// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_FRAMES_H_
#define V8_FRAMES_H_
#include "src/allocation.h"
#include "src/handles.h"
#include "src/safepoint-table.h"
namespace v8 {
namespace internal {
#if V8_TARGET_ARCH_ARM64
typedef uint64_t RegList;
#else
typedef uint32_t RegList;
#endif
// Get the number of registers in a given register list.
int NumRegs(RegList list);
void SetUpJSCallerSavedCodeData();
// Return the code of the n-th saved register available to JavaScript.
int JSCallerSavedCode(int n);
// Forward declarations.
class ExternalCallbackScope;
class StackFrameIteratorBase;
class ThreadLocalTop;
class Isolate;
class InnerPointerToCodeCache {
public:
struct InnerPointerToCodeCacheEntry {
Address inner_pointer;
Code* code;
SafepointEntry safepoint_entry;
};
explicit InnerPointerToCodeCache(Isolate* isolate) : isolate_(isolate) {
Flush();
}
Code* GcSafeFindCodeForInnerPointer(Address inner_pointer);
Code* GcSafeCastToCode(HeapObject* object, Address inner_pointer);
void Flush() {
memset(&cache_[0], 0, sizeof(cache_));
}
InnerPointerToCodeCacheEntry* GetCacheEntry(Address inner_pointer);
private:
InnerPointerToCodeCacheEntry* cache(int index) { return &cache_[index]; }
Isolate* isolate_;
static const int kInnerPointerToCodeCacheSize = 1024;
InnerPointerToCodeCacheEntry cache_[kInnerPointerToCodeCacheSize];
DISALLOW_COPY_AND_ASSIGN(InnerPointerToCodeCache);
};
// Every try-block pushes the context register.
class TryBlockConstant : public AllStatic {
public:
static const int kElementCount = 1;
};
class StackHandlerConstants : public AllStatic {
public:
static const int kNextOffset = 0 * kPointerSize;
static const int kSize = kNextOffset + kPointerSize;
static const int kSlotCount = kSize >> kPointerSizeLog2;
};
class StackHandler BASE_EMBEDDED {
public:
// Get the address of this stack handler.
inline Address address() const;
// Get the next stack handler in the chain.
inline StackHandler* next() const;
// Conversion support.
static inline StackHandler* FromAddress(Address address);
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(StackHandler);
};
#define STACK_FRAME_TYPE_LIST(V) \
V(ENTRY, EntryFrame) \
V(ENTRY_CONSTRUCT, EntryConstructFrame) \
V(EXIT, ExitFrame) \
V(JAVA_SCRIPT, JavaScriptFrame) \
V(OPTIMIZED, OptimizedFrame) \
V(STUB, StubFrame) \
V(STUB_FAILURE_TRAMPOLINE, StubFailureTrampolineFrame) \
V(INTERNAL, InternalFrame) \
V(CONSTRUCT, ConstructFrame) \
V(ARGUMENTS_ADAPTOR, ArgumentsAdaptorFrame)
class StandardFrameConstants : public AllStatic {
public:
// Fixed part of the frame consists of return address, caller fp,
// constant pool (if FLAG_enable_ool_constant_pool), context, and function.
// StandardFrame::IterateExpressions assumes that kLastObjectOffset is the
// last object pointer.
static const int kCPSlotSize =
FLAG_enable_ool_constant_pool ? kPointerSize : 0;
static const int kFixedFrameSizeFromFp = 2 * kPointerSize + kCPSlotSize;
static const int kFixedFrameSize = kPCOnStackSize + kFPOnStackSize +
kFixedFrameSizeFromFp;
static const int kExpressionsOffset = -3 * kPointerSize - kCPSlotSize;
static const int kMarkerOffset = -2 * kPointerSize - kCPSlotSize;
static const int kContextOffset = -1 * kPointerSize - kCPSlotSize;
static const int kConstantPoolOffset = FLAG_enable_ool_constant_pool ?
-1 * kPointerSize : 0;
static const int kCallerFPOffset = 0 * kPointerSize;
static const int kCallerPCOffset = +1 * kFPOnStackSize;
static const int kCallerSPOffset = kCallerPCOffset + 1 * kPCOnStackSize;
static const int kLastObjectOffset = FLAG_enable_ool_constant_pool ?
kConstantPoolOffset : kContextOffset;
};
// Abstract base class for all stack frames.
class StackFrame BASE_EMBEDDED {
public:
#define DECLARE_TYPE(type, ignore) type,
enum Type {
NONE = 0,
STACK_FRAME_TYPE_LIST(DECLARE_TYPE)
NUMBER_OF_TYPES,
// Used by FrameScope to indicate that the stack frame is constructed
// manually and the FrameScope does not need to emit code.
MANUAL
};
#undef DECLARE_TYPE
// Opaque data type for identifying stack frames. Used extensively
// by the debugger.
