// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_SNAPSHOT_STARTUP_SERIALIZER_H_ #define V8_SNAPSHOT_STARTUP_SERIALIZER_H_ #include #include "src/snapshot/serializer.h" namespace v8 { namespace internal { class StartupSerializer : public Serializer { public: enum FunctionCodeHandling { CLEAR_FUNCTION_CODE, KEEP_FUNCTION_CODE }; StartupSerializer( Isolate* isolate, SnapshotByteSink* sink, FunctionCodeHandling function_code_handling = CLEAR_FUNCTION_CODE); ~StartupSerializer() override; // Serialize the current state of the heap. The order is: // 1) Immortal immovable roots // 2) Remaining strong references. // 3) Partial snapshot cache. // 4) Weak references (e.g. the string table). void SerializeStrongReferences(); void SerializeWeakReferencesAndDeferred(); private: // The StartupSerializer has to serialize the root array, which is slightly // different. void VisitPointers(Object** start, Object** end) override; void SerializeObject(HeapObject* o, HowToCode how_to_code, WhereToPoint where_to_point, int skip) override; void Synchronize(VisitorSynchronization::SyncTag tag) override; // Some roots should not be serialized, because their actual value depends on // absolute addresses and they are reset after deserialization, anyway. // In the first pass over the root list, we only serialize immortal immovable // roots. In the second pass, we serialize the rest. bool RootShouldBeSkipped(int root_index); FunctionCodeHandling function_code_handling_; bool serializing_builtins_; bool serializing_immortal_immovables_roots_; std::bitset root_has_been_serialized_; DISALLOW_COPY_AND_ASSIGN(StartupSerializer); }; } // namespace internal } // namespace v8 #endif // V8_SNAPSHOT_STARTUP_SERIALIZER_H_