/* * Copyright (C) 2011 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "WebKitAnimation.h" #include "Animation.h" #include "AnimationBase.h" #include "RenderStyle.h" using namespace std; namespace WebCore { WebKitAnimation::WebKitAnimation(PassRefPtr keyframeAnimation) : m_keyframeAnimation(keyframeAnimation) { } String WebKitAnimation::name() const { return m_keyframeAnimation->animation()->name(); } double WebKitAnimation::duration() const { return m_keyframeAnimation->duration(); } double WebKitAnimation::elapsedTime() const { return m_keyframeAnimation->getElapsedTime(); } void WebKitAnimation::setElapsedTime(double time) { m_keyframeAnimation->setElapsedTime(time); } double WebKitAnimation::delay() const { return m_keyframeAnimation->animation()->delay(); } int WebKitAnimation::iterationCount() const { return m_keyframeAnimation->animation()->iterationCount(); } bool WebKitAnimation::paused() const { return m_keyframeAnimation->paused(); } bool WebKitAnimation::ended() const { int iterations = iterationCount(); if (iterations == Animation::IterationCountInfinite) return false; return m_keyframeAnimation->getElapsedTime() > (m_keyframeAnimation->duration() * iterations); } WebKitAnimation::Direction WebKitAnimation::direction() const { switch (m_keyframeAnimation->animation()->direction()) { case Animation::AnimationDirectionNormal: return DIRECTION_NORMAL; case Animation::AnimationDirectionAlternate: return DIRECTION_ALTERNATE; case Animation::AnimationDirectionReverse: return DIRECTION_REVERSE; case Animation::AnimationDirectionAlternateReverse: return DIRECTION_ALTERNATE_REVERSE; } ASSERT_NOT_REACHED(); return DIRECTION_NORMAL; } WebKitAnimation::FillMode WebKitAnimation::fillMode() const { switch (m_keyframeAnimation->animation()->fillMode()) { case AnimationFillModeNone: return FILL_NONE; case AnimationFillModeForwards: return FILL_FORWARDS; case AnimationFillModeBackwards: return FILL_BACKWARDS; case AnimationFillModeBoth: return FILL_BOTH; } ASSERT_NOT_REACHED(); return FILL_BOTH; } void WebKitAnimation::pause() { m_keyframeAnimation->pause(); } void WebKitAnimation::play() { m_keyframeAnimation->play(); } }