// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/snapshot/snapshot_async.h" #include "base/location.h" #include "base/memory/ref_counted.h" #include "base/numerics/safe_conversions.h" #include "base/task_runner_util.h" #include "skia/ext/image_operations.h" #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkPixelRef.h" #include "ui/gfx/codec/png_codec.h" #include "ui/gfx/image/image.h" #include "ui/gfx/image/image_skia.h" #include "ui/gfx/skbitmap_operations.h" namespace ui { namespace { void OnFrameScalingFinished(const GrabWindowSnapshotAsyncCallback& callback, const SkBitmap& scaled_bitmap) { callback.Run(gfx::Image(gfx::ImageSkia::CreateFrom1xBitmap(scaled_bitmap))); } SkBitmap ScaleBitmap(const SkBitmap& input_bitmap, const gfx::Size& target_size) { return skia::ImageOperations::Resize(input_bitmap, skia::ImageOperations::RESIZE_GOOD, target_size.width(), target_size.height(), static_cast(NULL)); } scoped_refptr EncodeBitmap(const SkBitmap& bitmap) { scoped_refptr png_data(new base::RefCountedBytes); SkAutoLockPixels lock(bitmap); unsigned char* pixels = reinterpret_cast(bitmap.getPixels()); #if SK_A32_SHIFT == 24 && SK_R32_SHIFT == 16 && SK_G32_SHIFT == 8 gfx::PNGCodec::ColorFormat kColorFormat = gfx::PNGCodec::FORMAT_BGRA; #elif SK_A32_SHIFT == 24 && SK_B32_SHIFT == 16 && SK_G32_SHIFT == 8 gfx::PNGCodec::ColorFormat kColorFormat = gfx::PNGCodec::FORMAT_RGBA; #else #error Unknown color format #endif if (!gfx::PNGCodec::Encode(pixels, kColorFormat, gfx::Size(bitmap.width(), bitmap.height()), base::checked_cast(bitmap.rowBytes()), true, std::vector(), &png_data->data())) { return scoped_refptr(); } return png_data; } } // namespace void SnapshotAsync::ScaleCopyOutputResult( const GrabWindowSnapshotAsyncCallback& callback, const gfx::Size& target_size, scoped_refptr background_task_runner, scoped_ptr result) { if (result->IsEmpty()) { callback.Run(gfx::Image()); return; } // TODO(sergeyu): Potentially images can be scaled on GPU before reading it // from GPU. Image scaling is implemented in content::GlHelper, but it's can't // be used here because it's not in content/public. Move the scaling code // somewhere so that it can be reused here. base::PostTaskAndReplyWithResult( background_task_runner.get(), FROM_HERE, base::Bind(ScaleBitmap, *result->TakeBitmap(), target_size), base::Bind(&OnFrameScalingFinished, callback)); } void SnapshotAsync::EncodeCopyOutputResult( const GrabWindowSnapshotAsyncPNGCallback& callback, scoped_refptr background_task_runner, scoped_ptr result) { if (result->IsEmpty()) { callback.Run(scoped_refptr()); return; } // TODO(sergeyu): Potentially images can be scaled on GPU before reading it // from GPU. Image scaling is implemented in content::GlHelper, but it's can't // be used here because it's not in content/public. Move the scaling code // somewhere so that it can be reused here. base::PostTaskAndReplyWithResult( background_task_runner.get(), FROM_HERE, base::Bind(EncodeBitmap, *result->TakeBitmap()), callback); } } // namespace ui