// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/ozone/demo/gl_renderer.h" #include #include #include "base/bind.h" #include "base/location.h" #include "base/threading/thread_task_runner_handle.h" #include "base/trace_event/trace_event.h" #include "ui/gfx/gpu_fence.h" #include "ui/gl/gl_bindings.h" #include "ui/gl/gl_context.h" #include "ui/gl/gl_surface.h" #include "ui/gl/init/gl_factory.h" #include "ui/ozone/public/platform_window_surface.h" namespace ui { GlRenderer::GlRenderer(gfx::AcceleratedWidget widget, std::unique_ptr window_surface, const scoped_refptr& gl_surface, const gfx::Size& size) : RendererBase(widget, size), window_surface_(std::move(window_surface)), gl_surface_(gl_surface) {} GlRenderer::~GlRenderer() {} bool GlRenderer::Initialize() { context_ = gl::init::CreateGLContext(nullptr, gl_surface_.get(), gl::GLContextAttribs()); if (!context_.get()) { LOG(ERROR) << "Failed to create GL context"; return false; } if (!context_->MakeCurrent(gl_surface_.get())) { LOG(ERROR) << "Failed to make GL context current"; return false; } gl_surface_->Resize(size_, 1.f, gfx::ColorSpace(), true); // Schedule the initial render. PostRenderFrameTask(gfx::SwapCompletionResult(gfx::SwapResult::SWAP_ACK)); return true; } void GlRenderer::RenderFrame() { TRACE_EVENT0("ozone", "GlRenderer::RenderFrame"); float fraction = NextFraction(); context_->MakeCurrent(gl_surface_.get()); glViewport(0, 0, size_.width(), size_.height()); glClearColor(1.f - fraction, fraction, 0.f, 1.f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); if (gl_surface_->SupportsAsyncSwap()) { gl_surface_->SwapBuffersAsync( base::BindOnce(&GlRenderer::PostRenderFrameTask, weak_ptr_factory_.GetWeakPtr()), base::BindOnce(&GlRenderer::OnPresentation, weak_ptr_factory_.GetWeakPtr())); } else { PostRenderFrameTask( gfx::SwapCompletionResult(gl_surface_->SwapBuffers(base::BindOnce( &GlRenderer::OnPresentation, weak_ptr_factory_.GetWeakPtr())))); } } void GlRenderer::PostRenderFrameTask(gfx::SwapCompletionResult result) { if (result.gpu_fence) result.gpu_fence->Wait(); base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::BindOnce(&GlRenderer::RenderFrame, weak_ptr_factory_.GetWeakPtr())); } void GlRenderer::OnPresentation(const gfx::PresentationFeedback& feedback) { LOG_IF(ERROR, feedback.timestamp.is_null()) << "Last frame is discarded!"; } } // namespace ui