// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gl/gl_surface_stub.h" #include "base/time/time.h" namespace gl { void GLSurfaceStub::Destroy() { } bool GLSurfaceStub::Resize(const gfx::Size& size, float scale_factor, ColorSpace color_space, bool has_alpha) { return true; } bool GLSurfaceStub::IsOffscreen() { return false; } gfx::SwapResult GLSurfaceStub::SwapBuffers( const PresentationCallback& callback) { callback.Run(gfx::PresentationFeedback(base::TimeTicks::Now(), base::TimeDelta(), 0 /* flags */)); return gfx::SwapResult::SWAP_ACK; } gfx::Size GLSurfaceStub::GetSize() { return size_; } void* GLSurfaceStub::GetHandle() { return NULL; } bool GLSurfaceStub::BuffersFlipped() const { return buffers_flipped_; } GLSurfaceFormat GLSurfaceStub::GetFormat() { return GLSurfaceFormat(); } bool GLSurfaceStub::SupportsDCLayers() const { return supports_draw_rectangle_; } gfx::Vector2d GLSurfaceStub::GetDrawOffset() const { return supports_draw_rectangle_ ? gfx::Vector2d(100, 200) : gfx::Vector2d(); } bool GLSurfaceStub::SupportsPresentationCallback() { return true; } GLSurfaceStub::~GLSurfaceStub() {} } // namespace gl