// Copyright 2011 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef NINJA_GRAPH_H_ #define NINJA_GRAPH_H_ #include #include using namespace std; #include "eval_env.h" #include "timestamp.h" struct BuildLog; struct DiskInterface; struct DepsLog; struct Edge; struct Node; struct Pool; struct State; /// Information about a node in the dependency graph: the file, whether /// it's dirty, mtime, etc. struct Node { explicit Node(const string& path) : path_(path), mtime_(-1), dirty_(false), in_edge_(NULL), id_(-1) {} /// Return true if the file exists (mtime_ got a value). bool Stat(DiskInterface* disk_interface); /// Return true if we needed to stat. bool StatIfNecessary(DiskInterface* disk_interface) { if (status_known()) return false; Stat(disk_interface); return true; } /// Mark as not-yet-stat()ed and not dirty. void ResetState() { mtime_ = -1; dirty_ = false; } /// Mark the Node as already-stat()ed and missing. void MarkMissing() { mtime_ = 0; } bool exists() const { return mtime_ != 0; } bool status_known() const { return mtime_ != -1; } const string& path() const { return path_; } TimeStamp mtime() const { return mtime_; } bool dirty() const { return dirty_; } void set_dirty(bool dirty) { dirty_ = dirty; } void MarkDirty() { dirty_ = true; } Edge* in_edge() const { return in_edge_; } void set_in_edge(Edge* edge) { in_edge_ = edge; } int id() const { return id_; } void set_id(int id) { id_ = id; } const vector& out_edges() const { return out_edges_; } void AddOutEdge(Edge* edge) { out_edges_.push_back(edge); } void Dump(const char* prefix="") const; private: string path_; /// Possible values of mtime_: /// -1: file hasn't been examined /// 0: we looked, and file doesn't exist /// >0: actual file's mtime TimeStamp mtime_; /// Dirty is true when the underlying file is out-of-date. /// But note that Edge::outputs_ready_ is also used in judging which /// edges to build. bool dirty_; /// The Edge that produces this Node, or NULL when there is no /// known edge to produce it. Edge* in_edge_; /// All Edges that use this Node as an input. vector out_edges_; /// A dense integer id for the node, assigned and used by DepsLog. int id_; }; /// An invokable build command and associated metadata (description, etc.). struct Rule { explicit Rule(const string& name) : name_(name) {} const string& name() const { return name_; } typedef map Bindings; void AddBinding(const string& key, const EvalString& val); static bool IsReservedBinding(const string& var); const EvalString* GetBinding(const string& key) const; private: // Allow the parsers to reach into this object and fill out its fields. friend struct ManifestParser; string name_; map bindings_; }; /// An edge in the dependency graph; links between Nodes using Rules. struct Edge { Edge() : rule_(NULL), env_(NULL), outputs_ready_(false), deps_missing_(false), implicit_deps_(0), order_only_deps_(0) {} /// Return true if all inputs' in-edges are ready. bool AllInputsReady() const; /// Expand all variables in a command and return it as a string. /// If incl_rsp_file is enabled, the string will also contain the /// full contents of a response file (if applicable) string EvaluateCommand(bool incl_rsp_file = false); string GetBinding(const string& key); bool GetBindingBool(const string& key); void Dump(const char* prefix="") const; const Rule* rule_; Pool* pool_; vector inputs_; vector outputs_; BindingEnv* env_; bool outputs_ready_; bool deps_missing_; const Rule& rule() const { return *rule_; } Pool* pool() const { return pool_; } int weight() const { return 1; } bool outputs_ready() const { return outputs_ready_; } // There are three types of inputs. // 1) explicit deps, which show up as $in on the command line; // 2) implicit deps, which the target depends on implicitly (e.g. C headers), // and changes in them cause the target to rebuild; // 3) order-only deps, which are needed before the target builds but which // don't cause the target to rebuild. // These are stored in inputs_ in that order, and we keep counts of // #2 and #3 when we need to access the various subsets. int implicit_deps_; int order_only_deps_; bool is_implicit(size_t index) { return index >= inputs_.size() - order_only_deps_ - implicit_deps_ && !is_order_only(index); } bool is_order_only(size_t index) { return index >= inputs_.size() - order_only_deps_; } bool is_phony() const; bool use_console() const; }; /// ImplicitDepLoader loads implicit dependencies, as referenced via the /// "depfile" attribute in build files. struct ImplicitDepLoader { ImplicitDepLoader(State* state, DepsLog* deps_log, DiskInterface* disk_interface) : state_(state), disk_interface_(disk_interface), deps_log_(deps_log) {} /// Load implicit dependencies for \a edge. /// @return false on error (without filling \a err if info is just missing // or out of date). bool LoadDeps(Edge* edge, string* err); DepsLog* deps_log() const { return deps_log_; } private: /// Load implicit dependencies for \a edge from a depfile attribute. /// @return false on error (without filling \a err if info is just missing). bool LoadDepFile(Edge* edge, const string& path, string* err); /// Load implicit dependencies for \a edge from the DepsLog. /// @return false on error (without filling \a err if info is just missing). bool LoadDepsFromLog(Edge* edge, string* err); /// Preallocate \a count spaces in the input array on \a edge, returning /// an iterator pointing at the first new space. vector::iterator PreallocateSpace(Edge* edge, int count); /// If we don't have a edge that generates this input already, /// create one; this makes us not abort if the input is missing, /// but instead will rebuild in that circumstance. void CreatePhonyInEdge(Node* node); State* state_; DiskInterface* disk_interface_; DepsLog* deps_log_; }; /// DependencyScan manages the process of scanning the files in a graph /// and updating the dirty/outputs_ready state of all the nodes and edges. struct DependencyScan { DependencyScan(State* state, BuildLog* build_log, DepsLog* deps_log, DiskInterface* disk_interface) : build_log_(build_log), disk_interface_(disk_interface), dep_loader_(state, deps_log, disk_interface) {} /// Examine inputs, outputs, and command lines to judge whether an edge /// needs to be re-run, and update outputs_ready_ and each outputs' |dirty_| /// state accordingly. /// Returns false on failure. bool RecomputeDirty(Edge* edge, string* err); /// Recompute whether any output of the edge is dirty. /// Returns true if so. bool RecomputeOutputsDirty(Edge* edge, Node* most_recent_input); BuildLog* build_log() const { return build_log_; } void set_build_log(BuildLog* log) { build_log_ = log; } DepsLog* deps_log() const { return dep_loader_.deps_log(); } private: /// Recompute whether a given single output should be marked dirty. /// Returns true if so. bool RecomputeOutputDirty(Edge* edge, Node* most_recent_input, const string& command, Node* output); BuildLog* build_log_; DiskInterface* disk_interface_; ImplicitDepLoader dep_loader_; }; #endif // NINJA_GRAPH_H_