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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CCMathUtil_h
#define CCMathUtil_h
namespace WebCore {
class IntRect;
class FloatPoint;
class FloatRect;
class FloatQuad;
class TransformationMatrix;
// This class contains math helper functionality that does not belong in WebCore.
// It is possible that this functionality should be migrated to WebCore eventually.
class CCMathUtil {
public:
// Background: TransformationMatrix code in WebCore does not do the right thing in
// mapRect / mapQuad / projectQuad when there is a perspective projection that causes
// one of the transformed vertices to go to w < 0. In those cases, it is necessary to
// perform clipping in homogeneous coordinates, after applying the transform, before
// dividing-by-w to convert to cartesian coordinates.
//
// These functions return the axis-aligned rect that encloses the correctly clipped,
// transformed polygon.
static IntRect mapClippedRect(const TransformationMatrix&, const IntRect&);
static FloatRect mapClippedRect(const TransformationMatrix&, const FloatRect&);
static FloatRect projectClippedRect(const TransformationMatrix&, const FloatRect&);
// Returns an array of vertices that represent the clipped polygon. After returning, indexes from
// 0 to numVerticesInClippedQuad are valid in the clippedQuad array. Note that
// numVerticesInClippedQuad may be zero, which means the entire quad was clipped, and
// none of the vertices in the array are valid.
static void mapClippedQuad(const TransformationMatrix&, const FloatQuad& srcQuad, FloatPoint clippedQuad[8], int& numVerticesInClippedQuad);
static FloatRect computeEnclosingRectOfVertices(FloatPoint vertices[], int numVertices);
// NOTE: These functions do not do correct clipping against w = 0 plane, but they
// correctly detect the clipped condition via the boolean clipped.
static FloatQuad mapQuad(const TransformationMatrix&, const FloatQuad&, bool& clipped);
static FloatQuad projectQuad(const TransformationMatrix&, const FloatQuad&, bool& clipped);
};
} // namespace WebCore
#endif // #define CCMathUtil_h
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