/* * Copyright (C) 2010, 2011, 2012 Research In Motion Limited. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef FrameLayers_h #define FrameLayers_h #if USE(ACCELERATED_COMPOSITING) #include "GraphicsLayer.h" #include #include namespace WebCore { class Frame; class LayerWebKitThread; } namespace BlackBerry { namespace WebKit { class WebPagePrivate; // This class may only be used on the WebKit thread. class FrameLayers { public: FrameLayers(WebPagePrivate*); ~FrameLayers(); bool containsLayerForFrame(WebCore::Frame*); void addLayer(WebCore::Frame*, WebCore::LayerWebKitThread*); void removeLayerByFrame(WebCore::Frame*); bool hasLayer() const { return m_frameLayers.size(); } void commitOnWebKitThread(double scale); void notifyAnimationsStarted(double animationStartTime); void calculateRootLayer(); bool isRootLayerMainFrameLayer() const { return m_rootLayer && !m_rootGraphicsLayer; } // FIXME: This function should only be called on the WebKit thread. // But it's now also being called on the Compositing thread. WebCore::LayerWebKitThread* rootLayer() const { return m_rootLayer; } void releaseLayerResources(); private: WebPagePrivate* m_pagePrivate; OwnPtr m_rootGraphicsLayer; WebCore::LayerWebKitThread* m_rootLayer; typedef HashMap FrameLayerMap; FrameLayerMap m_frameLayers; }; } // namespace BlackBerry } // namespace WebKit #endif // USE(ACCELERATED_COMPOSITING) #endif // FrameLayers_h