/* * Copyright (C) 2012 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "RenderMultiColumnSet.h" #include "RenderMultiColumnBlock.h" namespace WebCore { RenderMultiColumnSet::RenderMultiColumnSet(Node* node, RenderFlowThread* flowThread) : RenderRegionSet(node, flowThread) , m_columnCount(1) , m_columnWidth(ZERO_LAYOUT_UNIT) , m_columnHeight(ZERO_LAYOUT_UNIT) { } void RenderMultiColumnSet::computeLogicalWidth() { // Our logical width starts off matching the column block itself. // This width will be fixed up after the flow thread lays out once it is determined exactly how many // columns we ended up holding. // FIXME: When we add regions support, we'll start it off at the width of the multi-column // block in that particular region. setLogicalWidth(parentBox()->contentLogicalWidth()); RenderMultiColumnBlock* parentBlock = toRenderMultiColumnBlock(parent()); setColumnWidthAndCount(parentBlock->columnWidth(), parentBlock->columnCount()); // FIXME: This will eventually vary if we are contained inside regions. } void RenderMultiColumnSet::computeLogicalHeight() { // Make sure our column height is up to date. RenderMultiColumnBlock* parentBlock = toRenderMultiColumnBlock(parent()); setColumnHeight(parentBlock->columnHeight()); // FIXME: Once we make more than one column set, this will become variable. // Our logical height is always just the height of our columns. setLogicalHeight(columnHeight()); } const char* RenderMultiColumnSet::renderName() const { return "RenderMultiColumnSet"; } }