summaryrefslogtreecommitdiff
path: root/chromium/services/audio/stream_factory.cc
blob: ff64baf61b7fd14086e9c641d3d38cc18fbf45f5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "services/audio/stream_factory.h"

#include <utility>

#include "base/bind.h"
#include "base/strings/stringprintf.h"
#include "base/trace_event/trace_event.h"
#include "base/unguessable_token.h"
#include "build/chromecast_buildflags.h"
#include "media/audio/audio_device_description.h"
#include "services/audio/input_stream.h"
#include "services/audio/local_muter.h"
#include "services/audio/loopback_stream.h"
#include "services/audio/output_stream.h"
#include "services/audio/user_input_monitor.h"

namespace audio {

StreamFactory::StreamFactory(media::AudioManager* audio_manager)
    : audio_manager_(audio_manager),
      loopback_worker_thread_("Loopback Worker") {
}

StreamFactory::~StreamFactory() {
  DCHECK_CALLED_ON_VALID_SEQUENCE(owning_sequence_);
}

void StreamFactory::Bind(mojo::PendingReceiver<mojom::StreamFactory> receiver) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(owning_sequence_);
  receivers_.Add(this, std::move(receiver));
}

void StreamFactory::CreateInputStream(
    mojo::PendingReceiver<media::mojom::AudioInputStream> stream_receiver,
    mojo::PendingRemote<media::mojom::AudioInputStreamClient> client,
    mojo::PendingRemote<media::mojom::AudioInputStreamObserver> observer,
    mojo::PendingRemote<media::mojom::AudioLog> pending_log,
    const std::string& device_id,
    const media::AudioParameters& params,
    uint32_t shared_memory_count,
    bool enable_agc,
    base::ReadOnlySharedMemoryRegion key_press_count_buffer,
    CreateInputStreamCallback created_callback) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(owning_sequence_);
  TRACE_EVENT_NESTABLE_ASYNC_INSTANT2("audio", "CreateInputStream", this,
                                      "device id", device_id, "params",
                                      params.AsHumanReadableString());

  // Unretained is safe since |this| indirectly owns the InputStream.
  auto deleter_callback = base::BindOnce(&StreamFactory::DestroyInputStream,
                                         base::Unretained(this));

  input_streams_.insert(std::make_unique<InputStream>(
      std::move(created_callback), std::move(deleter_callback),
      std::move(stream_receiver), std::move(client), std::move(observer),
      std::move(pending_log), audio_manager_,
      UserInputMonitor::Create(std::move(key_press_count_buffer)), device_id,
      params, shared_memory_count, enable_agc));
}

void StreamFactory::AssociateInputAndOutputForAec(
    const base::UnguessableToken& input_stream_id,
    const std::string& output_device_id) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(owning_sequence_);
  for (const auto& stream : input_streams_) {
    if (stream->id() == input_stream_id) {
      stream->SetOutputDeviceForAec(output_device_id);
      return;
    }
  }
}

void StreamFactory::CreateOutputStream(
    mojo::PendingReceiver<media::mojom::AudioOutputStream> stream_receiver,
    mojo::PendingAssociatedRemote<media::mojom::AudioOutputStreamObserver>
        observer,
    mojo::PendingRemote<media::mojom::AudioLog> log,
    const std::string& output_device_id,
    const media::AudioParameters& params,
    const base::UnguessableToken& group_id,
    CreateOutputStreamCallback created_callback) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(owning_sequence_);
  TRACE_EVENT_NESTABLE_ASYNC_INSTANT2("audio", "CreateOutputStream", this,
                                      "device id", output_device_id, "params",
                                      params.AsHumanReadableString());

  // Unretained is safe since |this| indirectly owns the OutputStream.
  auto deleter_callback = base::BindOnce(&StreamFactory::DestroyOutputStream,
                                         base::Unretained(this));

  // This is required for multizone audio playback on Cast devices.
  // See //chromecast/media/cast_audio_manager.h for more information.
  const std::string device_id_or_group_id =
#if BUILDFLAG(IS_CHROMECAST)
      (::media::AudioDeviceDescription::IsCommunicationsDevice(
           output_device_id) ||
       group_id.is_empty())
          ? output_device_id
          : group_id.ToString();
#else
      output_device_id;
#endif

  output_streams_.insert(std::make_unique<OutputStream>(
      std::move(created_callback), std::move(deleter_callback),
      std::move(stream_receiver), std::move(observer), std::move(log),
      audio_manager_, device_id_or_group_id, params, &coordinator_, group_id));
}

void StreamFactory::BindMuter(
    mojo::PendingAssociatedReceiver<mojom::LocalMuter> receiver,
    const base::UnguessableToken& group_id) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(owning_sequence_);
  TRACE_EVENT_NESTABLE_ASYNC_INSTANT1("audio", "BindMuter", this, "group id",
                                      group_id.GetLowForSerialization());

