/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 2004-2005 Allan Sandfeld Jensen (kde@carewolf.com) * Copyright (C) 2006, 2007 Nicholas Shanks (webkit@nickshanks.com) * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. * Copyright (C) 2007 Alexey Proskuryakov * Copyright (C) 2007, 2008 Eric Seidel * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * Copyright (c) 2011, Code Aurora Forum. All rights reserved. * Copyright (C) Research In Motion Limited 2011. All rights reserved. * Copyright (C) 2012, Google, Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SiblingTraversalStrategies_h #define SiblingTraversalStrategies_h #include "Element.h" #include "RenderStyle.h" #include namespace WebCore { struct DOMSiblingTraversalStrategy { bool isFirstChild(Element*) const; bool isLastChild(Element*) const; bool isFirstOfType(Element*, const QualifiedName&) const; bool isLastOfType(Element*, const QualifiedName&) const; int countElementsBefore(Element*) const; int countElementsAfter(Element*) const; int countElementsOfTypeBefore(Element*, const QualifiedName&) const; int countElementsOfTypeAfter(Element*, const QualifiedName&) const; }; inline bool DOMSiblingTraversalStrategy::isFirstChild(Element* element) const { return !element->previousElementSibling(); } inline bool DOMSiblingTraversalStrategy::isLastChild(Element* element) const { return !element->nextElementSibling(); } inline bool DOMSiblingTraversalStrategy::isFirstOfType(Element* element, const QualifiedName& type) const { for (const Element* sibling = element->previousElementSibling(); sibling; sibling = sibling->previousElementSibling()) { if (sibling->hasTagName(type)) return false; } return true; } inline bool DOMSiblingTraversalStrategy::isLastOfType(Element* element, const QualifiedName& type) const { for (const Element* sibling = element->nextElementSibling(); sibling; sibling = sibling->nextElementSibling()) { if (sibling->hasTagName(type)) return false; } return true; } inline int DOMSiblingTraversalStrategy::countElementsBefore(Element* element) const { int count = 0; for (const Element* sibling = element->previousElementSibling(); sibling; sibling = sibling->previousElementSibling()) { unsigned index = sibling->childIndex(); if (index) { count += index; break; } count++; } return count; } inline int DOMSiblingTraversalStrategy::countElementsOfTypeBefore(Element* element, const QualifiedName& type) const { int count = 0; for (const Element* sibling = element->previousElementSibling(); sibling; sibling = sibling->previousElementSibling()) { if (sibling->hasTagName(type)) ++count; } return count; } inline int DOMSiblingTraversalStrategy::countElementsAfter(Element* element) const { int count = 0; for (const Element* sibling = element->nextElementSibling(); sibling; sibling = sibling->nextElementSibling()) ++count; return count; } inline int DOMSiblingTraversalStrategy::countElementsOfTypeAfter(Element* element, const QualifiedName& type) const { int count = 0; for (const Element* sibling = element->nextElementSibling(); sibling; sibling = sibling->nextElementSibling()) { if (sibling->hasTagName(type)) ++count; } return count; } struct ShadowDOMSiblingTraversalStrategy { ShadowDOMSiblingTraversalStrategy(const Vector >& siblings, int nth) : m_siblings(siblings) , m_nth(nth) { } bool isFirstChild(Element*) const; bool isLastChild(Element*) const; bool isFirstOfType(Element*, const QualifiedName&) const; bool isLastOfType(Element*, const QualifiedName&) const; int countElementsBefore(Element*) const; int countElementsAfter(Element*) const; int countElementsOfTypeBefore(Element*, const QualifiedName&) const; int countElementsOfTypeAfter(Element*, const QualifiedName&) const; private: Vector > m_siblings; int m_nth; }; inline bool ShadowDOMSiblingTraversalStrategy::isFirstChild(Element* element) const { UNUSED_PARAM(element); const Vector >& siblings = m_siblings; ASSERT(element == toElement(siblings[m_nth].get())); for (int i = m_nth - 1; i >= 0; --i) { if (siblings[i] && siblings[i]->isElementNode()) return false; } return true; } inline bool ShadowDOMSiblingTraversalStrategy::isLastChild(Element* element) const { UNUSED_PARAM(element); const Vector >& siblings = m_siblings; ASSERT(element == toElement(siblings[m_nth].get())); for (size_t i = m_nth + 1; i < siblings.size(); ++i) { if (siblings[i] && siblings[i]->isElementNode()) return false; } return true; } inline bool ShadowDOMSiblingTraversalStrategy::isFirstOfType(Element* element, const QualifiedName& type) const { UNUSED_PARAM(element); const Vector >& siblings = m_siblings; ASSERT(element == toElement(siblings[m_nth].get())); for (int i = m_nth - 1; i >= 0; --i) { if (siblings[i] && siblings[i]->isElementNode() && siblings[i]->hasTagName(type)) return false; } return true; } inline bool ShadowDOMSiblingTraversalStrategy::isLastOfType(Element* element, const QualifiedName& type) const { UNUSED_PARAM(element); const Vector >& siblings = m_siblings; ASSERT(element == toElement(siblings[m_nth].get())); for (size_t i = m_nth + 1; i < siblings.size(); ++i) { if (siblings[i] && siblings[i]->isElementNode() && siblings[i]->hasTagName(type)) return false; } return true; } inline int ShadowDOMSiblingTraversalStrategy::countElementsBefore(Element* element) const { UNUSED_PARAM(element); const Vector >& siblings = m_siblings; ASSERT(element == toElement(siblings[m_nth].get())); int count = 0; for (int i = m_nth - 1; i >= 0; --i) { if (siblings[i] && siblings[i]->isElementNode()) ++count; } return count; } inline int ShadowDOMSiblingTraversalStrategy::countElementsAfter(Element* element) const { UNUSED_PARAM(element); const Vector >& siblings = m_siblings; ASSERT(element == toElement(siblings[m_nth].get())); int count = 0; for (size_t i = m_nth + 1; i < siblings.size(); ++i) { if (siblings[i] && siblings[i]->isElementNode()) return ++count; } return count; } inline int ShadowDOMSiblingTraversalStrategy::countElementsOfTypeBefore(Element* element, const QualifiedName& type) const { UNUSED_PARAM(element); const Vector >& siblings = m_siblings; ASSERT(element == toElement(siblings[m_nth].get())); int count = 0; for (int i = m_nth - 1; i >= 0; --i) { if (siblings[i] && siblings[i]->isElementNode() && siblings[i]->hasTagName(type)) ++count; } return count; } inline int ShadowDOMSiblingTraversalStrategy::countElementsOfTypeAfter(Element* element, const QualifiedName& type) const { UNUSED_PARAM(element); const Vector >& siblings = m_siblings; ASSERT(element == toElement(siblings[m_nth].get())); int count = 0; for (size_t i = m_nth + 1; i < siblings.size(); ++i) { if (siblings[i] && siblings[i]->isElementNode() && siblings[i]->hasTagName(type)) return ++count; } return count; } } #endif