// ID_MIN_VALUE and ID_MAX_VALUE are specified to ensure that enumeration type
// has correct value range (see Issue 830 for more details).
enum Id {
ID_MIN_VALUE = kMinInt,
ID_MAX_VALUE = kMaxInt,
NO_ID = 0
};
// Used to mark the outermost JS entry frame.
enum JsFrameMarker {
INNER_JSENTRY_FRAME = 0,
OUTERMOST_JSENTRY_FRAME = 1
};
struct State {
State() : sp(NULL), fp(NULL), pc_address(NULL),
constant_pool_address(NULL) { }
Address sp;
Address fp;
Address* pc_address;
Address* constant_pool_address;
};
// Copy constructor; it breaks the connection to host iterator
// (as an iterator usually lives on stack).
StackFrame(const StackFrame& original) {
this->state_ = original.state_;
this->iterator_ = NULL;
this->isolate_ = original.isolate_;
}
// Type testers.
bool is_entry() const { return type() == ENTRY; }
bool is_entry_construct() const { return type() == ENTRY_CONSTRUCT; }
bool is_exit() const { return type() == EXIT; }
bool is_optimized() const { return type() == OPTIMIZED; }
bool is_arguments_adaptor() const { return type() == ARGUMENTS_ADAPTOR; }
bool is_internal() const { return type() == INTERNAL; }
bool is_stub_failure_trampoline() const {
return type() == STUB_FAILURE_TRAMPOLINE;
}
bool is_construct() const { return type() == CONSTRUCT; }
virtual bool is_standard() const { return false; }
bool is_java_script() const {
Type type = this->type();
return (type == JAVA_SCRIPT) || (type == OPTIMIZED);
}
// Accessors.
Address sp() const { return state_.sp; }
Address fp() const { return state_.fp; }
Address caller_sp() const { return GetCallerStackPointer(); }
// If this frame is optimized and was dynamically aligned return its old
// unaligned frame pointer. When the frame is deoptimized its FP will shift
// up one word and become unaligned.
Address UnpaddedFP() const;
Address pc() const { return *pc_address(); }
void set_pc(Address pc) { *pc_address() = pc; }
Address constant_pool() const { return *constant_pool_address(); }
void set_constant_pool(ConstantPoolArray* constant_pool) {
*constant_pool_address() = reinterpret_cast
(constant_pool);
}
virtual void SetCallerFp(Address caller_fp) = 0;
// Manually changes value of fp in this object.
void UpdateFp(Address fp) { state_.fp = fp; }
Address* pc_address() const { return state_.pc_address; }
Address* constant_pool_address() const {
return state_.constant_pool_address;
}
// Get the id of this stack frame.
Id id() const { return static_cast(OffsetFrom(caller_sp())); }
// Get the top handler from the current stack iterator.
inline StackHandler* top_handler() const;
// Get the type of this frame.
virtual Type type() const = 0;
// Get the code associated with this frame.
// This method could be called during marking phase of GC.
virtual Code* unchecked_code() const = 0;
// Get the code associated with this frame.
inline Code* LookupCode() const;
// Get the code object that contains the given pc.
static inline Code* GetContainingCode(Isolate* isolate, Address pc);
// Get the code object containing the given pc and fill in the
// safepoint entry and the number of stack slots. The pc must be at
// a safepoint.
static Code* GetSafepointData(Isolate* isolate,
Address pc,
SafepointEntry* safepoint_entry,
unsigned* stack_slots);
virtual void Iterate(ObjectVisitor* v) const = 0;
static void IteratePc(ObjectVisitor* v, Address* pc_address, Code* holder);
// Sets a callback function for return-address rewriting profilers
// to resolve the location of a return address to the location of the
// profiler's stashed return address.
static void SetReturnAddressLocationResolver(
ReturnAddressLocationResolver resolver);
// Resolves pc_address through the resolution address function if one is set.
static inline Address* ResolveReturnAddressLocation(Address* pc_address);
// Printing support.
enum PrintMode { OVERVIEW, DETAILS };
virtual void Print(StringStream* accumulator,
PrintMode mode,
int index) const { }
Isolate* isolate() const { return isolate_; }
protected:
inline explicit StackFrame(StackFrameIteratorBase* iterator);
virtual ~StackFrame() { }
// Compute the stack pointer for the calling frame.
virtual Address GetCallerStackPointer() const = 0;
// Printing support.
static void PrintIndex(StringStream* accumulator,
PrintMode mode,
int index);
// Compute the stack frame type for the given state.
static Type ComputeType(const StackFrameIteratorBase* iterator, State* state);
#ifdef DEBUG
bool can_access_heap_objects() const;
#endif
private:
const StackFrameIteratorBase* iterator_;
Isolate* isolate_;
State state_;
static ReturnAddressLocationResolver return_address_location_resolver_;
// Fill in the state of the calling frame.
