/* * Copyright (C) 2010 Google Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef EventContext_h #define EventContext_h #include "EventTarget.h" #include "Node.h" #include "TreeScope.h" #include namespace WebCore { class Event; class EventContext { public: // FIXME: Use ContainerNode instead of Node. EventContext(PassRefPtr, PassRefPtr currentTarget, PassRefPtr target); Node* node() const; EventTarget* target() const; EventTarget* relatedTarget() const; bool currentTargetSameAsTarget() const; void handleLocalEvents(Event*) const; void setRelatedTarget(PassRefPtr); private: #ifndef NDEBUG bool isUnreachableNode(EventTarget*); bool isReachable(Node*); #endif RefPtr m_node; RefPtr m_currentTarget; RefPtr m_target; RefPtr m_relatedTarget; }; inline Node* EventContext::node() const { return m_node.get(); } inline EventTarget* EventContext::target() const { return m_target.get(); } inline bool EventContext::currentTargetSameAsTarget() const { return m_currentTarget.get() == m_target.get(); } inline EventTarget* EventContext::relatedTarget() const { return m_relatedTarget.get(); } inline void EventContext::setRelatedTarget(PassRefPtr relatedTarget) { ASSERT(!isUnreachableNode(relatedTarget.get())); m_relatedTarget = relatedTarget; } #ifndef NDEBUG inline bool EventContext::isUnreachableNode(EventTarget* target) { // FIXME: Checks also for SVG elements. return target && target->toNode() && !target->toNode()->isSVGElement() && !isReachable(target->toNode()); } inline bool EventContext::isReachable(Node* target) { ASSERT(target); TreeScope* targetScope = target->treeScope(); for (TreeScope* scope = m_node->treeScope(); scope; scope = scope->parentTreeScope()) { if (scope == targetScope) return true; } return false; } #endif } #endif // EventContext_h