/* * Copyright (C) Research In Motion Limited 2010-2011. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGPathStringBuilder.h" #include namespace WebCore { String SVGPathStringBuilder::result() { unsigned size = m_stringBuilder.length(); if (!size) return String(); // Remove trailing space. m_stringBuilder.resize(size - 1); return m_stringBuilder.toString(); } void SVGPathStringBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.append("M " + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); else m_stringBuilder.append("m " + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); } void SVGPathStringBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.append("L " + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); else m_stringBuilder.append("l " + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); } void SVGPathStringBuilder::lineToHorizontal(float x, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.append("H " + String::number(x) + ' '); else m_stringBuilder.append("h " + String::number(x) + ' '); } void SVGPathStringBuilder::lineToVertical(float y, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.append("V " + String::number(y) + ' '); else m_stringBuilder.append("v " + String::number(y) + ' '); } void SVGPathStringBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) { m_stringBuilder.append("C " + String::number(point1.x()) + ' ' + String::number(point1.y()) + ' ' + String::number(point2.x()) + ' ' + String::number(point2.y()) + ' ' + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); return; } m_stringBuilder.append("c " + String::number(point1.x()) + ' ' + String::number(point1.y()) + ' ' + String::number(point2.x()) + ' ' + String::number(point2.y()) + ' ' + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); } void SVGPathStringBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) { m_stringBuilder.append("S " + String::number(point2.x()) + ' ' + String::number(point2.y()) + ' ' + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); return; } m_stringBuilder.append("s " + String::number(point2.x()) + ' ' + String::number(point2.y()) + ' ' + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); } void SVGPathStringBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) { m_stringBuilder.append("Q " + String::number(point1.x()) + ' ' + String::number(point1.y()) + ' ' + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); return; } m_stringBuilder.append("q " + String::number(point1.x()) + ' ' + String::number(point1.y()) + ' ' + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); } void SVGPathStringBuilder::curveToQuadraticSmooth(const FloatPoint& targetPoint, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) m_stringBuilder.append("T " + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); else m_stringBuilder.append("t " + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); } void SVGPathStringBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode) { if (mode == AbsoluteCoordinates) { m_stringBuilder.append("A " + String::number(r1) + ' ' + String::number(r2) + ' ' + String::number(angle) + ' ' + String::number(largeArcFlag) + ' ' + String::number(sweepFlag) + ' ' + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); return; } m_stringBuilder.append("a " + String::number(r1) + ' ' + String::number(r2) + ' ' + String::number(angle) + ' ' + String::number(largeArcFlag) + ' ' + String::number(sweepFlag) + ' ' + String::number(targetPoint.x()) + ' ' + String::number(targetPoint.y()) + ' '); } void SVGPathStringBuilder::closePath() { m_stringBuilder.append("Z "); } } // namespace WebCore #endif // ENABLE(SVG)