// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/ozone/common/egl_util.h" #include "base/files/file_path.h" #include "ui/gl/egl_util.h" #include "ui/gl/gl_bindings.h" #include "ui/gl/gl_implementation.h" namespace ui { namespace { const char kDefaultEglSoname[] = "libEGL.so.1"; const char kDefaultGlesSoname[] = "libGLESv2.so.2"; } // namespace bool LoadDefaultEGLGLES2Bindings() { return LoadEGLGLES2Bindings(kDefaultEglSoname, kDefaultGlesSoname); } bool LoadEGLGLES2Bindings( const char* egl_library_name, const char* gles_library_name) { base::NativeLibraryLoadError error; base::NativeLibrary gles_library = base::LoadNativeLibrary(base::FilePath(gles_library_name), &error); if (!gles_library) { LOG(WARNING) << "Failed to load GLES library: " << error.ToString(); return false; } base::NativeLibrary egl_library = base::LoadNativeLibrary(base::FilePath(egl_library_name), &error); if (!egl_library) { LOG(WARNING) << "Failed to load EGL library: " << error.ToString(); base::UnloadNativeLibrary(gles_library); return false; } gl::GLGetProcAddressProc get_proc_address = reinterpret_cast( base::GetFunctionPointerFromNativeLibrary(egl_library, "eglGetProcAddress")); if (!get_proc_address) { LOG(ERROR) << "eglGetProcAddress not found."; base::UnloadNativeLibrary(egl_library); base::UnloadNativeLibrary(gles_library); return false; } gl::SetGLGetProcAddressProc(get_proc_address); gl::AddGLNativeLibrary(egl_library); gl::AddGLNativeLibrary(gles_library); return true; } EGLConfig ChooseEGLConfig(EGLDisplay display, const int32_t* attributes) { int32_t num_configs; if (!eglChooseConfig(display, attributes, nullptr, 0, &num_configs)) { LOG(ERROR) << "eglChooseConfig failed with error " << GetLastEGLErrorString(); return nullptr; } if (num_configs == 0) { LOG(ERROR) << "No suitable EGL configs found."; return nullptr; } EGLConfig config; if (!eglChooseConfig(display, attributes, &config, 1, &num_configs)) { LOG(ERROR) << "eglChooseConfig failed with error " << GetLastEGLErrorString(); return nullptr; } return config; } } // namespace ui