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Diffstat (limited to 'Source/WebCore/html/canvas/WebGLVertexArrayObjectOES.h')
-rw-r--r-- | Source/WebCore/html/canvas/WebGLVertexArrayObjectOES.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/Source/WebCore/html/canvas/WebGLVertexArrayObjectOES.h b/Source/WebCore/html/canvas/WebGLVertexArrayObjectOES.h new file mode 100644 index 000000000..f49a78069 --- /dev/null +++ b/Source/WebCore/html/canvas/WebGLVertexArrayObjectOES.h @@ -0,0 +1,98 @@ +/* + * Copyright (C) 2011 Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef WebGLVertexArrayObjectOES_h +#define WebGLVertexArrayObjectOES_h + +#include "WebGLBuffer.h" +#include "WebGLObject.h" + +#include <wtf/PassRefPtr.h> +#include <wtf/RefCounted.h> + +namespace WebCore { + +class WebGLVertexArrayObjectOES : public WebGLObject { +public: + enum VaoType { + VaoTypeDefault, + VaoTypeUser, + }; + + virtual ~WebGLVertexArrayObjectOES() { deleteObject(); } + + static PassRefPtr<WebGLVertexArrayObjectOES> create(WebGLRenderingContext*, VaoType); + + // Cached values for vertex attrib range checks + struct VertexAttribState { + VertexAttribState() + : enabled(false) + , bytesPerElement(0) + , size(4) + , type(GraphicsContext3D::FLOAT) + , normalized(false) + , stride(16) + , originalStride(0) + , offset(0) + { + } + + bool enabled; + RefPtr<WebGLBuffer> bufferBinding; + GC3Dsizei bytesPerElement; + GC3Dint size; + GC3Denum type; + bool normalized; + GC3Dsizei stride; + GC3Dsizei originalStride; + GC3Dintptr offset; + }; + + bool isDefaultObject() const { return m_type == VaoTypeDefault; } + + bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } + void setHasEverBeenBound() { m_hasEverBeenBound = true; } + + PassRefPtr<WebGLBuffer> getElementArrayBuffer() const { return m_boundElementArrayBuffer; } + void setElementArrayBuffer(PassRefPtr<WebGLBuffer> buffer) { m_boundElementArrayBuffer = buffer; } + + VertexAttribState& getVertexAttribState(int index) { return m_vertexAttribState[index]; } + +private: + WebGLVertexArrayObjectOES(WebGLRenderingContext*, VaoType); + + virtual void deleteObjectImpl(Platform3DObject); + + virtual bool isVertexArray() const { return true; } + + VaoType m_type; + bool m_hasEverBeenBound; + RefPtr<WebGLBuffer> m_boundElementArrayBuffer; + Vector<VertexAttribState> m_vertexAttribState; +}; + +} // namespace WebCore + +#endif // WebGLVertexArrayObjectOES_h |