// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_HEAP_CPPGC_CAGED_HEAP_H_ #define V8_HEAP_CPPGC_CAGED_HEAP_H_ #include #include "include/cppgc/platform.h" #include "src/base/bounded-page-allocator.h" #include "src/heap/cppgc/globals.h" #include "src/heap/cppgc/virtual-memory.h" namespace cppgc { namespace internal { struct CagedHeapLocalData; class HeapBase; class CagedHeap final { public: using AllocatorType = v8::base::BoundedPageAllocator; CagedHeap(HeapBase* heap, PageAllocator* platform_allocator); CagedHeap(const CagedHeap&) = delete; CagedHeap& operator=(const CagedHeap&) = delete; AllocatorType& allocator() { return *bounded_allocator_; } const AllocatorType& allocator() const { return *bounded_allocator_; } CagedHeapLocalData& local_data() { return *static_cast(reserved_area_.address()); } const CagedHeapLocalData& local_data() const { return *static_cast(reserved_area_.address()); } static uintptr_t OffsetFromAddress(void* address) { return reinterpret_cast(address) & (kCagedHeapReservationAlignment - 1); } private: VirtualMemory reserved_area_; std::unique_ptr bounded_allocator_; }; } // namespace internal } // namespace cppgc #endif // V8_HEAP_CPPGC_CAGED_HEAP_H_