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author | Allan Sandfeld Jensen <allan.jensen@digia.com> | 2014-01-30 17:01:04 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-01-31 21:21:42 +0100 |
commit | f314bb46c5b144be4559ac13f055062d5e3027b3 (patch) | |
tree | 975fbd34c77e27ddc3aa49ecd31f41414328df38 /Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.cpp | |
parent | db006e7811c4cdc8eada301a2a986a8abbc5d13f (diff) | |
download | qtwebkit-f314bb46c5b144be4559ac13f055062d5e3027b3.tar.gz |
Fix assert in m_stack.isEmpty() in GraphicsContext::~GraphicsContext()
Save and restore is not balanced in GraphicsContext. This causes
the log error "ERROR void GraphicsContext::restore() stack is empty"
and assert in the GraphicsContext destructor.
The cause is a mismatch of GraphicsContexts being saved and restored by
TextureMapperImageBuffer beginClip and endClip. This patch fixes endClip
to restore the currentContext beginClip saved.
Change-Id: Ief0100dd26c7eded04734167e86712a81f1a7674
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
Diffstat (limited to 'Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.cpp')
-rw-r--r-- | Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.cpp b/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.cpp index c04e576db..668ea95b1 100644 --- a/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.cpp +++ b/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.cpp @@ -114,6 +114,15 @@ void TextureMapperImageBuffer::beginClip(const TransformationMatrix& matrix, con #endif } +void TextureMapperImageBuffer::endClip() +{ + GraphicsContext* context = currentContext(); + if (!context) + return; + + context->restore(); +} + void TextureMapperImageBuffer::drawTexture(const BitmapTexture& texture, const FloatRect& targetRect, const TransformationMatrix& matrix, float opacity, unsigned /* exposedEdges */) { GraphicsContext* context = currentContext(); |