/* * Copyright (C) 2004, 2005 Nikolas Zimmermann * Copyright (C) 2004, 2005 Rob Buis * Copyright (C) 2008 Apple Inc. All rights reserved. * Copyright (C) Research In Motion Limited 2011. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGAnimateElement_h #define SVGAnimateElement_h #if ENABLE(SVG) #include "SVGAnimatedType.h" #include "SVGAnimatedTypeAnimator.h" #include "SVGAnimationElement.h" #include namespace WebCore { class SVGAnimatedProperty; class SVGAnimateElement : public SVGAnimationElement { public: static PassRefPtr create(const QualifiedName&, Document*); virtual ~SVGAnimateElement(); AnimatedPropertyType determineAnimatedPropertyType(SVGElement*) const; protected: SVGAnimateElement(const QualifiedName&, Document*); virtual void resetAnimatedType(); virtual void clearAnimatedType(SVGElement* targetElement); virtual bool calculateToAtEndOfDurationValue(const String& toAtEndOfDurationString); virtual bool calculateFromAndToValues(const String& fromString, const String& toString); virtual bool calculateFromAndByValues(const String& fromString, const String& byString); virtual void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGSMILElement* resultElement); virtual void applyResultsToTarget(); virtual float calculateDistance(const String& fromString, const String& toString); virtual bool isAdditive() const OVERRIDE; virtual void setTargetElement(SVGElement*) OVERRIDE; virtual void setAttributeName(const QualifiedName&) OVERRIDE; AnimatedPropertyType m_animatedPropertyType; private: void resetAnimatedPropertyType(); SVGAnimatedTypeAnimator* ensureAnimator(); virtual bool hasValidAttributeType(); OwnPtr m_fromType; OwnPtr m_toType; OwnPtr m_toAtEndOfDurationType; OwnPtr m_animatedType; SVGElementAnimatedPropertyList m_animatedProperties; OwnPtr m_animator; }; } // namespace WebCore #endif // ENABLE(SVG) #endif // SVGAnimateElement_h