/* * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above * copyright notice, this list of conditions and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef WebKitNamedFlow_h #define WebKitNamedFlow_h #include "EventTarget.h" #include #include #include #include namespace WebCore { class Document; class NamedFlowCollection; class Node; class NodeList; class RenderNamedFlowThread; class ScriptExecutionContext; class WebKitNamedFlow : public RefCounted, public EventTarget { public: static PassRefPtr create(PassRefPtr manager, const AtomicString& flowThreadName); ~WebKitNamedFlow(); const AtomicString& name() const; bool overset() const; int firstEmptyRegionIndex() const; PassRefPtr getRegionsByContent(Node*); PassRefPtr getRegions(); PassRefPtr getContent(); using RefCounted::ref; using RefCounted::deref; virtual const AtomicString& interfaceName() const; virtual ScriptExecutionContext* scriptExecutionContext() const; // This function is called from the JS binding code to determine if the NamedFlow object is reachable or not. // If the object has listeners, the object should only be discarded if the parent Document is not reachable. Node* ownerNode() const; void setRenderer(RenderNamedFlowThread* parentFlowThread); enum FlowState { FlowStateCreated, FlowStateNull }; FlowState flowState() const { return m_parentFlowThread ? FlowStateCreated : FlowStateNull; } void dispatchRegionLayoutUpdateEvent(); void dispatchRegionOversetChangeEvent(); private: WebKitNamedFlow(PassRefPtr, const AtomicString&); // EventTarget implementation. virtual void refEventTarget() { ref(); } virtual void derefEventTarget() { deref(); } virtual EventTargetData* eventTargetData() OVERRIDE; virtual EventTargetData* ensureEventTargetData() OVERRIDE; // The name of the flow thread as specified in CSS. AtomicString m_flowThreadName; RefPtr m_flowManager; RenderNamedFlowThread* m_parentFlowThread; EventTargetData m_eventTargetData; }; } #endif