/* * Copyright (C) 2014 Igalia S.L. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if USE(COORDINATED_GRAPHICS) #include "ThreadSafeCoordinatedSurface.h" #include #include using namespace WebCore; namespace WebKit { Ref ThreadSafeCoordinatedSurface::create(const IntSize& size, CoordinatedSurface::Flags flags) { // Making an unconditionally unaccelerated buffer here is OK because this code // isn't used by any platforms that respect the accelerated bit. return adoptRef(*new ThreadSafeCoordinatedSurface(size, flags, ImageBuffer::create(size, Unaccelerated))); } Ref ThreadSafeCoordinatedSurface::create(const IntSize& size, CoordinatedSurface::Flags flags, std::unique_ptr buffer) { return adoptRef(*new ThreadSafeCoordinatedSurface(size, flags, WTFMove(buffer))); } ThreadSafeCoordinatedSurface::ThreadSafeCoordinatedSurface(const IntSize& size, CoordinatedSurface::Flags flags, std::unique_ptr buffer) : CoordinatedSurface(size, flags) , m_imageBuffer(WTFMove(buffer)) { } ThreadSafeCoordinatedSurface::~ThreadSafeCoordinatedSurface() { } void ThreadSafeCoordinatedSurface::paintToSurface(const IntRect& rect, CoordinatedSurface::Client* client) { ASSERT(client); GraphicsContext& context = beginPaint(rect); client->paintToSurfaceContext(context); endPaint(); } GraphicsContext& ThreadSafeCoordinatedSurface::beginPaint(const IntRect& rect) { ASSERT(m_imageBuffer); GraphicsContext& graphicsContext = m_imageBuffer->context(); graphicsContext.save(); graphicsContext.clip(rect); graphicsContext.translate(rect.x(), rect.y()); return graphicsContext; } void ThreadSafeCoordinatedSurface::endPaint() { ASSERT(m_imageBuffer); m_imageBuffer->context().restore(); } void ThreadSafeCoordinatedSurface::copyToTexture(PassRefPtr passTexture, const IntRect& target, const IntPoint& sourceOffset) { RefPtr texture(passTexture); ASSERT(m_imageBuffer); RefPtr image = m_imageBuffer->copyImage(DontCopyBackingStore); texture->updateContents(image.get(), target, sourceOffset, BitmapTexture::UpdateCanModifyOriginalImageData); } } // namespace WebCore #endif // USE(COORDINATED_GRAPHICS)