virtual void ComputeCallerState(State* state) const = 0;
// Get the type and the state of the calling frame.
virtual Type GetCallerState(State* state) const;
static const intptr_t kIsolateTag = 1;
friend class StackFrameIterator;
friend class StackFrameIteratorBase;
friend class StackHandlerIterator;
friend class SafeStackFrameIterator;
private:
void operator=(const StackFrame& original);
};
// Entry frames are used to enter JavaScript execution from C.
class EntryFrame: public StackFrame {
public:
virtual Type type() const { return ENTRY; }
virtual Code* unchecked_code() const;
// Garbage collection support.
virtual void Iterate(ObjectVisitor* v) const;
static EntryFrame* cast(StackFrame* frame) {
DCHECK(frame->is_entry());
return static_cast(frame);
}
virtual void SetCallerFp(Address caller_fp);
protected:
inline explicit EntryFrame(StackFrameIteratorBase* iterator);
// The caller stack pointer for entry frames is always zero. The
// real information about the caller frame is available through the
// link to the top exit frame.
virtual Address GetCallerStackPointer() const { return 0; }
private:
virtual void ComputeCallerState(State* state) const;
virtual Type GetCallerState(State* state) const;
friend class StackFrameIteratorBase;
};
class EntryConstructFrame: public EntryFrame {
public:
virtual Type type() const { return ENTRY_CONSTRUCT; }
virtual Code* unchecked_code() const;
static EntryConstructFrame* cast(StackFrame* frame) {
DCHECK(frame->is_entry_construct());
return static_cast(frame);
}
protected:
inline explicit EntryConstructFrame(StackFrameIteratorBase* iterator);
private:
friend class StackFrameIteratorBase;
};
// Exit frames are used to exit JavaScript execution and go to C.
class ExitFrame: public StackFrame {
public:
virtual Type type() const { return EXIT; }
virtual Code* unchecked_code() const;
Object*& code_slot() const;
Object*& constant_pool_slot() const;
// Garbage collection support.
virtual void Iterate(ObjectVisitor* v) const;
virtual void SetCallerFp(Address caller_fp);
static ExitFrame* cast(StackFrame* frame) {
DCHECK(frame->is_exit());
return static_cast(frame);
}
// Compute the state and type of an exit frame given a frame
// pointer. Used when constructing the first stack frame seen by an
// iterator and the frames following entry frames.
static Type GetStateForFramePointer(Address fp, State* state);
static Address ComputeStackPointer(Address fp);
static void FillState(Address fp, Address sp, State* state);
protected:
inline explicit ExitFrame(StackFrameIteratorBase* iterator);
virtual Address GetCallerStackPointer() const;
private:
virtual void ComputeCallerState(State* state) const;
friend class StackFrameIteratorBase;
};
class StandardFrame: public StackFrame {
public:
// Testers.
virtual bool is_standard() const { return true; }
// Accessors.
inline Object* context() const;
// Access the expressions in the stack frame including locals.
inline Object* GetExpression(int index) const;
inline void SetExpression(int index, Object* value);
int ComputeExpressionsCount() const;
static Object* GetExpression(Address fp, int index);
virtual void SetCallerFp(Address caller_fp);
static StandardFrame* cast(StackFrame* frame) {
DCHECK(frame->is_standard());
return static_cast(frame);
}
protected:
inline explicit StandardFrame(StackFrameIteratorBase* iterator);
virtual void ComputeCallerState(State* state) const;
// Accessors.
inline Address caller_fp() const;
inline Address caller_pc() const;
// Computes the address of the PC field in the standard frame given
// by the provided frame pointer.
static inline Address ComputePCAddress(Address fp);
// Computes the address of the constant pool field in the standard
// frame given by the provided frame pointer.
static inline Address ComputeConstantPoolAddress(Address fp);
// Iterate over expression stack including stack handlers, locals,
// and parts of the fixed part including context and code fields.
void IterateExpressions(ObjectVisitor* v) const;
// Returns the address of the n'th expression stack element.
Address GetExpressionAddress(int n) const;
static Address GetExpressionAddress(Address fp, int n);
// Determines if the standard frame for the given frame pointer is
// an arguments adaptor frame.
static inline bool IsArgumentsAdaptorFrame(Address fp);
// Determines if the standard frame for the given frame pointer is a
// construct frame.
static inline bool IsConstructFrame(Address fp);
// Used by OptimizedFrames and StubFrames.
void IterateCompiledFrame(ObjectVisitor* v) const;
private:
friend class StackFrame;
friend class SafeStackFrameIterator;
};
class FrameSummary BASE_EMBEDDED {
public:
FrameSummary(Object* receiver,
JSFunction* function,
Code* code,
int offset,
bool is_constructor)
: receiver_(receiver, function->GetIsolate()),
function_(function),
code_(code),
offset_(offset),
is_constructor_(is_constructor) { }
Handle