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authorMichael Bruning <michael.bruning@digia.com>2014-03-05 18:09:38 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-04-10 12:53:15 +0200
commit57e665075b47bacb9a8ca7f6ad033e2dca3bcb04 (patch)
tree6cff69ec9715053e5580f559132e04a2385cecd2
parent0546c8656a3728bf4375da39027e096beba4f111 (diff)
downloadqtwebkit-57e665075b47bacb9a8ca7f6ad033e2dca3bcb04.tar.gz
Fix rendering of WebKit2 QML WebView with ANGLE.
The WebKit2 QML WebView was not rendered on ANGLE builds due to a precision mismatch for a uniform matrix used in in both vertex and fragment shaders which made the ANGLE compiler bail out on linking the shader program. This was fixed by overriding the precision to highp in both shaders. Task-number: QTBUG-37043 Change-Id: I840f8e348d5de1c5900576e7d68c3f8ddcdfa4a7 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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