// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_WASM_WASM_CODE_SPECIALIZATION_H_ #define V8_WASM_WASM_CODE_SPECIALIZATION_H_ #include "src/assembler.h" #include "src/wasm/decoder.h" #include "src/wasm/wasm-objects.h" namespace v8 { namespace internal { namespace wasm { uint32_t ExtractDirectCallIndex(wasm::Decoder& decoder, const byte* pc); // Helper class to specialize wasm code for a specific instance, or to update // code when memory / globals / tables change. // This class in unhandlified, and contains a DisallowHeapAllocation field to // ensure that no allocations happen while it is alive. // // Set up all relocations / patching that should be performed by the Relocate* / // Patch* methods, then apply all changes in one step using the Apply* methods. class CodeSpecialization { public: CodeSpecialization(); ~CodeSpecialization(); // Update instance references in code. Instance references should only // appear in export wrappers. void UpdateInstanceReferences(Handle old_weak_instance, Handle new_weak_instance); // Update all direct call sites based on the code table in the given instance. void RelocateDirectCalls(NativeModule* module); // Apply all relocations and patching to all code in the instance (wasm code // and exported functions). bool ApplyToWholeModule(NativeModule*, ICacheFlushMode = FLUSH_ICACHE_IF_NEEDED); // Apply all relocations and patching to one wasm code object. bool ApplyToWasmCode(wasm::WasmCode*, ICacheFlushMode = FLUSH_ICACHE_IF_NEEDED); private: Handle old_weak_instance_; Handle new_weak_instance_; NativeModule* relocate_direct_calls_module_ = nullptr; }; } // namespace wasm } // namespace internal } // namespace v8 #endif // V8_WASM_WASM_CODE_SPECIALIZATION_H_