// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/window/frame_background.h" #include #include "build/build_config.h" #include "third_party/skia/include/core/SkCanvas.h" #include "third_party/skia/include/core/SkColor.h" #include "ui/gfx/canvas.h" #include "ui/native_theme/native_theme.h" #include "ui/views/buildflags.h" #include "ui/views/view.h" namespace views { FrameBackground::FrameBackground() = default; FrameBackground::~FrameBackground() = default; void FrameBackground::SetSideImages(const gfx::ImageSkia* left, const gfx::ImageSkia* top, const gfx::ImageSkia* right, const gfx::ImageSkia* bottom) { left_edge_ = left; top_edge_ = top; right_edge_ = right; bottom_edge_ = bottom; } void FrameBackground::SetCornerImages(const gfx::ImageSkia* top_left, const gfx::ImageSkia* top_right, const gfx::ImageSkia* bottom_left, const gfx::ImageSkia* bottom_right) { top_left_corner_ = top_left; top_right_corner_ = top_right; bottom_left_corner_ = bottom_left; bottom_right_corner_ = bottom_right; } void FrameBackground::PaintRestored(gfx::Canvas* canvas, const View* view) const { // Restored window painting is a superset of maximized window painting; let // the maximized code paint the frame color and images. PaintMaximized(canvas, view); // Fill the frame borders with the frame color before drawing the edge images. FillFrameBorders(canvas, view); // Draw the top corners and edge, scaling the corner images down if they // are too big and relative to the vertical space available. int top_left_height = std::min(top_left_corner_->height(), view->height() - bottom_left_corner_->height()); canvas->DrawImageInt(*top_left_corner_, 0, 0, top_left_corner_->width(), top_left_height, 0, 0, top_left_corner_->width(), top_left_height, false); canvas->TileImageInt( *top_edge_, top_left_corner_->width(), 0, view->width() - top_left_corner_->width() - top_right_corner_->width(), top_edge_->height()); int top_right_height = std::min(top_right_corner_->height(), view->height() - bottom_right_corner_->height()); canvas->DrawImageInt(*top_right_corner_, 0, 0, top_right_corner_->width(), top_right_height, view->width() - top_right_corner_->width(), 0, top_right_corner_->width(), top_right_height, false); // Right edge. int right_edge_height = view->height() - top_right_height - bottom_right_corner_->height(); canvas->TileImageInt(*right_edge_, view->width() - right_edge_->width(), top_right_height, right_edge_->width(), right_edge_height); // Bottom corners and edge. canvas->DrawImageInt(*bottom_right_corner_, view->width() - bottom_right_corner_->width(), view->height() - bottom_right_corner_->height()); canvas->TileImageInt(*bottom_edge_, bottom_left_corner_->width(), view->height() - bottom_edge_->height(), view->width() - bottom_left_corner_->width() - bottom_right_corner_->width(), bottom_edge_->height()); canvas->DrawImageInt(*bottom_left_corner_, 0, view->height() - bottom_left_corner_->height()); // Left edge. int left_edge_height = view->height() - top_left_height - bottom_left_corner_->height(); canvas->TileImageInt(*left_edge_, 0, top_left_height, left_edge_->width(), left_edge_height); } void FrameBackground::PaintMaximized(gfx::Canvas* canvas, const View* view) const { // Fill the top with the frame color first so we have a constant background // for areas not covered by the theme image. #if (defined(OS_LINUX) || defined(OS_CHROMEOS)) && \ BUILDFLAG(ENABLE_DESKTOP_AURA) auto* native_theme = view->GetNativeTheme(); ui::NativeTheme::ExtraParams params; params.frame_top_area.use_custom_frame = use_custom_frame_; params.frame_top_area.is_active = is_active_; params.frame_top_area.incognito = incognito_; params.frame_top_area.default_background_color = frame_color_; native_theme->Paint(canvas->sk_canvas(), ui::NativeTheme::kFrameTopArea, ui::NativeTheme::kNormal, gfx::Rect(0, 0, view->width(), top_area_height_), params); #else canvas->FillRect(gfx::Rect(0, 0, view->width(), top_area_height_), frame_color_); #endif // Draw the theme frame and overlay, if available. if (!theme_image_.isNull()) { canvas->TileImageInt(theme_image_, 0, theme_image_y_inset_, 0, 0, view->width(), top_area_height_, 1.0f, SkTileMode::kRepeat, SkTileMode::kMirror); } if (!theme_overlay_image_.isNull()) canvas->DrawImageInt(theme_overlay_image_, 0, -maximized_top_inset_); } void FrameBackground::FillFrameBorders(gfx::Canvas* canvas, const View* view) const { // If the window is very short, we don't need to fill any borders. int remaining_height = view->height() - top_area_height_; if (remaining_height <= 0) return; // Fill down the sides. canvas->FillRect( gfx::Rect(0, top_area_height_, left_edge_->width(), remaining_height), frame_color_); canvas->FillRect( gfx::Rect(view->width() - right_edge_->width(), top_area_height_, right_edge_->width(), remaining_height), frame_color_); // If the window is very narrow, we're done. int center_width = view->width() - left_edge_->width() - right_edge_->width(); if (center_width <= 0) return; // Fill the bottom area. canvas->FillRect( gfx::Rect(left_edge_->width(), view->height() - bottom_edge_->height(), center_width, bottom_edge_->height()), frame_color_); } } // namespace views