// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_HEAP_SAFEPOINT_H_ #define V8_HEAP_SAFEPOINT_H_ #include "src/base/platform/condition-variable.h" #include "src/base/platform/mutex.h" namespace v8 { namespace internal { class Heap; class LocalHeap; class RootVisitor; class Safepoint { public: explicit Safepoint(Heap* heap); // Enter the safepoint from a thread void EnterFromThread(LocalHeap* local_heap); V8_EXPORT_PRIVATE bool ContainsLocalHeap(LocalHeap* local_heap); V8_EXPORT_PRIVATE bool ContainsAnyLocalHeap(); // Iterate handles in local heaps void Iterate(RootVisitor* visitor); // Use these methods now instead of the more intrusive SafepointScope void Start(); void End(); private: class Barrier { base::Mutex mutex_; base::ConditionVariable cond_; bool armed_; public: Barrier() : armed_(false) {} void Arm(); void Disarm(); void Wait(); }; void StopThreads(); void ResumeThreads(); void AddLocalHeap(LocalHeap* local_heap); void RemoveLocalHeap(LocalHeap* local_heap); Barrier barrier_; Heap* heap_; base::Mutex local_heaps_mutex_; LocalHeap* local_heaps_head_; friend class SafepointScope; friend class LocalHeap; }; class SafepointScope { public: V8_EXPORT_PRIVATE explicit SafepointScope(Heap* heap); V8_EXPORT_PRIVATE ~SafepointScope(); private: Safepoint* safepoint_; }; } // namespace internal } // namespace v8 #endif // V8_HEAP_SAFEPOINT_H_