/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(WEB_AUDIO) #include "AudioDestinationChromium.h" #include "AudioFIFO.h" #include "AudioPullFIFO.h" #include using namespace WebKit; namespace WebCore { // Buffer size at which the web audio engine will render. const unsigned renderBufferSize = 128; // Size of the FIFO const size_t fifoSize = 8192; // FIXME: add support for multi-channel. const unsigned numberOfChannels = 2; // Factory method: Chromium-implementation PassOwnPtr AudioDestination::create(AudioIOCallback& callback, float sampleRate) { return adoptPtr(new AudioDestinationChromium(callback, sampleRate)); } AudioDestinationChromium::AudioDestinationChromium(AudioIOCallback& callback, float sampleRate) : m_callback(callback) , m_inputBus(numberOfChannels, renderBufferSize) , m_renderBus(numberOfChannels, renderBufferSize, false) , m_sampleRate(sampleRate) , m_isPlaying(false) { // Use the optimal buffer size recommended by the audio backend. m_callbackBufferSize = WebKit::Platform::current()->audioHardwareBufferSize(); // Quick exit if the requested size is too large. ASSERT(m_callbackBufferSize + renderBufferSize <= fifoSize); if (m_callbackBufferSize + renderBufferSize > fifoSize) return; m_audioDevice = adoptPtr(WebKit::Platform::current()->createAudioDevice(m_callbackBufferSize, numberOfChannels, sampleRate, this)); ASSERT(m_audioDevice); // Create a FIFO to handle the possibility of the callback size // not being a multiple of the render size. If the FIFO already // contains enough data, the data will be provided directly. // Otherwise, the FIFO will call the provider enough times to // satisfy the request for data. m_fifo = adoptPtr(new AudioPullFIFO(*this, numberOfChannels, fifoSize, renderBufferSize)); // Input buffering. m_inputFifo = adoptPtr(new AudioFIFO(numberOfChannels, fifoSize)); // If the callback size does not match the render size, then we need to buffer some // extra silence for the input. Otherwise, we can over-consume the input FIFO. if (m_callbackBufferSize != renderBufferSize) { // FIXME: handle multi-channel input and don't hard-code to stereo. AudioBus silence(2, renderBufferSize); m_inputFifo->push(&silence); } } AudioDestinationChromium::~AudioDestinationChromium() { stop(); } void AudioDestinationChromium::start() { if (!m_isPlaying && m_audioDevice) { m_audioDevice->start(); m_isPlaying = true; } } void AudioDestinationChromium::stop() { if (m_isPlaying && m_audioDevice) { m_audioDevice->stop(); m_isPlaying = false; } } float AudioDestination::hardwareSampleRate() { return static_cast(WebKit::Platform::current()->audioHardwareSampleRate()); } void AudioDestinationChromium::render(const WebVector& sourceData, const WebVector& audioData, size_t numberOfFrames) { bool isNumberOfChannelsGood = audioData.size() == numberOfChannels; if (!isNumberOfChannelsGood) { ASSERT_NOT_REACHED(); return; } bool isBufferSizeGood = numberOfFrames == m_callbackBufferSize; if (!isBufferSizeGood) { ASSERT_NOT_REACHED(); return; } // Buffer optional live input. if (sourceData.size() >= 2) { // FIXME: handle multi-channel input and don't hard-code to stereo. AudioBus wrapperBus(2, numberOfFrames, false); wrapperBus.setChannelMemory(0, sourceData[0], numberOfFrames); wrapperBus.setChannelMemory(1, sourceData[1], numberOfFrames); m_inputFifo->push(&wrapperBus); } m_renderBus.setChannelMemory(0, audioData[0], numberOfFrames); m_renderBus.setChannelMemory(1, audioData[1], numberOfFrames); m_fifo->consume(&m_renderBus, numberOfFrames); } // Pulls on our provider to get the rendered audio stream. // FIXME: remove this method when the chromium-side switches over to the synchronized I/O render() method (above). void AudioDestinationChromium::render(const WebVector& audioData, size_t numberOfFrames) { bool isNumberOfChannelsGood = audioData.size() == numberOfChannels; if (!isNumberOfChannelsGood) { ASSERT_NOT_REACHED(); return; } bool isBufferSizeGood = numberOfFrames == m_callbackBufferSize; if (!isBufferSizeGood) { ASSERT_NOT_REACHED(); return; } m_renderBus.setChannelMemory(0, audioData[0], numberOfFrames); m_renderBus.setChannelMemory(1, audioData[1], numberOfFrames); m_fifo->consume(&m_renderBus, numberOfFrames); } void AudioDestinationChromium::provideInput(AudioBus* bus, size_t framesToProcess) { AudioBus* sourceBus = 0; if (m_inputFifo->framesInFifo() >= framesToProcess) { m_inputFifo->consume(&m_inputBus, framesToProcess); sourceBus = &m_inputBus; } m_callback.render(sourceBus, bus, framesToProcess); } } // namespace WebCore #endif // ENABLE(WEB_AUDIO)