// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_LATENCY_LATENCY_INFO_H_ #define UI_LATENCY_LATENCY_INFO_H_ #include #include #include #include #include #include "base/containers/flat_map.h" #include "base/time/time.h" #include "services/metrics/public/cpp/ukm_source_id.h" #include "ui/gfx/geometry/point_f.h" #if !defined(OS_IOS) #include "ipc/ipc_param_traits.h" // nogncheck #include "mojo/public/cpp/bindings/struct_traits.h" // nogncheck #endif namespace base { namespace trace_event { class ConvertableToTraceFormat; } } namespace ui { #if !defined(OS_IOS) namespace mojom { class LatencyInfoDataView; } #endif // When adding new components, or new metrics based on LatencyInfo, // please update latency_info.dot. enum LatencyComponentType { // ---------------------------BEGIN COMPONENT------------------------------- // BEGIN COMPONENT is when we show the latency begin in chrome://tracing. // Timestamp when the input event is sent from RenderWidgetHost to renderer. INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT, // In threaded scrolling, main thread scroll listener update is async to // scroll processing in impl thread. This is the timestamp when we consider // the main thread scroll listener update is begun. LATENCY_BEGIN_SCROLL_LISTENER_UPDATE_MAIN_COMPONENT, // The BeginFrame::frame_time of various frame sources. LATENCY_BEGIN_FRAME_RENDERER_MAIN_COMPONENT, LATENCY_BEGIN_FRAME_RENDERER_INVALIDATE_COMPONENT, LATENCY_BEGIN_FRAME_RENDERER_COMPOSITOR_COMPONENT, LATENCY_BEGIN_FRAME_UI_MAIN_COMPONENT, LATENCY_BEGIN_FRAME_UI_COMPOSITOR_COMPONENT, LATENCY_BEGIN_FRAME_DISPLAY_COMPOSITOR_COMPONENT, // ---------------------------NORMAL COMPONENT------------------------------- // The original timestamp of the touch event which converts to scroll update. INPUT_EVENT_LATENCY_SCROLL_UPDATE_ORIGINAL_COMPONENT, // The original timestamp of the touch event which converts to the *first* // scroll update in a scroll gesture sequence. INPUT_EVENT_LATENCY_FIRST_SCROLL_UPDATE_ORIGINAL_COMPONENT, // Original timestamp for input event (e.g. timestamp from kernel). INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, // Timestamp when the UI event is created. INPUT_EVENT_LATENCY_UI_COMPONENT, // Timestamp when the event is dispatched on the main thread of the renderer. INPUT_EVENT_LATENCY_RENDERER_MAIN_COMPONENT, // This is special component indicating there is rendering scheduled for // the event associated with this LatencyInfo on main thread. INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_MAIN_COMPONENT, // This is special component indicating there is rendering scheduled for // the event associated with this LatencyInfo on impl thread. INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_IMPL_COMPONENT, // Timestamp when a scroll update is forwarded to the main thread. INPUT_EVENT_LATENCY_FORWARD_SCROLL_UPDATE_TO_MAIN_COMPONENT, // Timestamp when the event's ack is received by the RWH. INPUT_EVENT_LATENCY_ACK_RWH_COMPONENT, // Frame number when a browser snapshot was requested. The snapshot // is taken when the rendering results actually reach the screen. BROWSER_SNAPSHOT_FRAME_NUMBER_COMPONENT, // Timestamp when a tab is requested to be shown. TAB_SHOW_COMPONENT, // Timestamp when the frame is swapped in renderer. INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, // Timestamp of when the display compositor receives a compositor frame from // the renderer. // Display compositor can be either in the browser process or in Mus. DISPLAY_COMPOSITOR_RECEIVED_FRAME_COMPONENT, // Timestamp of when the gpu service began swap buffers, unlike // INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT which measures after. INPUT_EVENT_GPU_SWAP_BUFFER_COMPONENT, // Timestamp of when the gesture scroll update is generated from a mouse wheel // event. INPUT_EVENT_LATENCY_GENERATE_SCROLL_UPDATE_FROM_MOUSE_WHEEL, // ---------------------------TERMINAL COMPONENT----------------------------- // Timestamp when the event is acked from renderer when it does not // cause any rendering to be scheduled. INPUT_EVENT_LATENCY_TERMINATED_NO_SWAP_COMPONENT, // Timestamp when the frame is swapped (i.e. when the rendering caused by // input event actually takes effect). INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT, // This component indicates that the input causes a commit to be scheduled // but the commit failed. INPUT_EVENT_LATENCY_TERMINATED_COMMIT_FAILED_COMPONENT, // This component indicates that the input causes a commit to be scheduled // but the commit was aborted since it carried no new information. INPUT_EVENT_LATENCY_TERMINATED_COMMIT_NO_UPDATE_COMPONENT, // This component indicates that the input causes a swap to be scheduled // but the swap failed. INPUT_EVENT_LATENCY_TERMINATED_SWAP_FAILED_COMPONENT, LATENCY_COMPONENT_TYPE_LAST = INPUT_EVENT_LATENCY_TERMINATED_SWAP_FAILED_COMPONENT, }; enum SourceEventType { UNKNOWN, WHEEL, MOUSE, TOUCH, KEY_PRESS, FRAME, OTHER, SOURCE_EVENT_TYPE_LAST = OTHER, }; class LatencyInfo { public: struct LatencyComponent { // Nondecreasing number that can be used to determine what events happened // in the component at the time this struct was sent on to the next // component. int64_t sequence_number; // Average time of events that happened in this component. base::TimeTicks event_time; // Count of events that happened in this component uint32_t event_count; // Time of the oldest event that happened in this