// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_CONTROLS_COMBOBOX_COMBOBOX_H_ #define UI_VIEWS_CONTROLS_COMBOBOX_COMBOBOX_H_ #include #include #include "base/macros.h" #include "base/scoped_observer.h" #include "base/strings/string16.h" #include "base/time/time.h" #include "ui/base/models/combobox_model.h" #include "ui/base/models/combobox_model_observer.h" #include "ui/views/controls/button/button.h" #include "ui/views/controls/prefix_delegate.h" #include "ui/views/metadata/view_factory.h" #include "ui/views/style/typography.h" namespace gfx { class FontList; } namespace ui { class MenuModel; } namespace views { namespace test { class ComboboxTestApi; } class FocusRing; class MenuRunner; class PrefixSelector; // A non-editable combobox (aka a drop-down list or selector). // Combobox has two distinct parts, the drop down arrow and the text. class VIEWS_EXPORT Combobox : public View, public PrefixDelegate, public ui::ComboboxModelObserver { public: METADATA_HEADER(Combobox); static constexpr int kDefaultComboboxTextContext = style::CONTEXT_BUTTON; static constexpr int kDefaultComboboxTextStyle = style::STYLE_PRIMARY; // A combobox with an empty model. explicit Combobox(int text_context = kDefaultComboboxTextContext, int text_style = kDefaultComboboxTextStyle); // |model| is owned by the combobox when using this constructor. explicit Combobox(std::unique_ptr model, int text_context = kDefaultComboboxTextContext, int text_style = kDefaultComboboxTextStyle); // |model| is not owned by the combobox when using this constructor. explicit Combobox(ui::ComboboxModel* model, int text_context = kDefaultComboboxTextContext, int text_style = kDefaultComboboxTextStyle); ~Combobox() override; const gfx::FontList& GetFontList() const; // Sets the callback which will be called when a selection has been made. void SetCallback(base::RepeatingClosure callback) { callback_ = std::move(callback); } // Gets/Sets the selected index. int GetSelectedIndex() const { return selected_index_; } void SetSelectedIndex(int index); // Looks for the first occurrence of |value| in |model()|. If found, selects // the found index and returns true. Otherwise simply noops and returns false. bool SelectValue(const base::string16& value); void SetOwnedModel(std::unique_ptr model); void SetModel(ui::ComboboxModel* model); ui::ComboboxModel* GetModel() const { return model_; } // Gets/Sets the tooltip text, and the accessible name if it is currently // empty. base::string16 GetTooltipTextAndAccessibleName() const; void SetTooltipTextAndAccessibleName(const base::string16& tooltip_text); // Set the accessible name of the combobox. void SetAccessibleName(const base::string16& name); base::string16 GetAccessibleName() const; // Visually marks the combobox as having an invalid value selected. // When invalid, it paints with white text on a red background. // Callers are responsible for restoring validity with selection changes. void SetInvalid(bool invalid); bool GetInvalid() const { return invalid_; } // Whether the combobox should use the largest label as the content size. void SetSizeToLargestLabel(bool size_to_largest_label); bool GetSizeToLargestLabel() const { return size_to_largest_label_; } // Overridden from View: gfx::Size CalculatePreferredSize() const override; void OnBoundsChanged(const gfx::Rect& previous_bounds) override; bool SkipDefaultKeyEventProcessing(const ui::KeyEvent& e) override; bool OnKeyPressed(const ui::KeyEvent& e) override; void OnPaint(gfx::Canvas* canvas) override; void OnFocus() override; void OnBlur() override; void GetAccessibleNodeData(ui::AXNodeData* node_data) override; bool HandleAccessibleAction(const ui::AXActionData& action_data) override; void OnThemeChanged() override; // Overridden from PrefixDelegate: int GetRowCount() override; int GetSelectedRow() override; void SetSelectedRow(int row) override; base::string16 GetTextForRow(int row) override; protected: // Overridden from ComboboxModelObserver: void