/* * Copyright (C) 2009, 2010, 2011, 2012 Research In Motion Limited. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "config.h" #include "BackingStoreTile.h" #include "GraphicsContext.h" #include "SurfacePool.h" #include namespace BlackBerry { namespace WebKit { Fence::~Fence() { if (m_platformSync) SurfacePool::globalSurfacePool()->destroyPlatformSync(m_platformSync); } TileBuffer::TileBuffer(const Platform::IntSize& size) : m_lastRenderOrigin(-1, -1) , m_size(size) , m_fence(Fence::create()) , m_nativeBuffer(0) , m_lastRenderScale(1.0) , m_backgroundPainted(false) { } TileBuffer::~TileBuffer() { Platform::Graphics::destroyBuffer(m_nativeBuffer); } Platform::IntSize TileBuffer::size() const { return m_size; } Platform::IntRect TileBuffer::surfaceRect() const { return Platform::IntRect(Platform::IntPoint::zero(), m_size); } Platform::IntRect TileBuffer::pixelContentsRect() const { return Platform::IntRect(m_lastRenderOrigin, m_size); } bool TileBuffer::isRendered(double scale) const { return isRendered(pixelContentsRect(), scale); } bool TileBuffer::isRendered(const Platform::IntRectRegion& pixelContentsRegion, double scale) const { return m_lastRenderScale == scale && Platform::IntRectRegion::subtractRegions(pixelContentsRegion, m_renderedRegion).isEmpty(); } void TileBuffer::clearRenderedRegion(const Platform::IntRectRegion& region) { m_renderedRegion = Platform::IntRectRegion::subtractRegions(m_renderedRegion, region); } void TileBuffer::clearRenderedRegion() { m_renderedRegion = Platform::IntRectRegion(); } void TileBuffer::addRenderedRegion(const Platform::IntRectRegion& region) { m_renderedRegion = Platform::IntRectRegion::unionRegions(region, m_renderedRegion); } Platform::IntRectRegion TileBuffer::renderedRegion() const { return m_renderedRegion; } Platform::IntRectRegion TileBuffer::notRenderedRegion() const { return Platform::IntRectRegion::subtractRegions(pixelContentsRect(), m_renderedRegion); } Platform::Graphics::Buffer* TileBuffer::nativeBuffer() const { if (!m_nativeBuffer) m_nativeBuffer = Platform::Graphics::createBuffer(m_size, Platform::Graphics::BackedWhenNecessary); return m_nativeBuffer; } bool TileBuffer::wasNativeBufferCreated() const { return static_cast(m_nativeBuffer); } void TileBuffer::paintBackground() { m_backgroundPainted = true; Platform::Graphics::clearBuffer(nativeBuffer(), 0, 0, 0, 0); } } }