/* * Copyright (C) 2005, 2006, 2011 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ResourceLoader_h #define ResourceLoader_h #include "ResourceHandleClient.h" #include "ResourceLoaderOptions.h" #include "ResourceLoaderTypes.h" #include "ResourceRequest.h" #include "ResourceResponse.h" #include #include namespace WebCore { class AuthenticationChallenge; class DocumentLoader; class Frame; class FrameLoader; class KURL; class ResourceBuffer; class ResourceHandle; class ResourceLoader : public RefCounted, protected ResourceHandleClient { public: virtual ~ResourceLoader(); void cancel(); virtual bool init(const ResourceRequest&); FrameLoader* frameLoader() const; DocumentLoader* documentLoader() const { return m_documentLoader.get(); } const ResourceRequest& originalRequest() const { return m_originalRequest; } virtual void cancel(const ResourceError&); ResourceError cancelledError(); ResourceError blockedError(); ResourceError cannotShowURLError(); virtual void setDefersLoading(bool); bool defersLoading() const { return m_defersLoading; } unsigned long identifier() const { return m_identifier; } virtual void releaseResources(); const ResourceResponse& response() const; ResourceBuffer* resourceData() const { return m_resourceData.get(); } void clearResourceData(); virtual bool isSubresourceLoader(); virtual void willSendRequest(ResourceRequest&, const ResourceResponse& redirectResponse); virtual void didSendData(unsigned long long bytesSent, unsigned long long totalBytesToBeSent); virtual void didReceiveResponse(const ResourceResponse&); virtual void didReceiveData(const char*, int, long long encodedDataLength, DataPayloadType); virtual void didReceiveBuffer(PassRefPtr, long long encodedDataLength, DataPayloadType); void willStopBufferingData(const char*, int); virtual void didFinishLoading(double finishTime); virtual void didFail(const ResourceError&); #if USE(NETWORK_CFDATA_ARRAY_CALLBACK) virtual void didReceiveDataArray(CFArrayRef dataArray); #endif void didChangePriority(ResourceLoadPriority); virtual bool shouldUseCredentialStorage(); virtual void didReceiveAuthenticationChallenge(const AuthenticationChallenge&); void didCancelAuthenticationChallenge(const AuthenticationChallenge&); #if USE(PROTECTION_SPACE_AUTH_CALLBACK) virtual bool canAuthenticateAgainstProtectionSpace(const ProtectionSpace&); #endif virtual void receivedCancellation(const AuthenticationChallenge&); // ResourceHandleClient virtual void willSendRequest(ResourceHandle*, ResourceRequest&, const ResourceResponse& redirectResponse) OVERRIDE; virtual void didSendData(ResourceHandle*, unsigned long long bytesSent, unsigned long long totalBytesToBeSent) OVERRIDE; virtual void didReceiveResponse(ResourceHandle*, const ResourceResponse&) OVERRIDE; virtual void didReceiveData(ResourceHandle*, const char*, int, int encodedDataLength) OVERRIDE; virtual void didReceiveBuffer(ResourceHandle*, PassRefPtr, int encodedDataLength) OVERRIDE; virtual void didFinishLoading(ResourceHandle*, double finishTime) OVERRIDE; virtual void didFail(ResourceHandle*, const ResourceError&) OVERRIDE; virtual void wasBlocked(ResourceHandle*) OVERRIDE; virtual void cannotShowURL(ResourceHandle*) OVERRIDE; virtual void willStopBufferingData(ResourceHandle*, const char* data, int length) { willStopBufferingData(data, length); } virtual bool shouldUseCredentialStorage(ResourceHandle*) OVERRIDE { return shouldUseCredentialStorage(); } virtual void didReceiveAuthenticationChallenge(ResourceHandle*, const AuthenticationChallenge& challenge) OVERRIDE { didReceiveAuthenticationChallenge(challenge); } virtual void didCancelAuthenticationChallenge(ResourceHandle*, const AuthenticationChallenge& challenge) OVERRIDE { didCancelAuthenticationChallenge(challenge); } #if USE(NETWORK_CFDATA_ARRAY_CALLBACK) virtual void didReceiveDataArray(ResourceHandle*, CFArrayRef dataArray) OVERRIDE; #endif #if USE(PROTECTION_SPACE_AUTH_CALLBACK) virtual bool canAuthenticateAgainstProtectionSpace(ResourceHandle*, const ProtectionSpace& protectionSpace) OVERRIDE { return canAuthenticateAgainstProtectionSpace(protectionSpace); } #endif virtual void receivedCancellation(ResourceHandle*, const AuthenticationChallenge& challenge) OVERRIDE { receivedCancellation(challenge); } #if PLATFORM(MAC) #if USE(CFNETWORK) virtual CFCachedURLResponseRef willCacheResponse(ResourceHandle*, CFCachedURLResponseRef) OVERRIDE; #else virtual NSCachedURLResponse* willCacheResponse(ResourceHandle*, NSCachedURLResponse*) OVERRIDE; #endif #endif // PLATFORM(MAC) #if PLATFORM(WIN) && USE(CFNETWORK) // FIXME: Windows should use willCacheResponse - . virtual bool shouldCacheResponse(ResourceHandle*, CFCachedURLResponseRef) OVERRIDE; #endif const KURL& url() const { return m_request.url(); } ResourceHandle* handle() const { return m_handle.get(); } bool shouldSendResourceLoadCallbacks() const { return m_options.sendLoadCallbacks == SendCallbacks; } void setSendCallbackPolicy(SendCallbackPolicy sendLoadCallbacks) { m_options.sendLoadCallbacks = sendLoadCallbacks; } bool shouldSniffContent() const { return m_options.sniffContent == SniffContent; } ClientCredentialPolicy clientCredentialPolicy() const { return m_options.clientCredentialPolicy; } bool reachedTerminalState() const { return m_reachedTerminalState; } const ResourceRequest& request() const { return m_request; } void setDataBufferingPolicy(DataBufferingPolicy); protected: ResourceLoader(Frame*, ResourceLoaderOptions); friend class ResourceLoadScheduler; // for access to start() // start() actually sends the load to the network (unless the load is being // deferred) and should only be called by ResourceLoadScheduler or setDefersLoading(). void start(); void didFinishLoadingOnePart(double finishTime); void cleanupForError(const ResourceError&); bool wasCancelled() const { return m_cancellationStatus >= Cancelled; } void didReceiveDataOrBuffer(const char*, int, PassRefPtr, long long encodedDataLength, DataPayloadType); const ResourceLoaderOptions& options() { return m_options; } RefPtr m_handle; RefPtr m_frame; RefPtr m_documentLoader; ResourceResponse m_response; private: virtual void willCancel(const ResourceError&) = 0; virtual void didCancel(const ResourceError&) = 0; void addDataOrBuffer(const char*, int, SharedBuffer*, DataPayloadType); ResourceRequest m_request; ResourceRequest m_originalRequest; // Before redirects. RefPtr m_resourceData; unsigned long m_identifier; bool m_reachedTerminalState; bool m_notifiedLoadComplete; enum CancellationStatus { NotCancelled, CalledWillCancel, Cancelled, FinishedCancel }; CancellationStatus m_cancellationStatus; bool m_defersLoading; ResourceRequest m_deferredRequest; ResourceLoaderOptions m_options; }; inline const ResourceResponse& ResourceLoader::response() const { return m_response; } } #endif