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Diffstat (limited to 'Source/WebCore/html/canvas/WebGLObject.cpp')
-rw-r--r-- | Source/WebCore/html/canvas/WebGLObject.cpp | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/Source/WebCore/html/canvas/WebGLObject.cpp b/Source/WebCore/html/canvas/WebGLObject.cpp new file mode 100644 index 000000000..7b629a69c --- /dev/null +++ b/Source/WebCore/html/canvas/WebGLObject.cpp @@ -0,0 +1,81 @@ +/* + * Copyright (C) 2009 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" + +#if ENABLE(WEBGL) + +#include "WebGLObject.h" + +#include "WebGLRenderingContext.h" + +namespace WebCore { + +WebGLObject::WebGLObject(WebGLRenderingContext* context) + : m_object(0) + , m_context(context) + , m_attachmentCount(0) + , m_deleted(false) +{ +} + +WebGLObject::~WebGLObject() +{ + if (m_context) + m_context->removeObject(this); +} + +void WebGLObject::setObject(Platform3DObject object) +{ + // object==0 && m_deleted==false indicating an uninitialized state; + ASSERT(!m_object && !m_deleted); + m_object = object; +} + +void WebGLObject::deleteObject() +{ + m_deleted = true; + if (!m_context || !m_object) + return; + if (!m_attachmentCount) { + m_context->graphicsContext3D()->makeContextCurrent(); + deleteObjectImpl(m_object); + m_object = 0; + } +} + +void WebGLObject::detachContext() +{ + m_attachmentCount = 0; // Make sure OpenGL resource is deleted. + if (m_context) { + deleteObject(); + m_context->removeObject(this); + m_context = 0; + } +} + +} + +#endif // ENABLE(WEBGL) |