// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_FRAME_STATES_H_ #define V8_COMPILER_FRAME_STATES_H_ #include "src/handles-inl.h" // TODO(everyone): Fix our inl.h crap #include "src/objects-inl.h" // TODO(everyone): Fix our inl.h crap #include "src/utils.h" namespace v8 { namespace internal { namespace compiler { // Flag that describes how to combine the current environment with // the output of a node to obtain a framestate for lazy bailout. class OutputFrameStateCombine { public: enum Kind { kPushOutput, // Push the output on the expression stack. kPokeAt // Poke at the given environment location, // counting from the top of the stack. }; static OutputFrameStateCombine Ignore() { return OutputFrameStateCombine(kPushOutput, 0); } static OutputFrameStateCombine Push(size_t count = 1) { return OutputFrameStateCombine(kPushOutput, count); } static OutputFrameStateCombine PokeAt(size_t index) { return OutputFrameStateCombine(kPokeAt, index); } Kind kind() const { return kind_; } size_t GetPushCount() const { DCHECK_EQ(kPushOutput, kind()); return parameter_; } size_t GetOffsetToPokeAt() const { DCHECK_EQ(kPokeAt, kind()); return parameter_; } bool IsOutputIgnored() const { return kind_ == kPushOutput && parameter_ == 0; } size_t ConsumedOutputCount() const { return kind_ == kPushOutput ? GetPushCount() : 1; } bool operator==(OutputFrameStateCombine const& other) const { return kind_ == other.kind_ && parameter_ == other.parameter_; } bool operator!=(OutputFrameStateCombine const& other) const { return !(*this == other); } friend size_t hash_value(OutputFrameStateCombine const&); friend std::ostream& operator<<(std::ostream&, OutputFrameStateCombine const&); private: OutputFrameStateCombine(Kind kind, size_t parameter) : kind_(kind), parameter_(parameter) {} Kind const kind_; size_t const parameter_; }; // The type of stack frame that a FrameState node represents. enum FrameStateType { JS_FRAME, // Represents an unoptimized JavaScriptFrame. ARGUMENTS_ADAPTOR // Represents an ArgumentsAdaptorFrame. }; class FrameStateCallInfo final { public: FrameStateCallInfo( FrameStateType type, BailoutId bailout_id, OutputFrameStateCombine state_combine, MaybeHandle jsfunction = MaybeHandle()) : type_(type), bailout_id_(bailout_id), frame_state_combine_(state_combine), jsfunction_(jsfunction) {} FrameStateType type() const { return type_; } BailoutId bailout_id() const { return bailout_id_; } OutputFrameStateCombine state_combine() const { return frame_state_combine_; } MaybeHandle jsfunction() const { return jsfunction_; } private: FrameStateType type_; BailoutId bailout_id_; OutputFrameStateCombine frame_state_combine_; MaybeHandle jsfunction_; }; bool operator==(FrameStateCallInfo const&, FrameStateCallInfo const&); bool operator!=(FrameStateCallInfo const&, FrameStateCallInfo const&); size_t hash_value(FrameStateCallInfo const&); std::ostream& operator<<(std::ostream&, FrameStateCallInfo const&); } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_FRAME_STATES_H_