component. base::TimeTicks first_event_time; // Time of the most recent event that happened in this component. base::TimeTicks last_event_time; }; enum : size_t { kMaxInputCoordinates = 2 }; // Map a Latency Component (with a component-specific int64_t id) to a // component info. using LatencyMap = base::flat_map, LatencyComponent>; LatencyInfo(); LatencyInfo(const LatencyInfo& other); LatencyInfo(SourceEventType type); ~LatencyInfo(); // For test only. LatencyInfo(int64_t trace_id, bool terminated); // Returns true if the vector |latency_info| is valid. Returns false // if it is not valid and log the |referring_msg|. // This function is mainly used to check the latency_info vector that // is passed between processes using IPC message has reasonable size // so that we are confident the IPC message is not corrupted/compromised. // This check will go away once the IPC system has better built-in scheme // for corruption/compromise detection. static bool Verify(const std::vector& latency_info, const char* referring_msg); // Adds trace flow events only to LatencyInfos that are being traced. static void TraceIntermediateFlowEvents( const std::vector& latency_info, const char* trace_name); // Copy LatencyComponents with type |type| from |other| into |this|. void CopyLatencyFrom(const LatencyInfo& other, LatencyComponentType type); // Add LatencyComponents that are in |other| but not in |this|. void AddNewLatencyFrom(const LatencyInfo& other); // Modifies the current sequence number for a component, and adds a new // sequence number with the current timestamp. void AddLatencyNumber(LatencyComponentType component, int64_t id, int64_t component_sequence_number); // Similar to |AddLatencyNumber|, and also appends |trace_name_str| to // the trace event's name. // This function should only be called when adding a BEGIN component. void AddLatencyNumberWithTraceName(LatencyComponentType component, int64_t id, int64_t component_sequence_number, const char* trace_name_str); // Modifies the current sequence number and adds a certain number of events // for a specific component. void AddLatencyNumberWithTimestamp(LatencyComponentType component, int64_t id, int64_t component_sequence_number, base::TimeTicks time, uint32_t event_count); // Returns true if the a component with |type| and |id| is found in // the latency_components and the component is stored to |output| if // |output| is not NULL. Returns false if no such component is found. bool FindLatency(LatencyComponentType type, int64_t id, LatencyComponent* output) const; // Returns true if a component with |type| is found in the latency component. // The first such component (when iterating over latency_components_) is // stored to |output| if |output| is not NULL. Returns false if no such // component is found. bool FindLatency(LatencyComponentType type, LatencyComponent* output) const; void RemoveLatency(LatencyComponentType type); const LatencyMap& latency_components() const { return latency_components_; } const SourceEventType& source_event_type() const { return source_event_type_; } void set_source_event_type(SourceEventType type) { source_event_type_ = type; } void set_expected_queueing_time_on_dispatch( base::TimeDelta expected_queueing_time) { expected_queueing_time_on_dispatch_ = expected_queueing_time; } base::TimeDelta expected_queueing_time_on_dispatch() const { return expected_queueing_time_on_dispatch_; } bool began() const { return began_; } bool terminated() const { return terminated_; } void set_coalesced() { coalesced_ = true; } bool coalesced() const { return coalesced_; } int64_t trace_id() const { return trace_id_; } void set_trace_id(int64_t trace_id) { trace_id_ = trace_id; } ukm::SourceId ukm_source_id() const { return ukm_source_id_; } void set_ukm_source_id(ukm::SourceId id) { ukm_source_id_ = id; } const std::string& trace_name() const { return trace_name_; } private: void AddLatencyNumberWithTimestampImpl(LatencyComponentType component, int64_t id, int64_t component_sequence_number, base::TimeTicks time, uint32_t event_count, const char* trace_name_str); // Converts latencyinfo into format that can be dumped into trace buffer. std::unique_ptr AsTraceableData(); // Shown as part of the name of the trace event for this LatencyInfo. // String is empty if no tracing is enabled. std::string trace_name_; LatencyMap latency_components_; // The unique id for matching the ASYNC_BEGIN/END trace event. int64_t trace_id_; // UKM Source id to be used for recording UKM metrics associated with this // event. ukm::SourceId ukm_source_id_; // Whether this event has been coalesced into another event. bool coalesced_; // Whether a begin component has been added. bool began_; // Whether a terminal component has been added. bool terminated_; // Stores the type of the first source event. SourceEventType source_event_type_; // The expected queueing time on the main thread when this event was // dispatched. base::TimeDelta expected_queueing_time_on_dispatch_; #if !defined(OS_IOS) friend struct IPC::ParamTraits; friend struct mojo::StructTraits; #endif }; // This is declared here for use in gtest-based unit tests, but is defined in // //ui/latency:test_support target. // Without this the default PrintTo template in gtest tries to pass LatencyInfo // by value, which leads to an alignment compile error on Windows. void PrintTo(const LatencyInfo& latency, ::std::ostream* os); } // namespace ui #endif // UI_LATENCY_LATENCY_INFO_H_