OnComboboxModelChanged(ui::ComboboxModel* model) override; // Getters to be used by metadata. const base::RepeatingClosure& GetCallback() const; const std::unique_ptr& GetOwnedModel() const; private: friend class test::ComboboxTestApi; class ComboboxMenuModel; // Updates the border according to the current node_data. void UpdateBorder(); // Given bounds within our View, this helper mirrors the bounds if necessary. void AdjustBoundsForRTLUI(gfx::Rect* rect) const; // Draws the selected value of the drop down list void PaintIconAndText(gfx::Canvas* canvas); // Opens the dropdown menu in response to |event|. void ArrowButtonPressed(const ui::Event& event); // Show the drop down list void ShowDropDownMenu(ui::MenuSourceType source_type); // Cleans up after the menu as closed void OnMenuClosed(Button::ButtonState original_button_state); // Called when the selection is changed by the user. void OnPerformAction(); // Finds the size of the largest menu label. gfx::Size GetContentSize() const; // Handles the clicking event. void HandleClickEvent(); PrefixSelector* GetPrefixSelector(); // Returns the color to use for the combobox's focus ring. SkColor GetFocusRingColor() const; // Optionally used to tie the lifetime of the model to this combobox. See // constructor. std::unique_ptr owned_model_; // Reference to our model, which may be owned or not. ui::ComboboxModel* model_ = nullptr; // Typography context for the text written in the combobox and the options // shown in the drop-down menu. const int text_context_; // Typography style for the text written in the combobox and the options shown // in the drop-down menu. const int text_style_; // Callback notified when the selected index changes. base::RepeatingClosure callback_; // The current selected index; -1 and means no selection. int selected_index_ = -1; // True when the selection is visually denoted as invalid. bool invalid_ = false; // The accessible name of this combobox. base::string16 accessible_name_; // A helper used to select entries by keyboard input. std::unique_ptr selector_; // The ComboboxModel for use by |menu_runner_|. std::unique_ptr menu_model_; // Like MenuButton, we use a time object in order to keep track of when the // combobox was closed. The time is used for simulating menu behavior; that // is, if the menu is shown and the button is pressed, we need to close the // menu. There is no clean way to get the second click event because the // menu is displayed using a modal loop and, unlike regular menus in Windows, // the button is not part of the displayed menu. base::TimeTicks closed_time_; // The maximum dimensions of the content in the dropdown. gfx::Size content_size_; // A transparent button that handles events and holds button state. Placed on // top of the combobox as a child view. Doesn't paint itself, but serves as a // host for inkdrops. Button* arrow_button_; // Set while the dropdown is showing. Ensures the menu is closed if |this| is // destroyed. std::unique_ptr menu_runner_; // When true, the size of contents is defined by the selected label. // Otherwise, it's defined by the widest label in the menu. If this is set to // true, the parent view must relayout in ChildPreferredSizeChanged(). bool size_to_largest_label_ = true; // The focus ring for this Combobox. FocusRing* focus_ring_ = nullptr; ScopedObserver observer_{this}; DISALLOW_COPY_AND_ASSIGN(Combobox); }; BEGIN_VIEW_BUILDER(VIEWS_EXPORT, Combobox, View) VIEW_BUILDER_PROPERTY(base::RepeatingClosure, Callback) VIEW_BUILDER_PROPERTY(std::unique_ptr, OwnedModel) VIEW_BUILDER_PROPERTY(ui::ComboboxModel*, Model) VIEW_BUILDER_PROPERTY(int, SelectedIndex) VIEW_BUILDER_PROPERTY(bool, Invalid) VIEW_BUILDER_PROPERTY(bool, SizeToLargestLabel) VIEW_BUILDER_PROPERTY(base::string16, AccessibleName) VIEW_BUILDER_PROPERTY(base::string16, TooltipTextAndAccessibleName) END_VIEW_BUILDER } // namespace views DEFINE_VIEW_BUILDER(VIEWS_EXPORT, Combobox) #endif // UI_VIEWS_CONTROLS_COMBOBOX_COMBOBOX_H_