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/*
* Copyright (C) 2009, 2010, 2011 Research In Motion Limited. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "PlatformScreen.h"
#include "FloatRect.h"
#include "FrameView.h"
#include "Widget.h"
#include <BlackBerryPlatformScreen.h>
namespace WebCore {
bool screenIsMonochrome(Widget*)
{
return false;
}
int screenDepthPerComponent(Widget*)
{
return 8;
}
int screenDepth(Widget*)
{
return 24;
}
FloatRect screenAvailableRect(FrameView* frameView)
{
return FloatRect(FloatPoint(), FloatSize(IntSize(BlackBerry::Platform::Graphics::Screen::size())));
}
FloatRect screenRect(FrameView* frameView)
{
return FloatRect(FloatPoint(), FloatSize(IntSize(BlackBerry::Platform::Graphics::Screen::size())));
}
} // namespace WebCore
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