmapPlane { // This is the same value as DRM_FORMAT_MOD_INVALID, which is not a valid // modifier. We use this to indicate that layout information // (tiling/compression) if any will be communicated out of band. static constexpr uint64_t kNoModifier = 0x00ffffffffffffffULL; NativePixmapPlane(); NativePixmapPlane(int stride, int offset, uint64_t size, uint64_t modifier = kNoModifier); NativePixmapPlane(const NativePixmapPlane& other); ~NativePixmapPlane(); // The strides and offsets in bytes to be used when accessing the buffers via // a memory mapping. One per plane per entry. int stride; int offset; // Size in bytes of the plane. // This is necessary to map the buffers. uint64_t size; // The modifier is retrieved from GBM library and passed to EGL driver. // Generally it's platform specific, and we don't need to modify it in // Chromium code. Also one per plane per entry. uint64_t modifier; }; struct GFX_EXPORT NativePixmapHandle { NativePixmapHandle(); NativePixmapHandle(const NativePixmapHandle& other); ~NativePixmapHandle(); #if defined(OS_LINUX) // File descriptors for the underlying memory objects (usually dmabufs). std::vector fds; #endif std::vector planes; }; #if defined(OS_LINUX) && !defined(TOOLKIT_QT) // Returns an instance of |handle| which can be sent over IPC. This duplicates // the file-handles, so that the IPC code take ownership of them, without // invalidating |handle|. GFX_EXPORT NativePixmapHandle CloneHandleForIPC(const NativePixmapHandle& handle); #endif } // namespace gfx #endif // UI_GFX_NATIVE_PIXMAP_HANDLE_H_