  // Find the existing LocalMuter for this group, or create one on-demand.
  auto it = std::find_if(muters_.begin(), muters_.end(),
                         [&group_id](const std::unique_ptr<LocalMuter>& muter) {
                           return muter->group_id() == group_id;
                         });
  LocalMuter* muter;
  if (it == muters_.end()) {
    auto muter_ptr = std::make_unique<LocalMuter>(&coordinator_, group_id);
    muter = muter_ptr.get();
    muter->SetAllBindingsLostCallback(base::BindOnce(
        &StreamFactory::DestroyMuter, base::Unretained(this), muter));
    muters_.emplace_back(std::move(muter_ptr));
  } else {
    muter = it->get();
  }

  // Add the receiver.
  muter->AddReceiver(std::move(receiver));
}

void StreamFactory::CreateLoopbackStream(
    mojo::PendingReceiver<media::mojom::AudioInputStream> receiver,
    mojo::PendingRemote<media::mojom::AudioInputStreamClient> client,
    mojo::PendingRemote<media::mojom::AudioInputStreamObserver> observer,
    const media::AudioParameters& params,
    uint32_t shared_memory_count,
    const base::UnguessableToken& group_id,
    CreateLoopbackStreamCallback created_callback) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(owning_sequence_);
  TRACE_EVENT_NESTABLE_ASYNC_INSTANT2("audio", "CreateLoopbackStream", this,
                                      "group id",
                                      group_id.GetLowForSerialization(),
                                      "params", params.AsHumanReadableString());

  // All LoopbackStreams share a single realtime worker thread. This is because
  // the execution timing of scheduled tasks must be precise, and top priority
  // should be given to the smooth continuous flow of audio while in low-CPU
  // situations; all to avoid glitches. The thread is started just before the
  // first LoopbackStream will be created, and stopped after all LoopbackStreams
  // are gone.
  scoped_refptr<base::SequencedTaskRunner> task_runner;
  if (loopback_worker_thread_.IsRunning()) {
    task_runner = loopback_worker_thread_.task_runner();
  } else {
    TRACE_EVENT_BEGIN0("audio", "Start Loopback Worker");
    base::Thread::Options options;
    options.timer_slack = base::TIMER_SLACK_NONE;
    options.priority = base::ThreadPriority::REALTIME_AUDIO;
    if (loopback_worker_thread_.StartWithOptions(options)) {
      task_runner = loopback_worker_thread_.task_runner();
      TRACE_EVENT_END1("audio", "Start Loopback Worker", "success", true);
    } else {
      // Something about this platform or its current environment has prevented
      // a realtime audio thread from being started. Fall-back to using the
      // AudioManager worker thread.
      LOG(ERROR) << "Unable to start realtime loopback worker thread.";
      task_runner = audio_manager_->GetWorkerTaskRunner();
      TRACE_EVENT_END1("audio", "Start Loopback Worker", "success", false);
    }
  }

  auto stream = std::make_unique<LoopbackStream>(
      std::move(created_callback),
      base::BindOnce(&StreamFactory::DestroyLoopbackStream,
                     base::Unretained(this)),
      std::move(task_runner), std::move(receiver), std::move(client),
      std::move(observer), params, shared_memory_count, &coordinator_,
      group_id);
  loopback_streams_.emplace_back(std::move(stream));
}

void StreamFactory::DestroyInputStream(InputStream* stream) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(owning_sequence_);
  size_t erased = input_streams_.erase(stream);
  DCHECK_EQ(1u, erased);
}

void StreamFactory::DestroyOutputStream(OutputStream* stream) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(owning_sequence_);
  size_t erased = output_streams_.erase(stream);
  DCHECK_EQ(1u, erased);
}

void StreamFactory::DestroyMuter(LocalMuter* muter) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(owning_sequence_);
  DCHECK(muter);

  // Output streams have a task posting before destruction (see the OnError
  // function in output_stream.cc). To ensure that stream destruction and
  // unmuting is done in the intended order (the order in which the messages are
  // received by the service), we post a task for destroying the muter as well.
  // Otherwise, a "destroy all streams, then destroy the muter" sequence may
  // result in a brief blip of audio.
  auto do_destroy = [](base::WeakPtr<StreamFactory> weak_this,
                       LocalMuter* muter) {
    if (weak_this) {

      const auto it =
          std::find_if(weak_this->muters_.begin(), weak_this->muters_.end(),
                       base::MatchesUniquePtr(muter));
      DCHECK(it != weak_this->muters_.end());
      weak_this->muters_.erase(it);
    }
  };

  base::SequencedTaskRunnerHandle::Get()->PostTask(
      FROM_HERE,
      base::BindOnce(do_destroy, weak_ptr_factory_.GetWeakPtr(), muter));
}

void StreamFactory::DestroyLoopbackStream(LoopbackStream* stream) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(owning_sequence_);
  DCHECK(stream);

  const auto it =
      std::find_if(loopback_streams_.begin(), loopback_streams_.end(),
                   base::MatchesUniquePtr(stream));
  DCHECK(it != loopback_streams_.end());
  loopback_streams_.erase(it);

  // If all LoopbackStreams have ended, stop and join the worker thread.
  if (loopback_streams_.empty()) {
    TRACE_EVENT0("audio", "Stop Loopback Worker");
    loopback_worker_thread_.Stop();
  }
}

}  // namespace audio