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#include "CompilerVersion.xcconfig"
DEAD_CODE_STRIPPING = YES;
DEBUG_INFORMATION_FORMAT = dwarf;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_DEBUGGING_SYMBOLS = default;
GCC_ENABLE_CPP_EXCEPTIONS = NO;
GCC_ENABLE_CPP_RTTI = NO;
GCC_ENABLE_OBJC_EXCEPTIONS = YES;
GCC_ENABLE_OBJC_GC = supported;
GCC_ENABLE_SYMBOL_SEPARATION = NO;
GCC_FAST_OBJC_DISPATCH = YES;
GCC_MODEL_TUNING = G5;
GCC_OBJC_CALL_CXX_CDTORS = YES;
GCC_OPTIMIZATION_LEVEL = s;
GCC_PRECOMPILE_PREFIX_HEADER = NO;
GCC_INLINES_ARE_PRIVATE_EXTERN = YES;
GCC_SYMBOLS_PRIVATE_EXTERN = NO;
GCC_THREADSAFE_STATICS = NO;
GCC_TREAT_WARNINGS_AS_ERRORS = YES;
GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = NO;
GCC_WARN_ABOUT_MISSING_NEWLINE = YES;
LINKER_DISPLAYS_MANGLED_NAMES = YES;
PREBINDING = NO;
STRIP_INSTALLED_PRODUCT = NO;
REAL_PLATFORM_NAME = $(REAL_PLATFORM_NAME_$(PLATFORM_NAME));
REAL_PLATFORM_NAME_ = $(REAL_PLATFORM_NAME_macosx);
REAL_PLATFORM_NAME_iphoneos = iphoneos;
REAL_PLATFORM_NAME_iphonesimulator = iphonesimulator;
REAL_PLATFORM_NAME_macosx = macosx;
TARGET_MAC_OS_X_VERSION_MAJOR = $(MAC_OS_X_VERSION_MAJOR);
// If the target Mac OS X version does not match the current Mac OS X version then we'll want to build using the target version's SDK.
SDKROOT = $(SDKROOT_$(MAC_OS_X_VERSION_MAJOR)_$(TARGET_MAC_OS_X_VERSION_MAJOR));
SDKROOT_1060_1050 = macosx10.5;
SDKROOT_1070_1050 = macosx10.5;
SDKROOT_1080_1050 = macosx10.5;
SDKROOT_1090_1050 = macosx10.5;
SDKROOT_1070_1060 = macosx10.6;
SDKROOT_1080_1060 = macosx10.6;
SDKROOT_1090_1060 = macosx10.6;
SDKROOT_1080_1070 = macosx10.7;
SDKROOT_1090_1070 = macosx10.7;
SDKROOT_1090_1080 = macosx10.8;
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