// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_RANGE_RANGE_F_H_ #define UI_GFX_RANGE_RANGE_F_H_ #include #include #include "base/basictypes.h" #include "ui/gfx/gfx_export.h" namespace gfx { // A float version of Range. RangeF is made of a start and end position; when // they are the same, the range is empty. Note that |start_| can be greater // than |end_| to respect the directionality of the range. class GFX_EXPORT RangeF { public: // Creates an empty range {0,0}. RangeF(); // Initializes the range with a start and end. RangeF(float start, float end); // Initializes the range with the same start and end positions. explicit RangeF(float position); // Returns a range that is invalid, which is {float_max,float_max}. static const RangeF InvalidRange(); // Checks if the range is valid through comparison to InvalidRange(). bool IsValid() const; // Getters and setters. float start() const { return start_; } void set_start(float start) { start_ = start; } float end() const { return end_; } void set_end(float end) { end_ = end; } // Returns the absolute value of the length. float length() const { const float length = end() - start(); return length >= 0 ? length : -length; } bool is_reversed() const { return start() > end(); } bool is_empty() const { return start() == end(); } // Returns the minimum and maximum values. float GetMin() const; float GetMax() const; bool operator==(const RangeF& other) const; bool operator!=(const RangeF& other) const; bool EqualsIgnoringDirection(const RangeF& other) const; // Returns true if this range intersects the specified |range|. bool Intersects(const RangeF& range) const; // Returns true if this range contains the specified |range|. bool Contains(const RangeF& range) const; // Computes the intersection of this range with the given |range|. // If they don't intersect, it returns an InvalidRange(). // The returned range is always empty or forward (never reversed). RangeF Intersect(const RangeF& range) const; std::string ToString() const; private: float start_; float end_; }; GFX_EXPORT std::ostream& operator<<(std::ostream& os, const RangeF& range); } // namespace gfx #endif // UI_GFX_RANGE_RANGE_F_H_