// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_CONTROLS_COMBOBOX_COMBOBOX_H_ #define UI_VIEWS_CONTROLS_COMBOBOX_COMBOBOX_H_ #include #include "base/memory/weak_ptr.h" #include "base/time/time.h" #include "ui/base/models/combobox_model_observer.h" #include "ui/gfx/animation/animation_delegate.h" #include "ui/gfx/native_widget_types.h" #include "ui/views/controls/button/button.h" #include "ui/views/controls/menu/menu_delegate.h" #include "ui/views/controls/prefix_delegate.h" namespace gfx { class FontList; class SlideAnimation; } namespace ui { class ComboboxModel; } namespace views { class ComboboxListener; class ComboboxMenuRunner; class CustomButton; class FocusableBorder; class MenuRunner; class MenuRunnerHandler; class Painter; class PrefixSelector; // A non-editable combobox (aka a drop-down list or selector). // Combobox has two distinct parts, the drop down arrow and the text. Combobox // offers two distinct behaviors: // * STYLE_NORMAL: typical combobox, clicking on the text and/or button shows // the drop down, arrow keys change selection, selected index can be changed by // the user to something other than the first item. // * STYLE_ACTION: clicking on the text notifies the listener. The menu can be // shown only by clicking on the arrow. The selected index is always reverted to // 0 after the listener is notified. class VIEWS_EXPORT Combobox : public MenuDelegate, public PrefixDelegate, public ui::ComboboxModelObserver, public ButtonListener { public: // The style of the combobox. enum Style { STYLE_NORMAL, STYLE_ACTION, }; // The combobox's class name. static const char kViewClassName[]; // |model| is not owned by the combobox. explicit Combobox(ui::ComboboxModel* model); ~Combobox() override; static const gfx::FontList& GetFontList(); // Sets the listener which will be called when a selection has been made. void set_listener(ComboboxListener* listener) { listener_ = listener; } void SetStyle(Style style); // Informs the combobox that its model changed. void ModelChanged(); // Gets/Sets the selected index. int selected_index() const { return selected_index_; } void SetSelectedIndex(int index); // Looks for the first occurrence of |value| in |model()|. If found, selects // the found index and returns true. Otherwise simply noops and returns false. bool SelectValue(const base::string16& value); ui::ComboboxModel* model() const { return model_; } // Set the accessible name of the combobox. void SetAccessibleName(const base::string16& name); // Visually marks the combobox as having an invalid value selected. // When invalid, it paints with white text on a red background. // Callers are responsible for restoring validity with selection changes. void SetInvalid(bool invalid); bool invalid() const { return invalid_; } // Overridden from View: gfx::Size GetPreferredSize() const override; const char* GetClassName() const override; bool SkipDefaultKeyEventProcessing(const ui::KeyEvent& e) override; bool OnKeyPressed(const ui::KeyEvent& e) override; bool OnKeyReleased(const ui::KeyEvent& e) override; void OnPaint(gfx::Canvas* canvas) override; void OnFocus() override; void OnBlur() override; void GetAccessibleState(ui::AXViewState* state) override; ui::TextInputClient* GetTextInputClient() override; void Layout() override; // Overridden from MenuDelegate: bool IsItemChecked(int id) const override; bool IsCommandEnabled(int id) const override; void ExecuteCommand(int id) override; bool GetAccelerator(int id, ui::Accelerator* accelerator) const override; // Overridden from PrefixDelegate: int GetRowCount() override; int GetSelectedRow() override; void SetSelectedRow(int row) override; base::string16 GetTextForRow(int row) override; // Overriden from ComboboxModelObserver: void OnComboboxModelChanged(ui::ComboboxModel* model) override; // Overriden from ButtonListener: void ButtonPressed(Button* sender, const ui::Event& event) override; private: FRIEND_TEST_ALL_PREFIXES(ComboboxTest, Click); FRIEND_TEST_ALL_PREFIXES(ComboboxTest, ClickButDisabled); FRIEND_TEST_ALL_PREFIXES(ComboboxTest, NotifyOnClickWithMouse); FRIEND_TEST_ALL_PREFIXES(ComboboxTest, ContentWidth); // Updates the combobox's content from its model. void UpdateFromModel(); // Updates the border according to the current state. void UpdateBorder(); // Given bounds within our View, this helper mirrors the bounds if necessary. void AdjustBoundsForRTLUI(gfx::Rect* rect) const; // Draws the selected value of the drop down list void PaintText(gfx::Canvas* canvas); // Draws the button images. void PaintButtons(gfx::Canvas* canvas); // Show the drop down list void ShowDropDownMenu(ui::MenuSourceType source_type); // Called when the selection is changed by the user. void OnPerformAction(); void NotifyPerformAction(); void AfterPerformAction(); // Converts a menu command ID to a menu item index. int MenuCommandToIndex(int menu_command_id) const; int GetDisclosureArrowLeftPadding() const; int GetDisclosureArrowRightPadding() const; // Returns the size of the disclosure arrow. gfx::Size ArrowSize() const; // Handles the clicking event. void HandleClickEvent(); // Our model. Not owned. ui::ComboboxModel* model_; // The visual style of this combobox. Style style_; // Our listener. Not owned. Notified when the selected index change. ComboboxListener* listener_; // The current selected index; -1 and means no selection. int selected_index_; // True when the selection is visually denoted as invalid. bool invalid_; // The accessible name of this combobox. base::string16 accessible_name_; // A helper used to select entries by keyboard input. scoped_ptr selector_; // Responsible for showing the context menu. scoped_ptr dropdown_list_menu_runner_; // Weak. Owned by dropdown_list_menu_runner_. MenuItemView* menu_; // Is the drop down list showing bool dropdown_open_; // Like MenuButton, we use a time object in order to keep track of when the // combobox was closed. The time is used for simulating menu behavior; that // is, if the menu is shown and the button is pressed, we need to close the // menu. There is no clean way to get the second click event because the // menu is displayed using a modal loop and, unlike regular menus in Windows, // the button is not part of the displayed menu. base::Time closed_time_; // The maximum dimensions of the content in the dropdown mutable gfx::Size content_size_; // The painters or images that are used when |style_| is STYLE_BUTTONS. The // first index means the state of unfocused or focused. // The images are owned by ResourceBundle. scoped_ptr body_button_painters_[2][Button::STATE_COUNT]; std::vector menu_button_images_[2][Button::STATE_COUNT]; // The transparent buttons to handle events and render buttons. These are // placed on top of this combobox as child views, accept event and manage the // button states. These are not rendered but when |style_| is // STYLE_NOTIFY_ON_CLICK, a Combobox renders the button images according to // these button states. // The base View takes the ownerships of these as child views. CustomButton* text_button_; CustomButton* arrow_button_; // Used for making calbacks. base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(Combobox); }; } // namespace views #endif // UI_VIEWS_CONTROLS_COMBOBOX_COMBOBOX_H_