/* * Copyright (C) 2007 Eric Seidel * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef RenderSVGHiddenContainer_h #define RenderSVGHiddenContainer_h #include "RenderSVGContainer.h" namespace WebCore { class SVGElement; // This class is for containers which are never drawn, but do need to support style // , , are all good examples class RenderSVGHiddenContainer : public RenderSVGContainer { public: RenderSVGHiddenContainer(SVGElement&, Ref&&); protected: virtual void layout() override; private: virtual bool isSVGHiddenContainer() const override final { return true; } virtual const char* renderName() const override { return "RenderSVGHiddenContainer"; } virtual void paint(PaintInfo&, const LayoutPoint&) override final; virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject*) const override final { return LayoutRect(); } virtual void absoluteQuads(Vector&, bool* wasFixed) const override final; virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override final; }; } #endif // RenderSVGHiddenContainer_h