/* * Copyright (C) 2004, 2005, 2007, 2008 Nikolas Zimmermann * Copyright (C) 2004, 2005, 2006 Rob Buis * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGGElement.h" #include "RenderSVGHiddenContainer.h" #include "RenderSVGResource.h" #include "RenderSVGTransformableContainer.h" #include "SVGElementInstance.h" #include "SVGNames.h" namespace WebCore { // Animated property definitions DEFINE_ANIMATED_BOOLEAN(SVGGElement, SVGNames::externalResourcesRequiredAttr, ExternalResourcesRequired, externalResourcesRequired) BEGIN_REGISTER_ANIMATED_PROPERTIES(SVGGElement) REGISTER_LOCAL_ANIMATED_PROPERTY(externalResourcesRequired) REGISTER_PARENT_ANIMATED_PROPERTIES(SVGGraphicsElement) END_REGISTER_ANIMATED_PROPERTIES SVGGElement::SVGGElement(const QualifiedName& tagName, Document* document, ConstructionType constructionType) : SVGGraphicsElement(tagName, document, constructionType) { ASSERT(hasTagName(SVGNames::gTag)); registerAnimatedPropertiesForSVGGElement(); } PassRefPtr SVGGElement::create(const QualifiedName& tagName, Document* document) { return adoptRef(new SVGGElement(tagName, document)); } bool SVGGElement::isSupportedAttribute(const QualifiedName& attrName) { DEFINE_STATIC_LOCAL(HashSet, supportedAttributes, ()); if (supportedAttributes.isEmpty()) { SVGLangSpace::addSupportedAttributes(supportedAttributes); SVGExternalResourcesRequired::addSupportedAttributes(supportedAttributes); } return supportedAttributes.contains(attrName); } void SVGGElement::parseAttribute(const QualifiedName& name, const AtomicString& value) { if (!isSupportedAttribute(name)) { SVGGraphicsElement::parseAttribute(name, value); return; } if (SVGLangSpace::parseAttribute(name, value)) return; if (SVGExternalResourcesRequired::parseAttribute(name, value)) return; ASSERT_NOT_REACHED(); } void SVGGElement::svgAttributeChanged(const QualifiedName& attrName) { if (!isSupportedAttribute(attrName)) { SVGGraphicsElement::svgAttributeChanged(attrName); return; } SVGElementInstance::InvalidationGuard invalidationGuard(this); if (RenderObject* renderer = this->renderer()) RenderSVGResource::markForLayoutAndParentResourceInvalidation(renderer); } RenderObject* SVGGElement::createRenderer(RenderArena* arena, RenderStyle* style) { // SVG 1.1 testsuite explicitely uses constructs like // We still have to create renderers for the & element, though the // subtree may be hidden - we only want the resource renderers to exist so they can be // referenced from somewhere else. if (style->display() == NONE) return new (arena) RenderSVGHiddenContainer(this); return new (arena) RenderSVGTransformableContainer(this); } bool SVGGElement::rendererIsNeeded(const NodeRenderingContext&) { // Unlike SVGStyledElement::rendererIsNeeded(), we still create renderers, even if // display is set to 'none' - which is special to SVG container elements. return parentOrShadowHostElement() && parentOrShadowHostElement()->isSVGElement(); } } #endif // ENABLE(SVG)